Player Matchup

Mulan
Mulan
Daweed313
Mulan
Level 25
God Stats
1W - 1L
1,781 SR
Queue Stats
193W - 76L
1,643 Elo+
Party 1
Cliodhna
Cliodhna
FireBlastering
Cliodhna
Level 147
God Stats
0W - 1L
1,705 SR
Queue Stats
57W - 79L
1,477 Elo+
Party 3
Hades
Hades
Nxzim
Hades
Level 108
God Stats
5W - 5L
1,666 SR
Queue Stats
853W - 693L
1,670 Elo+
Party 1
Cerberus
Cerberus
alleffa
Cerberus
Level 17
God Stats
0W - 2L
1,607 SR
Queue Stats
3W - 11L
1,475 Elo+
Party 3
Ne Zha
Ne Zha
firesmasher876
Ne Zha
Level 126
God Stats
24W - 11L
1,655 SR
Queue Stats
483W - 312L
1,736 Elo+
Party 1
Team Averages
Level 85
1,683 SR
1,600 Elo+

VS

Team Averages
Level 79
1,502 SR
1,514 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
GamGamGreen
Maui
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,438 Elo+
Party 2
Atlas
Atlas
JulesMountain
Atlas
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,624 Elo+
Solo
Achilles
Achilles
XSpacingoutX
Achilles
Level 29
God Stats
2W - 2L
1,512 SR
Queue Stats
166W - 188L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Daweed313
Mulan
18
4 / 7 / 4
11,390
712
12,524
18,608
15,189
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
17
3 / 8 / 5
10,621
664
17,486
18,483
9,325
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
Nxzim
Hades
17
2 / 5 / 6
10,709
669
15,976
19,745
15,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
alleffa
Cerberus
17
0 / 5 / 9
9,828
614
7,238
20,188
21,952
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
3 / 4 / 6
11,373
711
23,998
18,237
9,860
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
20
11 / 4 / 17
13,263
829
23,260
19,492
33,125
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ishtar
 
Ishtar
20
6 / 2 / 20
12,440
778
19,970
13,466
7,397
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 1 / 20
10,119
632
3,020
12,424
13,701
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
5 / 3 / 21
12,208
763
21,356
27,968
39,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
XSpacingoutX
Achilles
20
6 / 2 / 19
11,781
736
14,416
24,094
27,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
126
12
Kills
29
29
Deaths
12
30
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
11
4
17
4.88
W
Ishtar
 
Ishtar
6
2
20
8
L
Mulan
Daweed313
Mulan
4
7
4
0.86
L
Cliodhna
3
8
5
0.69
W
1
1
20
11
W
5
3
21
5.17
L
Hades
Nxzim
Hades
2
5
6
1
W
Achilles
XSpacingoutX
Achilles
6
2
19
7.75
L
Cerberus
alleffa
Cerberus
0
5
9
0.9
L
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,222
Damage
82,022
95,261
Taken
97,444
72,114
Mitigated
121,813
30,699
Healing
39,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
23,260
3,053
4,022
5,422
19,492
33,125
1,980
5,787
13,705
43,546
0
W
Ishtar
 
Ishtar
19,970
8,756
916
2,770
13,466
7,397
3,360
1,182
12,284
0
53,055
L
Mulan
Daweed313
Mulan
12,524
1,566
517
1,665
18,608
15,189
350
8,592
9,595
0
17,144
L
Cliodhna
17,486
1,292
696
4,042
18,483
9,325
0
8,858
9,422
0
33,897
W
3,020
483
3,535
1,489
12,424
13,701
491
3,756
8,668
6,040
0
W
21,356
7,398
3,782
7,472
27,968
39,918
233
8,081
19,887
34,977
0
L
Hades
Nxzim
Hades
15,976
677
3,152
7,765
19,745
15,788
351
9,804
9,655
29,396
0
W
Achilles
XSpacingoutX
Achilles
14,416
1,958
1,902
8,180
24,094
27,672
233
4,408
19,686
0
24,509
L
Cerberus
alleffa
Cerberus
7,238
464
242
4,416
20,188
21,952
70
10,308
9,683
17,649
0
L
23,998
5,226
1,533
6,671
18,237
9,860
1,938
10,074
8,030
0
52,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,921
Gold Earned
59,811
164
Minions Killed
172
0
Camps Cleared
0
1,333,918
Distance Traveled
1,469,276
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,263
829
45
3
0
264,147
3
W
Ishtar
12,440
778
71
4
0
287,721
1
L
Mulan
11,390
712
19
1
0
254,752
0
L
Cliodhna
10,621
664
38
2
0
270,596
0
W
Maui
10,119
632
8
1
0
337,457
3
W
Atlas
12,208
763
28
2
0
291,084
1
L
Hades
10,709
669
46
3
0
271,820
2
W
Achilles
11,781
736
20
1
0
288,867
1
L
Cerberus
9,828
614
21
1
0
248,030
0
L
Ne Zha
11,373
711
40
3
0
288,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role