Player Matchup

Sol
Sol
BeToO_OorTiiZz
Sol
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 69L
1,594 Elo+
Solo
Hachiman
Hachiman
FallingTide
Hachiman
Level 125
God Stats
1W - 1L
1,735 SR
Queue Stats
49W - 37L
1,623 Elo+
Solo
Ra
Ra
Watsamatta
Ra
Level 145
God Stats
1W - 2L
1,538 SR
Queue Stats
223W - 240L
1,547 Elo+
Solo
Anubis
Anubis
alex_dragon15
Anubis
Level 123
God Stats
0W - 1L
1,529 SR
Queue Stats
70W - 49L
1,573 Elo+
Solo
Persephone
Persephone
kevin-corona1
Persephone
Level 105
God Stats
1W - 2L
1,551 SR
Queue Stats
160W - 153L
1,582 Elo+
Solo
Team Averages
Level 123
1,571 SR
1,584 Elo+

VS

Team Averages
Level 145
1,505 SR
1,548 Elo+
Jing Wei
Jing Wei
Chancellor Meat
Jing Wei
Level 142
God Stats
2W - 3L
1,434 SR
Queue Stats
575W - 589L
1,526 Elo+
Party 1
Atlas
Atlas
DrFeelGood969
Atlas
Level 157
God Stats
1W - 1L
1,307 SR
Queue Stats
97W - 99L
1,521 Elo+
Solo
Terra
Terra
Hakyns
Terra
Level 129
God Stats
2W - 2L
1,535 SR
Queue Stats
215W - 202L
1,559 Elo+
Solo
Kukulkan
Kukulkan
JeanMoulinKho
Kukulkan
Level 150
God Stats
1W - 0L
1,691 SR
Queue Stats
107W - 103L
1,537 Elo+
Solo
Pele
Pele
Sahniper
Pele
Level 149
God Stats
2W - 1L
1,555 SR
Queue Stats
324W - 303L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 7
11,372
758
19,014
15,761
6,489
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
FallingTide
Hachiman
15
1 / 8 / 8
9,631
642
15,316
16,097
6,702
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 3 / 9
11,096
740
10,250
11,232
5,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 5 / 10
9,856
657
10,793
15,022
7,441
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Persephone
kevin-corona1
Persephone
15
2 / 6 / 5
9,955
664
14,434
12,900
4,649
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
18
3 / 1 / 16
10,912
727
12,679
17,454
10,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 4 / 22
11,510
767
10,200
24,829
33,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Terra
Hakyns
Terra
18
2 / 2 / 17
11,247
750
3,751
14,579
16,448
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
JeanMoulinKho
Kukulkan
20
6 / 3 / 12
12,105
807
17,961
12,426
7,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
20
14 / 4 / 9
12,767
851
21,308
22,272
12,848
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
102
14
Kills
26
26
Deaths
14
39
Assists
76
Player
Kills
Deaths
Assists
KDA
L
5
4
7
2.13
W
Jing Wei
3
1
16
11
W
1
4
22
3
L
Hachiman
FallingTide
Hachiman
1
8
8
0.63
W
Terra
Hakyns
Terra
2
2
17
5.25
W
Kukulkan
JeanMoulinKho
Kukulkan
6
3
12
4
W
Pele
14
4
9
4.63
L
4
3
9
2.83
L
2
5
10
1.4
L
Persephone
kevin-corona1
Persephone
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,807
Damage
65,899
71,012
Taken
91,560
31,217
Mitigated
80,862
25,345
Healing
45,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,014
6,472
547
4,809
15,761
6,489
1,072
7,468
8,293
29,670
0
W
Jing Wei
12,679
9,164
1,939
5,478
17,454
10,310
3,036
10,581
6,873
0
34,716
W
10,200
2,516
1,075
3,139
24,829
33,794
824
11,875
12,954
18,587
0
L
Hachiman
FallingTide
Hachiman
15,316
8,852
637
1,481
16,097
6,702
734
6,033
10,064
0
22,965
W
Terra
Hakyns
Terra
3,751
900
18,954
6,410
14,579
16,448
1,033
8,369
6,210
10,716
0
W
Kukulkan
JeanMoulinKho
Kukulkan
17,961
674
986
1,129
12,426
7,462
596
9,446
2,980
44,443
0
W
Pele
21,308
2,191
1,015
5,841
22,272
12,848
2,021
14,220
8,052
0
39,657
L
10,250
414
6,532
4,537
11,232
5,936
166
5,393
5,839
29,535
0
L
10,793
54
321
4,071
15,022
7,441
128
6,558
8,464
31,118
0
L
Persephone
kevin-corona1
Persephone
14,434
1,139
511
1,899
12,900
4,649
0
6,458
6,436
25,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,910
Gold Earned
58,541
165
Minions Killed
173
0
Camps Cleared
0
1,234,523
Distance Traveled
1,414,760
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,372
758
26
2
0
236,177
2
W
Jing Wei
10,912
727
45
3
0
313,457
1
W
Atlas
11,510
767
15
1
0
258,753
1
L
Hachiman
9,631
642
25
2
0
235,344
2
W
Terra
11,247
750
6
0
0
288,299
6
W
Kukulkan
12,105
807
64
4
0
275,175
0
W
Pele
12,767
851
43
3
0
279,076
0
L
Ra
11,096
740
62
4
0
291,829
4
L
Anubis
9,856
657
28
2
0
221,221
2
L
Persephone
9,955
664
24
2
0
249,952
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role