Player Matchup

Anubis
Anubis
 
Anubis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
BeawolfTheGreat
Chiron
Level 127
God Stats
4W - 1L
1,678 SR
Queue Stats
26W - 17L
1,630 Elo+
Party 2
Cthulhu
Cthulhu
jwaenhrfwjkae
Cthulhu
Level 17
God Stats
2W - 0L
1,721 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 2
Team Averages
Level 96
1,633 SR
1,543 Elo+

VS

Team Averages
Level 23
1,301 SR
1,284 Elo+
Yemoja
Yemoja
Sarahavanna
Yemoja
Level 16
God Stats
0W - 2L
1,334 SR
Queue Stats
6W - 18L
1,236 Elo+
Party 1
Izanami
Izanami
WhatInTheBox
Izanami
Level 13
God Stats
0W - 2L
1,292 SR
Queue Stats
0W - 5L
1,185 Elo+
Party 1
Sol
Sol
undeadkillr
Sol
Level 41
God Stats
0W - 2L
1,277 SR
Queue Stats
28W - 46L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
6 / 0 / 4
7,785
973
8,442
5,930
3,092
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
4 / 0 / 6
7,455
932
6,257
6,512
2,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
11
0 / 1 / 9
7,004
876
3,883
6,230
3,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
1 / 3 / 0
5,852
732
4,499
7,960
3,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
WhatInTheBox
Izanami
10
0 / 4 / 1
5,423
678
2,320
6,822
2,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 1
5,365
671
4,138
6,527
1,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
10
Kills
1
1
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
0
4
8
W
4
0
6
7
L
Yemoja
1
3
0
0.33
L
Izanami
WhatInTheBox
Izanami
0
4
1
0.13
W
Cthulhu
0
1
9
4.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,582
Damage
10,957
18,672
Taken
21,309
9,902
Mitigated
7,824
9,525
Healing
4,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,442
316
0
3,116
5,930
3,092
1,327
2,503
3,427
45,919
0
W
6,257
3,646
610
3,120
6,512
2,888
1,168
2,803
3,709
0
29,645
L
Yemoja
4,499
1,290
1,187
1,534
7,960
3,387
0
4,906
3,054
10,739
0
L
Izanami
WhatInTheBox
Izanami
2,320
1,427
0
77
6,822
2,814
0
3,460
3,362
0
13,218
W
Cthulhu
3,883
218
377
2,302
6,230
3,922
175
3,913
2,317
7,933
0
L
4,138
1,363
0
1,830
6,527
1,623
0
3,973
2,554
17,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,244
Gold Earned
16,640
115
Minions Killed
78
0
Camps Cleared
0
456,149
Distance Traveled
376,221
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,785
973
57
7
0
135,436
3
W
Chiron
7,455
932
47
6
0
149,915
4
L
Yemoja
5,852
732
13
2
0
112,852
3
L
Izanami
5,423
678
34
4
0
129,627
1
W
Cthulhu
7,004
876
11
1
0
170,798
1
L
Sol
5,365
671
31
4
0
133,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role