Player Matchup

Atlas
Atlas
 
Atlas
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Bart04
Anubis
Level 83
God Stats
14W - 11L
1,626 SR
Queue Stats
271W - 266L
1,486 Elo+
Party 1
Chaac
Chaac
BigHaggerty
Chaac
Level 14
God Stats
5W - 11L
1,358 SR
Queue Stats
30W - 32L
1,474 Elo+
Party 1
Anhur
Anhur
BrotherAshton
Anhur
Level 85
God Stats
19W - 27L
1,376 SR
Queue Stats
367W - 373L
1,527 Elo+
Party 1
Awilix
Awilix
SharpFangs
Awilix
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,593 Elo+
Party 2
Team Averages
Level 73
1,472 SR
1,516 Elo+

VS

Team Averages
Level 102
1,511 SR
1,493 Elo+
Bacchus
Bacchus
Brieezy
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,375 Elo+
Party 4
Awilix
Awilix
DdrewW
Awilix
Level 154
God Stats
2W - 0L
1,589 SR
Queue Stats
23W - 28L
1,419 Elo+
Party 4
Rama
Rama
SpaceyVermin
Rama
Level 131
God Stats
1W - 1L
1,361 SR
Queue Stats
102W - 124L
1,496 Elo+
Party 3
Thoth
Thoth
Zachavelli
Thoth
Level 159
God Stats
5W - 3L
1,607 SR
Queue Stats
300W - 306L
1,580 Elo+
Party 3
Sun Wukong
Sun Wukong
bmalkus2523
Sun Wukong
Level 38
God Stats
4W - 0L
1,500 SR
Queue Stats
70W - 57L
1,593 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
2 / 3 / 3
9,319
466
5,709
16,457
20,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Bart04
Anubis
14
0 / 6 / 3
8,871
444
5,762
15,342
6,592
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 3 / 1
9,451
473
13,205
18,283
13,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
6 / 5 / 2
10,725
536
10,883
18,149
6,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
SharpFangs
Awilix
13
1 / 4 / 1
8,278
414
5,182
18,058
5,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Brieezy
Bacchus
12
0 / 2 / 3
8,393
420
4,604
12,946
13,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
DdrewW
Awilix
18
11 / 3 / 6
12,172
609
18,905
16,565
7,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 3 / 5
10,269
513
9,132
14,260
4,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
17
3 / 2 / 10
11,236
562
13,373
7,985
3,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
bmalkus2523
Sun Wukong
18
4 / 1 / 7
11,633
582
15,283
18,863
13,036
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
11
Kills
21
21
Deaths
11
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
3
3
1.17
L
Anubis
Bart04
Anubis
0
6
3
0.25
L
2
3
1
0.83
W
Bacchus
Brieezy
Bacchus
0
2
3
0.75
L
6
5
2
1.4
W
Awilix
DdrewW
Awilix
11
3
6
4.67
L
Awilix
SharpFangs
Awilix
1
4
1
0.38
W
3
3
5
1.83
W
Thoth
3
2
10
4
W
Sun Wukong
bmalkus2523
Sun Wukong
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,741
Damage
61,297
86,289
Taken
70,619
52,324
Mitigated
41,133
25,434
Healing
18,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,709
2,225
0
3,365
16,457
20,414
0
4,923
11,534
26,673
1,968
L
Anubis
Bart04
Anubis
5,762
405
0
4,997
15,342
6,592
0
5,593
9,749
66,519
0
L
13,205
4,683
0
6,583
18,283
13,339
620
1,488
16,795
0
72,374
W
Bacchus
Brieezy
Bacchus
4,604
692
0
1,448
12,946
13,505
169
2,636
10,310
18,348
0
L
10,883
6,770
0
5,921
18,149
6,109
168
3,287
14,862
0
78,831
W
Awilix
DdrewW
Awilix
18,905
8,788
0
1,743
16,565
7,390
1,222
4,458
12,042
0
103,412
L
Awilix
SharpFangs
Awilix
5,182
2,259
0
4,568
18,058
5,870
0
2,686
15,372
0
64,803
W
9,132
7,051
0
6,253
14,260
4,037
960
1,019
12,810
0
83,327
W
Thoth
13,373
213
0
1,288
7,985
3,165
815
1,569
6,416
91,570
0
W
Sun Wukong
bmalkus2523
Sun Wukong
15,283
6,617
0
8,005
18,863
13,036
1,155
1,894
16,946
0
79,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,644
Gold Earned
53,703
496
Minions Killed
572
0
Camps Cleared
0
1,720,261
Distance Traveled
1,938,281
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,319
466
38
2
0
360,220
1
L
Anubis
8,871
444
128
6
0
305,196
11
L
Chaac
9,451
473
114
6
0
341,507
0
W
Bacchus
8,393
420
21
1
0
368,998
3
L
Anhur
10,725
536
131
7
0
327,266
4
W
Awilix
12,172
609
126
6
0
442,734
2
L
Awilix
8,278
414
85
4
0
386,072
1
W
Rama
10,269
513
129
6
0
339,296
5
W
Thoth
11,236
562
146
7
0
396,842
5
W
Sun Wukong
11,633
582
150
8
0
390,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role