Player Matchup

Ganesha
Ganesha
Gold II
FarudeSandStorm
Ganesha
Gold II
Level 128
God Stats
8W - 4L
1,753 SR
Queue Stats
29W - 16L
1,761 MMR
Party 2
Poseidon
Poseidon
Gold II
Proadactyl
Poseidon
Gold II
Level 148
God Stats
8W - 1L
1,846 SR
Queue Stats
29W - 16L
1,761 MMR
Party 2
Gilgamesh
Gilgamesh
Gold II
Uzif
Gilgamesh
Gold II
Level 144
God Stats
7W - 4L
1,649 SR
Queue Stats
29W - 16L
1,761 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 140
1,749 SR
1,761 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,515 SR
1,813 MMR
Vulcan
Vulcan
Gold III
Havacck
Vulcan
Gold III
Level 89
God Stats
1W - 5L
1,480 SR
Queue Stats
20W - 16L
1,777 MMR
Party 1
Tyr
Tyr
Platinum II
Verlixan
Tyr
Platinum II
Level 129
God Stats
0W - 1L
1,728 SR
Queue Stats
47W - 36L
2,353 MMR
Party 1
Hachiman
Hachiman
Bronze V
vicunaaa
Hachiman
Bronze V
Level 123
God Stats
0W - 1L
1,337 SR
Queue Stats
1W - 7L
1,307 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 13
12,412
730
5,247
18,435
28,675
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
Proadactyl
Poseidon
20
11 / 3 / 5
14,412
848
17,363
15,034
7,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Uzif
Gilgamesh
18
4 / 2 / 12
12,389
729
17,883
29,279
16,558
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
Ah Muzen CabThothMauiAtlasAres

VS

Bans
AchillesJormungandrScyllaHorusBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Havacck
Vulcan
16
3 / 5 / 3
10,985
646
16,783
13,192
6,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 5 / 4
10,731
631
14,642
20,564
27,317
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
vicunaaa
Hachiman
16
3 / 6 / 5
11,541
679
19,882
16,759
8,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
16
Kills
8
8
Deaths
16
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
3
13
2.5
L
Vulcan
Havacck
Vulcan
3
5
3
0.9
W
Poseidon
Proadactyl
Poseidon
11
3
5
4.5
W
Gilgamesh
Uzif
Gilgamesh
4
2
12
5
L
2
5
4
0.8
L
Hachiman
vicunaaa
Hachiman
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,493
Damage
51,307
62,748
Taken
50,515
52,715
Mitigated
41,829
17,798
Healing
7,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,247
835
0
5,862
18,435
28,675
30
6,958
11,477
15,322
0
L
Vulcan
Havacck
Vulcan
16,783
4,973
0
1,393
13,192
6,317
57
5,420
7,772
53,267
0
W
Poseidon
Proadactyl
Poseidon
17,363
3,040
0
2,700
15,034
7,482
1,897
2,303
12,731
91,615
0
W
Gilgamesh
Uzif
Gilgamesh
17,883
5,211
0
9,236
29,279
16,558
1,551
7,597
21,682
27
63,059
L
14,642
1,749
0
2,095
20,564
27,317
0
9,854
10,710
0
33,487
L
Hachiman
vicunaaa
Hachiman
19,882
12,427
0
4,119
16,759
8,195
0
7,670
9,089
0
53,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,213
Gold Earned
33,257
235
Minions Killed
191
0
Camps Cleared
0
1,037,631
Distance Traveled
935,964
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,412
730
1
0
0
320,002
3
L
Vulcan
10,985
646
71
4
0
303,669
8
W
Poseidon
14,412
848
154
9
0
354,871
3
W
Gilgamesh
12,389
729
80
5
0
362,758
4
L
Tyr
10,731
631
39
2
0
336,650
5
L
Hachiman
11,541
679
81
5
0
295,645
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role