Player Matchup

Achilles
Achilles
David5596
Achilles
Level 86
God Stats
12W - 14L
1,474 SR
Queue Stats
23W - 40L
1,372 Elo+
Party 1
Thanatos
Thanatos
RichSwole
Thanatos
Level 68
God Stats
1W - 3L
1,351 SR
Queue Stats
16W - 24L
1,384 Elo+
Party 1
Sun Wukong
Sun Wukong
TheVietnamViper
Sun Wukong
Level 87
God Stats
2W - 3L
1,329 SR
Queue Stats
52W - 57L
1,447 Elo+
Party 1
Hel
Hel
mad0505
Hel
Level 81
God Stats
2W - 4L
1,416 SR
Queue Stats
58W - 65L
1,441 Elo+
Party 1
Athena
Athena
melark3
Athena
Level 157
God Stats
8W - 13L
1,453 SR
Queue Stats
757W - 768L
1,505 Elo+
Solo
Team Averages
Level 96
1,405 SR
1,430 Elo+

VS

Team Averages
Level 109
1,518 SR
1,456 Elo+
Arachne
Arachne
 
Arachne
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Hands on Priest
Skadi
Level 120
God Stats
5W - 2L
1,588 SR
Queue Stats
155W - 151L
1,513 Elo+
Solo
Kukulkan
Kukulkan
QuickshotDB13
Kukulkan
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 19L
1,478 Elo+
Solo
Shiva
Shiva
randy-kun
Shiva
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
David5596
Achilles
16
0 / 4 / 3
9,844
984
8,406
17,119
18,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
RichSwole
Thanatos
15
3 / 11 / 2
10,301
1,030
17,262
21,537
10,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
TheVietnamViper
Sun Wukong
15
2 / 8 / 3
9,995
1,000
15,725
28,719
24,850
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
15
0 / 3 / 2
9,662
966
9,788
16,775
9,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Athena
melark3
Athena
15
1 / 0 / 2
9,771
977
6,483
16,883
18,241
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

123

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
9 / 0 / 17
12,681
1,268
20,903
16,325
11,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
 
Cthulhu
17
3 / 1 / 20
11,229
1,123
14,671
11,457
7,586
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

18
6 / 2 / 13
11,376
1,138
16,009
12,198
4,658
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
QuickshotDB13
Kukulkan
17
3 / 2 / 15
11,257
1,126
22,312
6,872
3,453
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
randy-kun
Shiva
17
5 / 1 / 16
11,706
1,171
17,177
14,739
7,144
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
107
6
Kills
26
26
Deaths
6
12
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
9
0
17
17.5
W
Cthulhu
 
Cthulhu
3
1
20
13
L
Achilles
David5596
Achilles
0
4
3
0.38
W
6
2
13
6.25
W
Kukulkan
QuickshotDB13
Kukulkan
3
2
15
5.25
L
Thanatos
RichSwole
Thanatos
3
11
2
0.36
L
Sun Wukong
TheVietnamViper
Sun Wukong
2
8
3
0.44
L
Hel
0
3
2
0.33
L
Athena
melark3
Athena
1
0
2
2
W
Shiva
randy-kun
Shiva
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,664
Damage
91,072
101,033
Taken
61,591
81,466
Mitigated
33,841
24,052
Healing
15,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
20,903
14,007
0
5,259
16,325
11,000
0
4,060
12,005
0
30,001
W
Cthulhu
 
Cthulhu
14,671
2,059
1,124
4,782
11,457
7,586
0
3,426
7,884
30,745
0
L
Achilles
David5596
Achilles
8,406
1,720
0
3,863
17,119
18,375
0
7,487
9,632
0
32,503
W
16,009
6,390
0
550
12,198
4,658
0
2,016
9,918
0
43,701
W
Kukulkan
QuickshotDB13
Kukulkan
22,312
2,616
550
481
6,872
3,453
0
1,010
5,862
40,624
0
L
Thanatos
RichSwole
Thanatos
17,262
5,272
0
5,271
21,537
10,648
0
6,970
14,567
0
29,021
L
Sun Wukong
TheVietnamViper
Sun Wukong
15,725
2,007
0
3,799
28,719
24,850
0
8,193
20,526
0
27,641
L
Hel
9,788
1,592
5,374
5,745
16,775
9,352
0
9,008
7,767
29,110
0
L
Athena
melark3
Athena
6,483
1,168
0
0
16,883
18,241
0
5,325
11,558
23,810
0
W
Shiva
randy-kun
Shiva
17,177
6,444
848
2,097
14,739
7,144
0
5,759
8,808
0
34,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,573
Gold Earned
58,249
193
Minions Killed
203
3
Camps Cleared
10
1,065,295
Distance Traveled
1,029,657
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,681
1,268
20
2
3
244,063
0
W
Cthulhu
11,229
1,123
30
3
1
220,621
1
L
Achilles
9,844
984
47
5
1
212,570
0
W
Skadi
11,376
1,138
77
8
1
174,752
1
W
Kukulkan
11,257
1,126
48
5
1
180,044
0
L
Thanatos
10,301
1,030
22
2
2
205,854
0
L
Sun Wukong
9,995
1,000
26
3
0
212,828
0
L
Hel
9,662
966
49
5
0
195,616
0
L
Athena
9,771
977
49
5
0
238,427
0
W
Shiva
11,706
1,171
28
3
4
210,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role