Player Matchup

Nu Wa
Nu Wa
Aloluvsyou
Nu Wa
Level 28
God Stats
18W - 12L
1,611 SR
Queue Stats
96W - 91L
1,457 Elo+
Party 1
Gilgamesh
Gilgamesh
Ourith
Gilgamesh
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 5L
1,615 Elo+
Party 1
Khepri
Khepri
heartsickcholy
Khepri
Level 108
God Stats
14W - 11L
1,463 SR
Queue Stats
164W - 171L
1,466 Elo+
Party 1
Team Averages
Level 48
1,525 SR
1,513 Elo+

VS

Team Averages
Level 79
1,291 SR
1,279 Elo+
Neith
Neith
Papololee
Neith
Level 12
God Stats
0W - 3L
1,097 SR
Queue Stats
1W - 3L
1,150 Elo+
Party 2
Olorun
Olorun
mephisto-017
Olorun
Level 115
God Stats
13W - 25L
1,409 SR
Queue Stats
210W - 271L
1,372 Elo+
Party 2
Cthulhu
Cthulhu
xZom6ieZlayerx
Cthulhu
Level 109
God Stats
99W - 102L
1,366 SR
Queue Stats
207W - 253L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
1 / 0 / 9
7,412
741
6,579
3,033
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gilgamesh
Ourith
Gilgamesh
12
7 / 0 / 3
8,021
802
8,742
10,351
10,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 2 / 6
7,824
782
3,730
9,529
7,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Papololee
Neith
11
0 / 4 / 2
6,502
650
6,768
7,214
2,897
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
11
1 / 2 / 1
6,539
654
5,038
8,318
3,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

6
1 / 4 / 0
5,982
598
3,407
7,210
4,673
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
10
Kills
2
2
Deaths
10
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
1
0
9
5.5
W
Gilgamesh
Ourith
Gilgamesh
7
0
3
8.5
L
Neith
Papololee
Neith
0
4
2
0.25
W
2
2
6
2.5
L
Olorun
1
2
1
0.75
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,051
Damage
15,213
22,913
Taken
22,742
20,103
Mitigated
11,066
5,565
Healing
6,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
6,579
1,763
0
1,194
3,033
1,627
464
1,922
1,111
26,256
0
W
Gilgamesh
Ourith
Gilgamesh
8,742
2,465
0
1,368
10,351
10,959
115
2,682
7,669
0
24,224
L
Neith
Papololee
Neith
6,768
3,578
0
1,055
7,214
2,897
0
2,888
3,965
0
21,542
W
3,730
347
341
2,662
9,529
7,517
0
3,869
5,660
12,978
0
L
Olorun
5,038
2,145
204
4,162
8,318
3,496
0
3,346
4,637
31,486
0
L
3,407
453
495
351
7,210
4,673
0
3,636
3,100
7,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,257
Gold Earned
19,023
94
Minions Killed
98
0
Camps Cleared
0
524,776
Distance Traveled
394,956
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,412
741
48
5
0
158,136
1
W
Gilgamesh
8,021
802
33
3
0
189,036
1
L
Neith
6,502
650
39
4
0
148,377
3
W
Khepri
7,824
782
13
1
0
177,604
4
L
Olorun
6,539
654
45
5
0
158,706
1
L
Cthulhu
5,982
598
14
1
0
87,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role