Player Matchup

Cerberus
Cerberus
GloomyWood
Cerberus
Level 17
God Stats
0W - 3L
1,273 SR
Queue Stats
0W - 7L
1,172 Elo+
Party 2
Apollo
Apollo
U_MadBuggin
Apollo
Level 68
God Stats
0W - 1L
1,265 SR
Queue Stats
2W - 13L
1,167 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Wildboar345
Cu Chulainn
Level 128
God Stats
0W - 1L
1,287 SR
Queue Stats
84W - 95L
1,428 Elo+
Solo
Ao Kuang
Ao Kuang
emf_34
Ao Kuang
Level 28
God Stats
0W - 5L
1,490 SR
Queue Stats
6W - 18L
1,235 Elo+
Party 2
Sol
Sol
sinsage_
Sol
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,273 Elo+
Party 2
Team Averages
Level 54
1,363 SR
1,255 Elo+

VS

Team Averages
Level 42
1,554 SR
1,350 Elo+
Hou Yi
Hou Yi
Avidrean3489
Hou Yi
Level 46
God Stats
26W - 16L
1,706 SR
Queue Stats
98W - 125L
1,356 Elo+
Party 1
Pele
Pele
Ice Shadow1703
Pele
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
136W - 161L
1,353 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Noir Hassassin
Cu Chulainn
Level 52
God Stats
16W - 15L
1,585 SR
Queue Stats
81W - 87L
1,386 Elo+
Party 1
Anubis
Anubis
PopeZebra
Anubis
Level 29
God Stats
8W - 8L
1,500 SR
Queue Stats
49W - 65L
1,300 Elo+
Party 1
Xing Tian
Xing Tian
lLLEGAL MEMES
Xing Tian
Level 55
God Stats
78W - 62L
1,480 SR
Queue Stats
90W - 84L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GloomyWood
Cerberus
14
0 / 9 / 2
9,166
382
5,262
35,051
31,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
14
1 / 11 / 2
9,236
385
7,839
23,267
8,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Wildboar345
Cu Chulainn
11
1 / 4 / 0
8,429
351
6,979
14,111
11,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
emf_34
Ao Kuang
16
4 / 8 / 2
10,859
452
14,245
23,967
8,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
4 / 7 / 3
11,011
459
14,067
23,379
12,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
18
13 / 0 / 12
13,808
575
27,194
10,672
4,618
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 4 / 10
13,210
550
13,542
22,624
11,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cu Chulainn
Noir Hassassin
Cu Chulainn
20
6 / 2 / 11
13,822
576
15,928
24,711
27,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
PopeZebra
Anubis
18
8 / 3 / 10
13,113
546
21,657
19,660
11,165
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
lLLEGAL MEMES
Xing Tian
17
7 / 2 / 14
12,197
508
11,099
19,837
13,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
96
10
Kills
39
39
Deaths
11
9
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
13
0
12
19
L
Cerberus
GloomyWood
Cerberus
0
9
2
0.11
W
5
4
10
2.5
W
Cu Chulainn
Noir Hassassin
Cu Chulainn
6
2
11
5.75
W
Anubis
PopeZebra
Anubis
8
3
10
4.33
L
Apollo
1
11
2
0.18
L
Cu Chulainn
Wildboar345
Cu Chulainn
1
4
0
0.25
L
Ao Kuang
emf_34
Ao Kuang
4
8
2
0.63
W
Xing Tian
lLLEGAL MEMES
Xing Tian
7
2
14
7
L
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,392
Damage
89,420
119,775
Taken
97,504
71,719
Mitigated
68,851
29,534
Healing
29,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
27,194
15,896
36
5,496
10,672
4,618
9,234
5,140
5,532
0
98,829
L
Cerberus
GloomyWood
Cerberus
5,262
488
0
9,011
35,051
31,209
0
5,712
28,464
41,591
0
W
13,542
3,560
0
6,231
22,624
11,909
300
8,621
14,003
0
111,987
W
Cu Chulainn
Noir Hassassin
Cu Chulainn
15,928
3,335
0
3,604
24,711
27,273
4,682
6,924
17,787
0
82,118
W
Anubis
PopeZebra
Anubis
21,657
1,499
48
10,878
19,660
11,165
2,817
11,941
7,719
83,071
0
L
Apollo
7,839
5,192
0
4,379
23,267
8,116
240
7,447
15,310
0
52,021
L
Cu Chulainn
Wildboar345
Cu Chulainn
6,979
1,463
0
3,361
14,111
11,217
0
1,075
11,961
0
43,265
L
Ao Kuang
emf_34
Ao Kuang
14,245
4,559
0
5,298
23,967
8,572
0
6,362
17,150
69,781
0
W
Xing Tian
lLLEGAL MEMES
Xing Tian
11,099
945
0
3,660
19,837
13,886
690
10,409
9,428
43,856
272
L
14,067
4,839
0
7,485
23,379
12,605
1,482
11,034
11,609
75,733
7,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,701
Gold Earned
66,150
422
Minions Killed
536
0
Camps Cleared
0
1,765,449
Distance Traveled
2,154,090
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,808
575
113
5
0
403,629
2
L
Cerberus
9,166
382
71
3
0
369,391
1
W
Pele
13,210
550
138
6
0
474,266
0
W
Cu Chulainn
13,822
576
129
5
0
437,364
0
W
Anubis
13,113
546
101
4
0
377,469
0
L
Apollo
9,236
385
79
3
0
371,158
3
L
Cu Chulainn
8,429
351
67
3
0
220,295
2
L
Ao Kuang
10,859
452
75
3
0
456,779
1
W
Xing Tian
12,197
508
55
2
0
461,362
0
L
Sol
11,011
459
130
5
0
347,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role