Player Matchup

Ne Zha
Ne Zha
Gold IV
DatSwordBoi
Ne Zha
Gold IV
Level 105
God Stats
3W - 1L
1,793 SR
Queue Stats
19W - 25L
1,613 MMR
Party 1
Cernunnos
Cernunnos
Gold IV
SergeantJoe30
Cernunnos
Gold IV
Level 125
God Stats
1W - 0L
1,716 SR
Queue Stats
19W - 25L
1,613 MMR
Party 1
Atlas
Atlas
Gold IV
SergeantTaco59
Atlas
Gold IV
Level 104
God Stats
1W - 0L
1,913 SR
Queue Stats
19W - 25L
1,613 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,807 SR
1,613 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 78
1,618 SR
1,445 MMR
Izanami
Izanami
Bronze III
AmberIsStinky
Izanami
Bronze III
Level 61
God Stats
0W - 1L
1,711 SR
Queue Stats
3W - 2L
1,611 MMR
Solo
Maui
Maui
Bronze III
FISHYSLAP
Maui
Bronze III
Level 89
God Stats
0W - 1L
1,492 SR
Queue Stats
2W - 5L
1,363 MMR
Party 2
Discordia
Discordia
Bronze III
xxxelA
Discordia
Bronze III
Level 85
God Stats
0W - 2L
1,649 SR
Queue Stats
0W - 4L
1,363 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
2 / 1 / 5
8,006
801
9,876
8,654
4,041
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cernunnos
SergeantJoe30
Cernunnos
14
5 / 2 / 2
8,529
853
11,514
8,892
3,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 0 / 7
8,701
870
6,360
9,317
7,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AchillesHades

VS

Bans
Ah Muzen CabAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
1 / 2 / 2
6,861
686
4,570
9,208
3,461
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Maui
10
1 / 3 / 2
7,416
742
3,271
13,360
10,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
xxxelA
Discordia
12
1 / 2 / 2
7,172
717
7,164
7,132
2,522
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
7
Kills
3
3
Deaths
7
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
2
2
1
W
Ne Zha
2
1
5
4.5
L
Maui
1
3
2
0.67
W
Cernunnos
SergeantJoe30
Cernunnos
5
2
2
3
W
0
0
7
3.5
L
Discordia
xxxelA
Discordia
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,750
Damage
15,005
26,863
Taken
29,700
15,719
Mitigated
16,471
9,244
Healing
5,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
4,570
2,969
0
996
9,208
3,461
0
1,546
7,596
0
23,616
W
Ne Zha
9,876
1,140
0
3,031
8,654
4,041
838
2,986
5,668
0
36,154
L
Maui
3,271
706
204
2,020
13,360
10,488
0
2,641
10,422
8,837
0
W
Cernunnos
SergeantJoe30
Cernunnos
11,514
4,978
0
3,494
8,892
3,750
1,823
3,917
4,975
0
44,930
W
6,360
2,180
0
2,719
9,317
7,928
591
3,627
5,690
24,916
0
L
Discordia
xxxelA
Discordia
7,164
605
0
2,033
7,132
2,522
0
1,778
5,312
27,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,236
Gold Earned
21,449
163
Minions Killed
104
0
Camps Cleared
0
583,944
Distance Traveled
530,776
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,861
686
48
5
0
158,713
2
W
Ne Zha
8,006
801
58
6
0
221,647
2
L
Maui
7,416
742
13
1
0
192,259
2
W
Cernunnos
8,529
853
74
7
0
184,711
2
W
Atlas
8,701
870
31
3
0
177,586
1
L
Discordia
7,172
717
43
4
0
179,804
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role