Player Matchup

Ah Puch
Ah Puch
DANTELODON
Ah Puch
Level 126
God Stats
32W - 34L
1,549 SR
Queue Stats
306W - 364L
1,408 Elo+
Solo
Hades
Hades
Dragoshard0
Hades
Level 43
God Stats
1W - 1L
1,244 SR
Queue Stats
6W - 25L
1,168 Elo+
Party 1
Rama
Rama
ItsMinuz
Rama
Level 5
God Stats
3W - 6L
1,500 SR
Queue Stats
4W - 14L
1,164 Elo+
Party 1
Fafnir
Fafnir
Lortiz098
Fafnir
Level 57
God Stats
6W - 4L
1,500 SR
Queue Stats
11W - 24L
1,036 Elo+
Party 1
Ao Kuang
Ao Kuang
SIERVODIO
Ao Kuang
Level 29
God Stats
5W - 20L
1,028 SR
Queue Stats
6W - 22L
1,036 Elo+
Party 1
Team Averages
Level 52
1,364 SR
1,163 Elo+

VS

Team Averages
Level 66
1,393 SR
1,366 Elo+
Skadi
Skadi
Daddyship
Skadi
Level 69
God Stats
26W - 20L
1,515 SR
Queue Stats
380W - 436L
1,438 Elo+
Solo
Scylla
Scylla
EverNote19
Scylla
Level 46
God Stats
16W - 22L
1,500 SR
Queue Stats
57W - 65L
1,376 Elo+
Solo
Cu Chulainn
Cu Chulainn
PsycliZ
Cu Chulainn
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,257 Elo+
Party 2
Ares
Ares
ROBOTJR53
Ares
Level 18
God Stats
17W - 17L
1,160 SR
Queue Stats
112W - 157L
1,277 Elo+
Party 2
Thanatos
Thanatos
Squash1
Thanatos
Level 157
God Stats
2W - 8L
1,292 SR
Queue Stats
186W - 206L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DANTELODON
Ah Puch
18
2 / 0 / 23
11,956
1,087
18,954
7,228
4,548
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 5 / 14
12,442
1,131
12,698
16,652
11,483
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rama
18
3 / 3 / 18
11,744
1,068
9,924
11,101
5,486
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
Lortiz098
Fafnir
19
4 / 4 / 19
12,369
1,124
14,440
19,191
16,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
SIERVODIO
Ao Kuang
20
19 / 1 / 8
15,093
1,372
24,063
20,839
11,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

206

VS

Team 2 Tickets

59

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Daddyship
Skadi
17
4 / 7 / 8
12,166
1,106
28,693
20,559
7,718
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
EverNote19
Scylla
17
1 / 3 / 7
10,739
976
6,193
9,775
3,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
PsycliZ
Cu Chulainn
18
0 / 10 / 10
11,121
1,011
16,139
22,504
11,262
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ares
16
2 / 10 / 6
10,726
975
9,053
24,181
17,338
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
Squash1
Thanatos
17
6 / 5 / 3
12,223
1,111
10,073
10,300
4,168
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
47
35
Kills
13
13
Deaths
35
82
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DANTELODON
Ah Puch
2
0
23
13.5
L
Skadi
Daddyship
Skadi
4
7
8
1.14
W
7
5
14
2.8
L
Scylla
EverNote19
Scylla
1
3
7
1.5
W
Rama
3
3
18
4
W
Fafnir
Lortiz098
Fafnir
4
4
19
3.38
L
Cu Chulainn
PsycliZ
Cu Chulainn
0
10
10
0.5
L
Ares
2
10
6
0.5
W
Ao Kuang
SIERVODIO
Ao Kuang
19
1
8
23
L
Thanatos
Squash1
Thanatos
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,079
Damage
70,151
75,011
Taken
87,319
48,765
Mitigated
44,010
19,509
Healing
7,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DANTELODON
Ah Puch
18,954
876
146
1,798
7,228
4,548
0
849
6,379
48,111
0
L
Skadi
Daddyship
Skadi
28,693
14,084
0
1,157
20,559
7,718
0
17,890
2,449
0
61,285
W
12,698
1,416
439
3,853
16,652
11,483
0
3,309
13,343
32,224
0
L
Scylla
EverNote19
Scylla
6,193
2,184
0
0
9,775
3,524
0
7,342
2,365
19,286
0
W
Rama
9,924
8,218
0
730
11,101
5,486
0
1,650
9,451
526
15,182
W
Fafnir
Lortiz098
Fafnir
14,440
6,455
325
4,205
19,191
16,190
0
5,669
13,522
26,676
0
L
Cu Chulainn
PsycliZ
Cu Chulainn
16,139
5,514
0
321
22,504
11,262
0
17,430
4,938
0
30,985
L
Ares
9,053
1,318
0
0
24,181
17,338
0
18,791
5,328
20,996
0
W
Ao Kuang
SIERVODIO
Ao Kuang
24,063
9,747
0
8,013
20,839
11,058
0
3,769
17,070
41,915
0
L
Thanatos
Squash1
Thanatos
10,073
1,840
0
5,935
10,300
4,168
0
8,650
1,558
0
23,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,604
Gold Earned
56,975
198
Minions Killed
241
3
Camps Cleared
3
898,462
Distance Traveled
855,228
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,956
1,087
62
6
0
203,224
0
L
Skadi
12,166
1,106
93
8
2
190,341
0
W
Hades
12,442
1,131
47
4
0
170,534
1
L
Scylla
10,739
976
53
5
1
172,257
0
W
Rama
11,744
1,068
16
1
2
142,941
0
W
Fafnir
12,369
1,124
32
3
0
183,272
0
L
Cu Chulainn
11,121
1,011
35
3
0
179,261
0
L
Ares
10,726
975
23
2
0
158,520
0
W
Ao Kuang
15,093
1,372
41
4
1
198,491
0
L
Thanatos
12,223
1,111
37
3
0
154,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role