Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Xeasura
Morgan Le Fay
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 10L
1,042 Elo+
Party 2
Bellona
Bellona
xDatcha
Bellona
Level 23
God Stats
2W - 9L
1,185 SR
Queue Stats
4W - 13L
1,042 Elo+
Party 2
Team Averages
Level 52
1,395 SR
1,195 Elo+

VS

Team Averages
Level 80
1,403 SR
1,373 Elo+
Yu Huang
Yu Huang
DarkLordZegrath
Yu Huang
Level 48
God Stats
0W - 1L
1,208 SR
Queue Stats
5W - 9L
1,275 Elo+
Party 1
Sylvanus
Sylvanus
Psychos VI
Sylvanus
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 15L
1,318 Elo+
Party 1
Bastet
Bastet
itZman18
Bastet
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 25L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
4 / 3 / 6
11,446
636
13,896
27,356
23,184
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Xeasura
Morgan Le Fay
18
3 / 3 / 6
11,879
660
17,965
15,267
6,306
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
xDatcha
Bellona
17
3 / 2 / 7
11,878
660
13,644
21,068
22,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
18
2 / 4 / 5
11,988
666
21,681
13,620
7,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
Psychos VI
Sylvanus
16
1 / 3 / 7
10,693
594
8,528
20,652
29,996
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
itZman18
Bastet
15
5 / 3 / 3
11,743
652
18,598
19,856
10,764
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
10
Kills
8
8
Deaths
10
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
3
6
2.33
L
Yu Huang
2
4
5
1.13
L
Sylvanus
Psychos VI
Sylvanus
1
3
7
1.5
W
Morgan Le Fay
Xeasura
Morgan Le Fay
3
3
6
2
L
Bastet
itZman18
Bastet
5
3
3
2.17
W
Bellona
xDatcha
Bellona
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,505
Damage
48,807
63,691
Taken
54,128
51,914
Mitigated
48,488
14,935
Healing
13,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
13,896
606
0
6,722
27,356
23,184
467
12,516
14,155
37,982
0
L
Yu Huang
21,681
2,327
0
2,986
13,620
7,728
336
9,123
4,497
66,305
0
L
Sylvanus
Psychos VI
Sylvanus
8,528
1,579
3,396
4,825
20,652
29,996
296
10,175
10,477
20,127
0
W
Morgan Le Fay
Xeasura
Morgan Le Fay
17,965
2,319
1,141
2,829
15,267
6,306
670
6,290
8,697
58,570
0
L
Bastet
itZman18
Bastet
18,598
4,945
0
2,205
19,856
10,764
0
12,641
7,215
238
57,167
W
Bellona
xDatcha
Bellona
13,644
4,614
322
3,921
21,068
22,424
1,201
10,276
10,083
0
38,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,203
Gold Earned
34,424
205
Minions Killed
190
0
Camps Cleared
0
928,656
Distance Traveled
909,480
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,446
636
75
4
0
306,563
3
L
Yu Huang
11,988
666
108
6
0
283,955
1
L
Sylvanus
10,693
594
17
1
0
305,771
3
W
Morgan Le Fay
11,879
660
81
5
0
286,845
1
L
Bastet
11,743
652
65
4
0
319,754
0
W
Bellona
11,878
660
49
3
0
335,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role