Player Matchup

Baron Samedi
Baron Samedi
BadDuck557
Baron Samedi
Level 157
God Stats
3W - 4L
1,537 SR
Queue Stats
406W - 385L
1,589 Elo+
Party 1
Sobek
Sobek
EdwardkTH
Sobek
Level 146
God Stats
2W - 2L
1,366 SR
Queue Stats
101W - 107L
1,528 Elo+
Party 2
Ravana
Ravana
Goliath331
Ravana
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
286W - 266L
1,548 Elo+
Party 1
Xing Tian
Xing Tian
TijomonHOQ
Xing Tian
Level 30
God Stats
4W - 1L
1,920 SR
Queue Stats
88W - 100L
1,521 Elo+
Party 2
Arachne
Arachne
XxKuShxxFr3AkxX
Arachne
Level 155
God Stats
1W - 0L
1,193 SR
Queue Stats
38W - 37L
1,547 Elo+
Solo
Team Averages
Level 127
1,503 SR
1,547 Elo+

VS

Team Averages
Level 59
1,535 SR
1,523 Elo+
Chiron
Chiron
AphroSupport
Chiron
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,717 Elo+
Solo
Baron Samedi
Baron Samedi
Duesdawg
Baron Samedi
Level 112
God Stats
13W - 8L
1,568 SR
Queue Stats
675W - 687L
1,515 Elo+
Solo
Cerberus
Cerberus
HEADTappeD
Cerberus
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 12L
1,520 Elo+
Solo
Bellona
Bellona
Taverex
Bellona
Level 29
God Stats
1W - 2L
1,700 SR
Queue Stats
137W - 179L
1,440 Elo+
Solo
Ishtar
Ishtar
TwilightGogma
Ishtar
Level 109
God Stats
1W - 3L
1,405 SR
Queue Stats
257W - 275L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BadDuck557
Baron Samedi
20
8 / 4 / 16
13,133
730
37,182
21,636
14,136
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
EdwardkTH
Sobek
20
4 / 3 / 21
13,951
775
18,641
44,507
50,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
Goliath331
Ravana
20
5 / 4 / 17
13,029
724
19,891
31,863
24,085
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
TijomonHOQ
Xing Tian
20
3 / 2 / 16
13,402
745
15,070
43,704
42,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
9 / 8 / 10
13,004
722
25,198
27,535
18,634
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
6 / 6 / 12
12,666
704
28,587
20,660
8,894
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Duesdawg
Baron Samedi
19
5 / 5 / 11
11,764
654
30,623
18,630
10,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
HEADTappeD
Cerberus
17
0 / 8 / 12
10,334
574
16,266
38,427
48,850
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
Taverex
Bellona
19
6 / 6 / 8
12,689
705
26,110
30,501
27,147
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
4 / 4 / 11
11,618
645
26,368
18,995
8,725
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
75
29
Kills
21
21
Deaths
29
80
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Chiron
6
6
12
2
W
Baron Samedi
BadDuck557
Baron Samedi
8
4
16
4
L
Baron Samedi
Duesdawg
Baron Samedi
5
5
11
2.1
W
Sobek
EdwardkTH
Sobek
4
3
21
4.83
W
Ravana
Goliath331
Ravana
5
4
17
3.38
L
Cerberus
HEADTappeD
Cerberus
0
8
12
0.75
L
Bellona
Taverex
Bellona
6
6
8
1.67
W
Xing Tian
TijomonHOQ
Xing Tian
3
2
16
5.5
L
4
4
11
2.38
W
9
8
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,982
Damage
127,954
169,245
Taken
127,213
149,685
Mitigated
104,411
95,409
Healing
56,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
28,587
12,372
3,601
4,631
20,660
8,894
972
13,943
6,497
0
54,886
W
Baron Samedi
BadDuck557
Baron Samedi
37,182
2,582
12,181
9,321
21,636
14,136
1,419
7,373
14,263
60,009
0
L
Baron Samedi
Duesdawg
Baron Samedi
30,623
3,711
10,062
4,973
18,630
10,795
267
12,450
5,842
49,399
0
W
Sobek
EdwardkTH
Sobek
18,641
1,746
5,209
19,216
44,507
50,590
1,333
13,925
30,582
36,761
0
W
Ravana
Goliath331
Ravana
19,891
7,293
1,846
12,837
31,863
24,085
3,481
8,425
23,438
0
34,106
L
Cerberus
HEADTappeD
Cerberus
16,266
1,877
0
16,750
38,427
48,850
27
15,192
22,368
31,701
0
L
Bellona
Taverex
Bellona
26,110
6,570
4,405
6,275
30,501
27,147
0
16,042
14,000
2,336
31,248
W
Xing Tian
TijomonHOQ
Xing Tian
15,070
1,126
5,556
19,566
43,704
42,240
274
11,573
32,131
37,336
0
L
26,368
17,946
2,032
4,134
18,995
8,725
708
13,252
5,647
0
48,850
W
25,198
13,801
1,695
7,982
27,535
18,634
1,330
7,379
20,156
0
40,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,519
Gold Earned
59,071
174
Minions Killed
242
0
Camps Cleared
0
1,664,163
Distance Traveled
1,406,722
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,666
704
70
4
0
260,659
2
W
Baron Samedi
13,133
730
48
3
0
326,111
1
L
Baron Samedi
11,764
654
48
3
0
259,478
0
W
Sobek
13,951
775
35
2
0
354,420
1
W
Ravana
13,029
724
24
1
0
318,416
1
L
Cerberus
10,334
574
33
2
0
287,136
0
L
Bellona
12,689
705
13
1
0
308,844
0
W
Xing Tian
13,402
745
34
2
0
373,867
8
L
Ishtar
11,618
645
78
4
0
290,605
1
W
Arachne
13,004
722
33
2
0
291,349
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role