Player Matchup

Hou Yi
Hou Yi
Diamond IV
 
Hou Yi
Diamond IV
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Masters
FriendlyApe
Sun Wukong
Masters
Level 160
God Stats
12W - 5L
1,772 SR
Queue Stats
180W - 135L
2,790 MMR
Party 1
Yu Huang
Yu Huang
Masters
Lay7
Yu Huang
Masters
Level 144
God Stats
63W - 63L
1,568 SR
Queue Stats
925W - 933L
2,203 MMR
Solo
Awilix
Awilix
Masters
Swiífty
Awilix
Masters
Level 99
God Stats
12W - 5L
1,842 SR
Queue Stats
95W - 63L
2,974 MMR
Party 1
Atlas
Atlas
Platinum II
YBlZZY
Atlas
Platinum II
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
2,004 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 115
1,636 SR
2,294 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 153
1,569 SR
2,386 MMR
Sol
Sol
Platinum I
 
Sol
Platinum I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Horus
Horus
Diamond IV
BlOcKINGbAnN3D
Horus
Diamond IV
Level 160
God Stats
33W - 24L
1,651 SR
Queue Stats
116W - 105L
2,030 MMR
Party 2
Hades
Hades
Grandmaster
Mоnoir
Hades
Grandmaster
Level 157
God Stats
1W - 3L
1,388 SR
Queue Stats
271W - 232L
3,303 MMR
Party 3
Ne Zha
Ne Zha
Masters
Vibma
Ne Zha
Masters
Level 159
God Stats
3W - 2L
1,701 SR
Queue Stats
292W - 229L
3,159 MMR
Party 3
Anubis
Anubis
Platinum I
Z e D 4 n
Anubis
Platinum I
Level 160
God Stats
0W - 1L
1,606 SR
Queue Stats
258W - 255L
1,939 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
3 / 1 / 12
17,169
572
25,412
26,814
12,960
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
FriendlyApe
Sun Wukong
20
4 / 0 / 15
17,727
591
21,783
34,403
33,891
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
Lay7
Yu Huang
20
6 / 1 / 8
16,885
563
15,418
13,712
6,819
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
Swiífty
Awilix
20
14 / 2 / 7
18,489
616
23,096
20,740
10,453
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Atlas
YBlZZY
Atlas
20
3 / 3 / 12
15,427
514
9,640
33,696
33,715
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Bans
GebLokiLancelot

VS

Bans
Guan YuSusanoThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
2 / 7 / 2
13,232
441
17,581
23,115
9,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
1 / 6 / 4
12,171
406
9,145
28,373
35,989
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
Mоnoir
Hades
20
1 / 8 / 3
13,747
458
16,600
31,910
18,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ne Zha
Vibma
Ne Zha
20
3 / 4 / 2
13,902
463
14,023
22,970
12,412
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anubis
Z e D 4 n
Anubis
20
0 / 5 / 3
12,996
433
5,591
15,466
7,997

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
21
30
Kills
7
7
Deaths
30
54
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
1
12
9
L
Sol
 
Sol
2
7
2
0.43
L
1
6
4
0.5
W
Sun Wukong
FriendlyApe
Sun Wukong
4
0
15
11.5
W
Yu Huang
Lay7
Yu Huang
6
1
8
10
L
Hades
Mоnoir
Hades
1
8
3
0.31
W
Awilix
Swiífty
Awilix
14
2
7
8.75
L
Ne Zha
Vibma
Ne Zha
3
4
2
1
W
Atlas
YBlZZY
Atlas
3
3
12
3
L
Anubis
Z e D 4 n
Anubis
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,349
Damage
62,940
129,365
Taken
121,834
97,838
Mitigated
84,153
54,994
Healing
37,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
25,412
16,343
0
19,021
26,814
12,960
8,269
7,967
18,847
0
206,411
L
Sol
 
Sol
17,581
5,566
0
5,939
23,115
9,580
379
4,218
18,897
100,672
13,156
L
9,145
3,220
3,808
5,127
28,373
35,989
0
8,256
20,117
294
40,747
W
Sun Wukong
FriendlyApe
Sun Wukong
21,783
7,033
0
17,058
34,403
33,891
1,158
12,850
21,553
0
145,576
W
Yu Huang
Lay7
Yu Huang
15,418
540
0
4,068
13,712
6,819
1,436
2,536
11,176
165,268
0
L
Hades
Mоnoir
Hades
16,600
3,251
249
10,481
31,910
18,175
0
2,956
28,954
123,598
0
W
Awilix
Swiífty
Awilix
23,096
8,825
0
2,739
20,740
10,453
5,424
6,100
14,640
0
191,424
L
Ne Zha
Vibma
Ne Zha
14,023
4,036
0
5,396
22,970
12,412
0
4,660
18,310
0
154,210
W
Atlas
YBlZZY
Atlas
9,640
2,508
78
12,030
33,696
33,715
156
14,670
19,026
52,260
0
L
Anubis
Z e D 4 n
Anubis
5,591
128
0
6,226
15,466
7,997
0
5,527
9,939
127,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,697
Gold Earned
66,048
931
Minions Killed
868
0
Camps Cleared
0
3,023,511
Distance Traveled
2,757,631
41
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
17,169
572
239
8
0
554,565
4
L
Sol
13,232
441
196
7
0
564,408
5
L
Horus
12,171
406
44
1
0
556,077
14
W
Sun Wukong
17,727
591
219
7
0
616,422
9
W
Yu Huang
16,885
563
244
8
0
569,392
12
L
Hades
13,747
458
219
7
0
468,610
9
W
Awilix
18,489
616
184
6
0
697,544
7
L
Ne Zha
13,902
463
192
6
0
628,534
1
W
Atlas
15,427
514
45
2
0
585,588
9
L
Anubis
12,996
433
217
7
0
540,002
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role