Player Matchup

Awilix
Awilix
Shizamza
Awilix
Level 140
God Stats
4W - 1L
1,616 SR
Queue Stats
211W - 113L
1,710 Elo+
Party 1
Vulcan
Vulcan
xFateAwaitsx
Vulcan
Level 45
God Stats
2W - 2L
1,540 SR
Queue Stats
54W - 15L
1,773 Elo+
Party 1
Medusa
Medusa
zlMcDonalds
Medusa
Level 69
God Stats
2W - 0L
1,724 SR
Queue Stats
27W - 14L
1,707 Elo+
Party 1
Team Averages
Level 85
1,627 SR
1,730 Elo+

VS

Team Averages
Level 90
1,563 SR
1,537 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DyerBruh
Ymir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,560 Elo+
Solo
Ishtar
Ishtar
FlapenJacken
Ishtar
Level 108
God Stats
32W - 23L
1,689 SR
Queue Stats
439W - 437L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Shizamza
Awilix
14
4 / 3 / 8
8,697
791
7,492
10,841
11,118
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
15
6 / 2 / 3
9,611
874
11,972
6,310
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
13
2 / 2 / 9
8,257
751
12,137
8,647
3,712
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 5 / 2
7,381
671
6,594
11,989
4,981
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
12
1 / 2 / 3
8,176
743
4,024
13,990
13,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ishtar
13
3 / 5 / 2
8,025
730
6,929
12,748
6,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
12
Kills
6
7
Deaths
12
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
5
2
0.6
L
Ymir
1
2
3
1.25
L
Ishtar
3
5
2
0.8
W
Awilix
Shizamza
Awilix
4
3
8
2.67
W
Vulcan
6
2
3
3.75
W
Medusa
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,601
Damage
17,547
25,798
Taken
38,727
17,722
Mitigated
24,674
1,375
Healing
6,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,594
1,511
0
1,447
11,989
4,981
150
4,094
7,895
0
18,500
L
Ymir
4,024
1,016
0
3,040
13,990
13,523
0
4,639
9,351
16,363
0
L
Ishtar
6,929
3,074
0
2,219
12,748
6,170
520
3,514
9,234
0
31,397
W
Awilix
Shizamza
Awilix
7,492
2,343
0
520
10,841
11,118
94
2,333
8,508
204
22,760
W
Vulcan
11,972
5,175
0
0
6,310
2,892
1,301
306
6,004
47,342
0
W
Medusa
12,137
7,605
0
855
8,647
3,712
1,245
1,460
7,187
0
37,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,565
Gold Earned
23,582
157
Minions Killed
106
0
Camps Cleared
0
600,808
Distance Traveled
550,872
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,381
671
28
3
0
166,555
1
L
Ymir
8,176
743
24
2
0
202,413
3
L
Ishtar
8,025
730
54
5
0
181,904
2
W
Awilix
8,697
791
27
2
0
212,082
4
W
Vulcan
9,611
874
75
7
0
199,495
0
W
Medusa
8,257
751
55
5
0
189,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role