Player Matchup

Bellona
Bellona
BurstCs
Bellona
Level 49
God Stats
2W - 1L
1,495 SR
Queue Stats
3W - 5L
1,487 Elo+
Party 2
Gilgamesh
Gilgamesh
FlamesCs
Gilgamesh
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,343 Elo+
Party 2
Chaac
Chaac
JeIIyCs
Chaac
Level 87
God Stats
1W - 0L
1,232 SR
Queue Stats
5W - 5L
1,487 Elo+
Party 2
Team Averages
Level 67
1,409 SR
1,439 Elo+

VS

Team Averages
Level 52
1,355 SR
1,214 Elo+
Ra
Ra
 
Ra
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Xeasura
Nemesis
Level 28
God Stats
0W - 2L
1,282 SR
Queue Stats
6W - 10L
1,071 Elo+
Party 1
Bellona
Bellona
xDatcha
Bellona
Level 23
God Stats
2W - 9L
1,282 SR
Queue Stats
4W - 13L
1,071 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BurstCs
Bellona
12
4 / 4 / 5
8,883
740
6,998
13,875
12,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gilgamesh
FlamesCs
Gilgamesh
15
3 / 1 / 12
9,465
789
15,909
15,125
11,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
JeIIyCs
Chaac
16
9 / 0 / 5
10,383
865
16,280
18,506
19,603
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 6 / 3
8,646
721
10,685
11,740
5,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
Xeasura
Nemesis
12
2 / 4 / 3
8,183
682
13,174
14,195
6,764
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
xDatcha
Bellona
11
2 / 6 / 2
7,784
649
9,809
17,430
21,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
16
Kills
5
5
Deaths
16
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
6
3
0.42
W
Bellona
BurstCs
Bellona
4
4
5
1.63
W
Gilgamesh
FlamesCs
Gilgamesh
3
1
12
9
W
Chaac
JeIIyCs
Chaac
9
0
5
11.5
L
Nemesis
Xeasura
Nemesis
2
4
3
0.88
L
Bellona
xDatcha
Bellona
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,187
Damage
33,668
47,506
Taken
43,365
43,793
Mitigated
33,693
14,054
Healing
8,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
10,685
1,175
1,070
1,162
11,740
5,110
67
251
11,172
40,559
0
W
Bellona
BurstCs
Bellona
6,998
2,370
956
1,187
13,875
12,420
352
4,121
9,754
0
27,730
W
Gilgamesh
FlamesCs
Gilgamesh
15,909
4,828
1,481
2,613
15,125
11,770
340
3,601
11,524
77
32,025
W
Chaac
JeIIyCs
Chaac
16,280
4,187
764
7,053
18,506
19,603
49
3,065
15,441
4,517
50,199
L
Nemesis
Xeasura
Nemesis
13,174
5,990
563
2,525
14,195
6,764
0
655
13,418
0
23,343
L
Bellona
xDatcha
Bellona
9,809
4,278
439
2,521
17,430
21,819
322
1,001
15,873
0
19,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,731
Gold Earned
24,613
142
Minions Killed
109
0
Camps Cleared
0
686,059
Distance Traveled
642,195
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,646
721
73
6
0
207,903
4
W
Bellona
8,883
740
38
3
0
206,149
1
W
Gilgamesh
9,465
789
38
3
0
239,779
0
W
Chaac
10,383
865
66
6
0
240,131
0
L
Nemesis
8,183
682
16
1
0
219,935
1
L
Bellona
7,784
649
20
2
0
214,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role