Player Matchup

Danzaburou
Danzaburou
Ceejayce
Danzaburou
Level 16
God Stats
31W - 18L
1,500 SR
Queue Stats
84W - 40L
1,495 Elo+
Party 1
Aphrodite
Aphrodite
Chief554
Aphrodite
Level 129
God Stats
4W - 6L
1,399 SR
Queue Stats
307W - 233L
1,530 Elo+
Party 1
Lancelot
Lancelot
ChoochMoore
Lancelot
Level 95
God Stats
20W - 17L
1,543 SR
Queue Stats
88W - 67L
1,517 Elo+
Party 1
Ah Puch
Ah Puch
FizzOnUrJayc3
Ah Puch
Level 140
God Stats
6W - 1L
1,773 SR
Queue Stats
349W - 230L
1,601 Elo+
Party 1
Ares
Ares
RedKingBarra
Ares
Level 58
God Stats
19W - 12L
1,652 SR
Queue Stats
234W - 187L
1,552 Elo+
Party 1
Team Averages
Level 88
1,573 SR
1,539 Elo+

VS

Team Averages
Level 58
1,427 SR
1,366 Elo+
Izanami
Izanami
B Random776
Izanami
Level 63
God Stats
11W - 10L
1,447 SR
Queue Stats
24W - 26L
1,409 Elo+
Party 3
Medusa
Medusa
BrkfstRyan
Medusa
Level 68
God Stats
57W - 54L
1,381 SR
Queue Stats
63W - 65L
1,367 Elo+
Party 3
Odin
Odin
DaPharmacist
Odin
Level 69
God Stats
11W - 13L
1,464 SR
Queue Stats
216W - 344L
1,316 Elo+
Party 2
Kukulkan
Kukulkan
Ms_Chriss_
Kukulkan
Level 41
God Stats
128W - 169L
1,430 SR
Queue Stats
255W - 414L
1,389 Elo+
Party 2
Bakasura
Bakasura
RONSTAHPP
Bakasura
Level 49
God Stats
45W - 48L
1,413 SR
Queue Stats
61W - 69L
1,352 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ceejayce
Danzaburou
18
1 / 2 / 25
11,550
1,050
12,308
8,435
4,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Chief554
Aphrodite
19
9 / 1 / 19
12,486
1,135
10,773
12,203
8,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
ChoochMoore
Lancelot
19
11 / 1 / 20
12,769
1,161
25,165
14,402
17,387
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
20
17 / 0 / 18
14,881
1,353
43,137
8,158
4,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 1 / 22
12,519
1,138
15,341
19,842
26,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

267

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
B Random776
Izanami
16
1 / 9 / 1
10,298
936
9,325
21,276
6,699
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
BrkfstRyan
Medusa
16
1 / 13 / 4
10,467
952
14,748
31,746
11,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 2 / 3
10,017
911
6,106
23,661
24,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Ms_Chriss_
Kukulkan
16
2 / 8 / 2
10,846
986
14,844
15,838
4,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
RONSTAHPP
Bakasura
16
1 / 9 / 3
10,664
969
10,042
21,222
10,297
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
18
41
Kills
5
5
Deaths
41
104
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
B Random776
Izanami
1
9
1
0.17
L
Medusa
BrkfstRyan
Medusa
1
13
4
0.23
W
Danzaburou
Ceejayce
Danzaburou
1
2
25
6.75
W
Aphrodite
Chief554
Aphrodite
9
1
19
18.5
W
Lancelot
ChoochMoore
Lancelot
11
1
20
21
L
0
2
3
0.75
W
Ah Puch
17
0
18
26
L
Kukulkan
Ms_Chriss_
Kukulkan
2
8
2
0.38
L
Bakasura
RONSTAHPP
Bakasura
1
9
3
0.28
W
3
1
22
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,724
Damage
55,065
63,040
Taken
113,743
61,502
Mitigated
57,534
31,074
Healing
5,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
B Random776
Izanami
9,325
6,615
0
1,583
21,276
6,699
0
14,467
6,809
0
29,134
L
Medusa
BrkfstRyan
Medusa
14,748
7,687
0
1,804
31,746
11,383
0
17,171
14,575
0
29,160
W
Danzaburou
Ceejayce
Danzaburou
12,308
5,657
0
2,896
8,435
4,837
0
2,393
5,733
0
25,899
W
Aphrodite
Chief554
Aphrodite
10,773
756
8,170
8,405
12,203
8,208
0
2,178
9,768
27,790
0
W
Lancelot
ChoochMoore
Lancelot
25,165
5,358
0
3,383
14,402
17,387
0
3,667
10,021
0
40,215
L
6,106
2,099
0
666
23,661
24,629
0
15,312
8,349
0
10,485
W
Ah Puch
43,137
2,419
0
3,653
8,158
4,404
0
1,175
6,848
82,624
0
L
Kukulkan
Ms_Chriss_
Kukulkan
14,844
1,239
0
121
15,838
4,526
0
10,473
5,365
45,908
0
L
Bakasura
RONSTAHPP
Bakasura
10,042
6,864
246
1,449
21,222
10,297
0
11,828
9,394
0
21,371
W
15,341
1,250
194
4,373
19,842
26,666
0
5,431
13,333
22,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,205
Gold Earned
52,292
233
Minions Killed
233
7
Camps Cleared
8
1,152,220
Distance Traveled
978,963
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,298
936
73
7
0
165,733
0
L
Medusa
10,467
952
31
3
1
188,255
0
W
Danzaburou
11,550
1,050
27
2
0
193,574
0
W
Aphrodite
12,486
1,135
52
5
2
234,296
0
W
Lancelot
12,769
1,161
36
3
0
272,989
0
L
Odin
10,017
911
10
1
0
238,486
0
W
Ah Puch
14,881
1,353
106
10
5
229,682
0
L
Kukulkan
10,846
986
91
8
0
185,905
0
L
Bakasura
10,664
969
28
3
7
200,584
2
W
Ares
12,519
1,138
12
1
0
221,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role