Player Matchup

Kali
Kali
ALANSITO9266
Kali
Level 24
God Stats
10W - 25L
1,352 SR
Queue Stats
89W - 88L
1,472 Elo+
Solo
Amaterasu
Amaterasu
Murasume
Amaterasu
Level 158
God Stats
0W - 1L
1,474 SR
Queue Stats
19W - 25L
1,453 Elo+
Solo
Terra
Terra
Tycho420
Terra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 1
Merlin
Merlin
gibsaid
Merlin
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 1
Sol
Sol
taz_mani3n364
Sol
Level 153
God Stats
28W - 32L
1,556 SR
Queue Stats
110W - 106L
1,442 Elo+
Solo
Team Averages
Level 70
1,476 SR
1,473 Elo+

VS

Team Averages
Level 99
1,553 SR
1,594 Elo+
King Arthur
King Arthur
DKY4EVER
King Arthur
Level 75
God Stats
2W - 1L
1,806 SR
Queue Stats
5W - 5L
1,711 Elo+
Party 2
Thor
Thor
GinkoPC
Thor
Level 49
God Stats
1W - 1L
1,516 SR
Queue Stats
7W - 11L
1,550 Elo+
Party 2
Ishtar
Ishtar
LosJTheGoat2
Ishtar
Level 106
God Stats
4W - 1L
1,684 SR
Queue Stats
16W - 14L
1,711 Elo+
Party 2
Nu Wa
Nu Wa
harold_1217
Nu Wa
Level 126
God Stats
29W - 39L
1,455 SR
Queue Stats
161W - 172L
1,409 Elo+
Solo
He Bo
He Bo
mrevil4994
He Bo
Level 138
God Stats
1W - 0L
1,303 SR
Queue Stats
39W - 30L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 3
8,978
748
7,893
13,585
8,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
Murasume
Amaterasu
15
3 / 2 / 3
8,620
718
6,408
11,784
9,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Terra
Tycho420
Terra
13
1 / 4 / 4
7,839
653
3,935
13,305
10,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Merlin
gibsaid
Merlin
13
1 / 7 / 1
7,428
619
4,159
9,310
4,361
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
0 / 2 / 3
8,159
680
7,932
7,497
3,364
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DKY4EVER
King Arthur
14
4 / 4 / 4
8,804
734
10,264
13,452
11,845
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thor
GinkoPC
Thor
15
3 / 3 / 5
8,728
727
6,322
10,655
5,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
16
2 / 1 / 7
9,313
776
10,902
10,008
5,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 1 / 9
9,135
761
5,427
4,710
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

He Bo
18
6 / 0 / 5
10,053
838
14,758
5,927
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
9
Kills
16
16
Deaths
9
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
1
3
5.5
W
King Arthur
DKY4EVER
King Arthur
4
4
4
1.5
W
Thor
GinkoPC
Thor
3
3
5
1.83
W
Ishtar
2
1
7
5.5
L
Amaterasu
Murasume
Amaterasu
3
2
3
2.25
L
Terra
Tycho420
Terra
1
4
4
0.75
L
Merlin
gibsaid
Merlin
1
7
1
0.21
W
1
1
9
5.5
W
He Bo
6
0
5
8.5
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,327
Damage
47,673
55,481
Taken
44,752
35,593
Mitigated
27,358
9,008
Healing
8,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,893
3,091
0
1,615
13,585
8,149
0
5,725
7,860
0
37,350
W
King Arthur
DKY4EVER
King Arthur
10,264
1,228
0
773
13,452
11,845
220
5,899
7,553
0
18,673
W
Thor
GinkoPC
Thor
6,322
2,040
0
1,590
10,655
5,800
1,631
3,062
7,593
0
20,937
W
Ishtar
10,902
7,332
0
4,448
10,008
5,134
2,920
3,849
6,159
0
42,451
L
Amaterasu
Murasume
Amaterasu
6,408
2,304
0
1,934
11,784
9,296
0
2,259
9,525
0
25,149
L
Terra
Tycho420
Terra
3,935
1,799
718
2,620
13,305
10,423
0
3,775
9,530
9,507
0
L
Merlin
gibsaid
Merlin
4,159
1,132
0
127
9,310
4,361
0
4,229
5,081
13,329
0
W
5,427
790
0
750
4,710
1,624
1,016
555
4,155
30,211
0
W
He Bo
14,758
1,637
0
750
5,927
2,955
563
2,661
3,266
47,015
0
L
7,932
1,858
0
1,994
7,497
3,364
105
4,197
3,300
28,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,024
Gold Earned
46,033
195
Minions Killed
236
0
Camps Cleared
0
1,027,332
Distance Traveled
1,265,114
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,978
748
57
5
0
264,379
2
W
King Arthur
8,804
734
15
1
0
250,926
2
W
Thor
8,728
727
28
2
0
251,093
2
W
Ishtar
9,313
776
59
5
0
240,741
0
L
Amaterasu
8,620
718
39
3
0
192,977
0
L
Terra
7,839
653
11
1
0
191,877
1
L
Merlin
7,428
619
26
2
0
160,391
0
W
Nu Wa
9,135
761
45
4
0
256,825
1
W
He Bo
10,053
838
89
7
0
265,529
4
L
Sol
8,159
680
62
5
0
217,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role