Player Matchup

Ares
Ares
Choruru00
Ares
Level 125
God Stats
12W - 6L
1,524 SR
Queue Stats
316W - 377L
1,497 Elo+
Party 3
Bakasura
Bakasura
Pinkwarrior101
Bakasura
Level 129
God Stats
34W - 37L
1,481 SR
Queue Stats
394W - 459L
1,515 Elo+
Party 3
Cernunnos
Cernunnos
UndeadFateHD
Cernunnos
Level 91
God Stats
2W - 3L
1,350 SR
Queue Stats
152W - 211L
1,379 Elo+
Party 3
Sol
Sol
gothedup
Sol
Level 83
God Stats
4W - 0L
1,804 SR
Queue Stats
169W - 179L
1,436 Elo+
Party 2
Chaac
Chaac
juanes0699
Chaac
Level 137
God Stats
3W - 5L
1,259 SR
Queue Stats
162W - 179L
1,461 Elo+
Party 2
Team Averages
Level 113
1,484 SR
1,457 Elo+

VS

Team Averages
Level 110
1,435 SR
1,482 Elo+
Cupid
Cupid
CorporateClapper
Cupid
Level 145
God Stats
0W - 2L
1,262 SR
Queue Stats
415W - 419L
1,501 Elo+
Party 1
Sol
Sol
DopamineEnjoyer
Sol
Level 106
God Stats
0W - 2L
1,276 SR
Queue Stats
22W - 33L
1,429 Elo+
Party 1
Susano
Susano
LordZajaek
Susano
Level 152
God Stats
1W - 2L
1,475 SR
Queue Stats
91W - 101L
1,489 Elo+
Solo
Horus
Horus
Thacke
Horus
Level 60
God Stats
7W - 9L
1,507 SR
Queue Stats
136W - 123L
1,497 Elo+
Party 1
Discordia
Discordia
mira-bai123
Discordia
Level 88
God Stats
6W - 4L
1,655 SR
Queue Stats
97W - 97L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
3 / 3 / 8
9,753
513
7,908
16,839
19,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
18
2 / 2 / 3
10,523
554
7,976
17,697
8,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
UndeadFateHD
Cernunnos
16
0 / 1 / 9
9,726
512
11,115
12,544
5,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
8 / 0 / 1
11,265
593
12,374
12,031
5,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
18
7 / 1 / 4
11,982
631
17,396
21,912
21,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 3
8,865
467
10,724
14,580
6,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 6 / 0
9,368
493
16,715
16,605
6,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
LordZajaek
Susano
14
1 / 4 / 1
8,333
439
6,675
17,559
7,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
Thacke
Horus
12
1 / 2 / 5
7,668
404
6,075
16,651
15,030
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
mira-bai123
Discordia
13
1 / 5 / 2
8,005
421
8,882
10,413
4,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
20
Kills
7
7
Deaths
21
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ares
3
3
8
2.33
L
1
4
3
0.63
L
3
6
0
0.5
L
Susano
LordZajaek
Susano
1
4
1
0.38
W
Bakasura
2
2
3
1.75
L
Horus
Thacke
Horus
1
2
5
1.75
W
Cernunnos
UndeadFateHD
Cernunnos
0
1
9
4.5
W
8
0
1
8.5
W
Chaac
7
1
4
9
L
Discordia
mira-bai123
Discordia
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,769
Damage
49,071
81,023
Taken
75,808
60,257
Mitigated
40,289
34,497
Healing
23,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
7,908
859
0
2,867
16,839
19,070
261
3,026
13,402
25,404
0
L
10,724
6,717
268
4,193
14,580
6,454
1,284
4,127
10,318
0
76,356
L
16,715
6,644
0
5,769
16,605
6,803
0
2,518
12,732
52,906
6,476
L
Susano
LordZajaek
Susano
6,675
2,052
0
6,645
17,559
7,039
0
2,298
14,280
0
67,220
W
Bakasura
7,976
5,466
0
4,597
17,697
8,164
471
3,755
13,942
0
90,781
L
Horus
Thacke
Horus
6,075
2,739
1,570
4,879
16,651
15,030
0
5,736
10,195
0
28,833
W
Cernunnos
UndeadFateHD
Cernunnos
11,115
4,329
0
7,322
12,544
5,776
1,613
1,944
10,600
0
78,932
W
12,374
7,131
0
7,445
12,031
5,438
1,548
4,449
7,582
94,985
0
W
Chaac
17,396
2,626
0
12,266
21,912
21,809
565
10,351
11,561
0
89,987
L
Discordia
mira-bai123
Discordia
8,882
181
0
500
10,413
4,963
0
5,603
4,704
62,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,249
Gold Earned
42,239
619
Minions Killed
468
0
Camps Cleared
0
2,029,165
Distance Traveled
1,766,186
37
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,753
513
23
1
0
395,161
7
L
Cupid
8,865
467
127
7
0
336,058
4
L
Sol
9,368
493
100
5
0
320,932
5
L
Susano
8,333
439
110
6
0
390,750
13
W
Bakasura
10,523
554
160
8
0
472,198
10
L
Horus
7,668
404
35
2
0
371,091
8
W
Cernunnos
9,726
512
123
6
0
360,786
13
W
Sol
11,265
593
157
8
0
390,469
5
W
Chaac
11,982
631
156
8
0
410,551
2
L
Discordia
8,005
421
96
5
0
347,355
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role