Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Filbo Baggin
Baron Samedi
Level 106
God Stats
122W - 88L
1,600 SR
Queue Stats
427W - 370L
1,525 Elo+
Solo
Anubis
Anubis
HELLFHER
Anubis
Level 121
God Stats
10W - 10L
1,482 SR
Queue Stats
326W - 387L
1,404 Elo+
Solo
Arachne
Arachne
IronYhorm
Arachne
Level 88
God Stats
2W - 0L
1,804 SR
Queue Stats
84W - 72L
1,479 Elo+
Solo
Ra
Ra
xGOR0x
Ra
Level 53
God Stats
14W - 13L
1,503 SR
Queue Stats
211W - 257L
1,390 Elo+
Solo
Team Averages
Level 102
1,578 SR
1,460 Elo+

VS

Team Averages
Level 91
1,591 SR
1,444 Elo+
Awilix
Awilix
MUERTEFAKE
Awilix
Level 67
God Stats
16W - 8L
1,630 SR
Queue Stats
197W - 214L
1,477 Elo+
Solo
Janus
Janus
MrGottaEat081
Janus
Level 86
God Stats
14W - 12L
1,536 SR
Queue Stats
250W - 252L
1,470 Elo+
Solo
Rama
Rama
Worm000897
Rama
Level 116
God Stats
2W - 4L
1,425 SR
Queue Stats
499W - 500L
1,482 Elo+
Party 1
Sun Wukong
Sun Wukong
blueblux
Sun Wukong
Level 118
God Stats
4W - 2L
1,893 SR
Queue Stats
196W - 190L
1,482 Elo+
Party 1
Sylvanus
Sylvanus
jtrain5853
Sylvanus
Level 68
God Stats
2W - 7L
1,472 SR
Queue Stats
137W - 173L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
7 / 0 / 2
8,632
664
10,565
8,294
2,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Filbo Baggin
Baron Samedi
12
4 / 1 / 0
7,695
592
7,010
6,516
4,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Anubis
HELLFHER
Anubis
13
4 / 3 / 2
7,630
587
10,503
9,340
4,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
IronYhorm
Arachne
12
1 / 1 / 4
7,120
548
5,441
11,253
4,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Ra
12
1 / 0 / 9
7,166
551
3,360
10,971
3,814
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
MUERTEFAKE
Awilix
11
3 / 3 / 2
6,647
511
6,678
11,145
4,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 2 / 2
6,663
513
3,360
6,473
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 5 / 0
5,681
437
3,878
10,338
2,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
blueblux
Sun Wukong
12
0 / 3 / 0
6,892
530
5,817
11,915
9,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
jtrain5853
Sylvanus
9
0 / 4 / 1
5,644
434
2,495
13,460
8,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
17
Kills
5
5
Deaths
17
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
7
0
2
8
W
Baron Samedi
Filbo Baggin
Baron Samedi
4
1
0
4
W
Anubis
HELLFHER
Anubis
4
3
2
1.67
W
Arachne
IronYhorm
Arachne
1
1
4
3
L
Awilix
MUERTEFAKE
Awilix
3
3
2
1.33
L
2
2
2
1.5
L
0
5
0
0
L
Sun Wukong
blueblux
Sun Wukong
0
3
0
0
L
Sylvanus
jtrain5853
Sylvanus
0
4
1
0.13
W
Ra
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,879
Damage
22,228
46,374
Taken
53,331
19,394
Mitigated
26,977
23,693
Healing
12,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
10,565
6,216
0
5,571
8,294
2,819
1,180
924
7,370
0
56,919
W
Baron Samedi
Filbo Baggin
Baron Samedi
7,010
1,012
250
2,342
6,516
4,004
541
0
6,516
48,382
0
W
Anubis
HELLFHER
Anubis
10,503
897
0
3,805
9,340
4,428
763
3,839
5,501
56,335
0
W
Arachne
IronYhorm
Arachne
5,441
3,625
0
4,034
11,253
4,329
398
353
10,900
0
53,609
L
Awilix
MUERTEFAKE
Awilix
6,678
2,264
0
560
11,145
4,036
0
3,514
7,501
0
42,374
L
3,360
464
0
1,115
6,473
2,171
0
4,049
2,424
50,711
0
L
3,878
3,248
0
2,880
10,338
2,690
0
380
9,958
0
41,223
L
Sun Wukong
blueblux
Sun Wukong
5,817
1,711
0
5,305
11,915
9,399
0
6,304
5,179
0
52,220
L
Sylvanus
jtrain5853
Sylvanus
2,495
916
0
2,408
13,460
8,681
0
5,837
7,623
11,012
0
W
Ra
3,360
674
971
6,720
10,971
3,814
707
739
10,232
40,521
3,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,243
Gold Earned
31,527
428
Minions Killed
383
0
Camps Cleared
0
1,200,856
Distance Traveled
1,213,908
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,632
664
105
8
0
219,190
0
W
Baron Samedi
7,695
592
80
6
0
208,254
6
W
Anubis
7,630
587
83
6
0
211,600
3
W
Arachne
7,120
548
87
7
0
318,352
1
L
Awilix
6,647
511
78
6
0
283,753
0
L
Janus
6,663
513
106
8
0
256,963
3
L
Rama
5,681
437
78
6
0
218,205
2
L
Sun Wukong
6,892
530
106
8
0
229,006
5
L
Sylvanus
5,644
434
15
1
0
225,981
0
W
Ra
7,166
551
73
6
0
243,460
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role