Player Matchup

Scylla
Scylla
Diamond II
Darkrion
Scylla
Diamond II
Level 160
God Stats
10W - 5L
1,772 SR
Queue Stats
235W - 219L
2,434 MMR
Solo
Fenrir
Fenrir
Diamond I
I CantFindMyKid
Fenrir
Diamond I
Level 160
God Stats
1W - 4L
1,648 SR
Queue Stats
261W - 234L
2,389 MMR
Solo
Baron Samedi
Baron Samedi
Masters
MolarBox63396
Baron Samedi
Masters
Level 146
God Stats
10W - 13L
1,626 SR
Queue Stats
531W - 507L
2,328 MMR
Solo
Guan Yu
Guan Yu
Masters
ZekeThaGawd
Guan Yu
Masters
Level 146
God Stats
0W - 2L
1,553 SR
Queue Stats
155W - 118L
2,718 MMR
Solo
Xbalanque
Xbalanque
Diamond II
yetm96
Xbalanque
Diamond II
Level 158
God Stats
3W - 3L
1,572 SR
Queue Stats
338W - 306L
2,552 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 154
1,634 SR
2,484 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 147
1,628 SR
2,481 MMR
Hades
Hades
Diamond II
A STIK 0F BUTER
Hades
Diamond II
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 92L
2,350 MMR
Solo
Jormungandr
Jormungandr
Masters
Chaotic Hydra
Jormungandr
Masters
Level 160
God Stats
72W - 49L
1,732 SR
Queue Stats
478W - 461L
3,080 MMR
Solo
Chiron
Chiron
Diamond II
Nuttasticc
Chiron
Diamond II
Level 156
God Stats
6W - 2L
1,709 SR
Queue Stats
153W - 152L
2,202 MMR
Solo
Ymir
Ymir
Masters
xMacGyver117
Ymir
Masters
Level 160
God Stats
13W - 18L
1,568 SR
Queue Stats
1,550W - 1,549L
2,335 MMR
Solo
Chronos
Chronos
Masters
ωιѕє
Chronos
Masters
Level 116
God Stats
4W - 2L
1,629 SR
Queue Stats
143W - 118L
2,438 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Darkrion
Scylla
18
3 / 2 / 4
11,927
497
18,775
11,713
5,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
8 / 4 / 1
11,800
492
18,229
27,950
17,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
MolarBox63396
Baron Samedi
15
1 / 3 / 6
10,647
444
9,221
17,860
24,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
ZekeThaGawd
Guan Yu
18
0 / 4 / 2
11,388
475
10,045
32,813
49,867
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xbalanque
yetm96
Xbalanque
20
1 / 2 / 9
13,086
545
16,463
19,927
8,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Bans
ArtioApolloHun BatzAwilix

VS

Bans
LokiLancelotSusanoBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 7
12,907
538
9,957
18,271
10,607
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Chaotic Hydra
Jormungandr
20
4 / 2 / 8
14,788
616
20,169
24,080
35,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chiron
Nuttasticc
Chiron
18
3 / 4 / 6
13,048
544
14,363
21,146
8,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 2 / 9
10,714
446
10,883
24,394
30,750
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos
ωιѕє
Chronos
20
4 / 2 / 8
13,729
572
22,088
23,246
10,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
53
13
Kills
15
15
Deaths
13
22
Assists
38
Player
Kills
Deaths
Assists
KDA
W
3
3
7
2.17
W
Jormungandr
Chaotic Hydra
Jormungandr
4
2
8
4
L
Scylla
Darkrion
Scylla
3
2
4
2.5
L
8
4
1
2.13
L
Baron Samedi
MolarBox63396
Baron Samedi
1
3
6
1.33
W
Chiron
Nuttasticc
Chiron
3
4
6
1.5
L
Guan Yu
ZekeThaGawd
Guan Yu
0
4
2
0.25
W
1
2
9
2.75
L
Xbalanque
yetm96
Xbalanque
1
2
9
2.75
W
Chronos
ωιѕє
Chronos
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,733
Damage
77,460
110,263
Taken
111,137
105,516
Mitigated
96,349
39,572
Healing
43,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,957
793
1,026
8,272
18,271
10,607
2,199
6,064
12,207
101,282
0
W
Jormungandr
Chaotic Hydra
Jormungandr
20,169
7,220
0
8,416
24,080
35,871
253
4,705
19,375
150,332
0
L
Scylla
Darkrion
Scylla
18,775
1,288
586
2,486
11,713
5,399
0
6,965
4,748
121,505
0
L
18,229
4,670
0
3,184
27,950
17,728
0
14,752
13,198
0
96,055
L
Baron Samedi
MolarBox63396
Baron Samedi
9,221
500
1,181
4,985
17,860
24,242
0
11,090
6,770
33,389
2,018
W
Chiron
Nuttasticc
Chiron
14,363
4,404
1,021
6,546
21,146
8,796
2,636
2,755
18,391
0
107,524
L
Guan Yu
ZekeThaGawd
Guan Yu
10,045
1,494
1,430
17,223
32,813
49,867
0
22,153
10,660
0
93,591
W
10,883
2,272
0
7,180
24,394
30,750
0
9,086
15,308
51,270
1,772
L
Xbalanque
yetm96
Xbalanque
16,463
7,596
0
8,497
19,927
8,280
3,207
8,023
11,904
0
143,978
W
Chronos
ωιѕє
Chronos
22,088
7,761
0
10,897
23,246
10,325
5,918
6,547
16,699
147,088
4,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,848
Gold Earned
65,186
685
Minions Killed
824
0
Camps Cleared
0
2,318,917
Distance Traveled
2,311,864
30
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,907
538
180
8
0
474,931
8
W
Jormungandr
14,788
616
246
10
0
426,365
7
L
Scylla
11,927
497
179
7
0
478,537
7
L
Fenrir
11,800
492
104
4
0
505,378
6
L
Baron Samedi
10,647
444
37
2
0
449,149
9
W
Chiron
13,048
544
150
6
0
439,715
3
L
Guan Yu
11,388
475
150
6
0
456,190
4
W
Ymir
10,714
446
62
3
0
435,740
5
L
Xbalanque
13,086
545
215
9
0
429,663
4
W
Chronos
13,729
572
186
8
0
535,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role