Player Matchup

Discordia
Discordia
 
Discordia
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DeathSniperMu
Achilles
Level 123
God Stats
3W - 5L
1,429 SR
Queue Stats
411W - 448L
1,384 Elo+
Party 3
Jormungandr
Jormungandr
DracoMine6
Jormungandr
Level 108
God Stats
24W - 30L
1,400 SR
Queue Stats
304W - 343L
1,352 Elo+
Party 3
Fenrir
Fenrir
GlockQueen 187
Fenrir
Level 122
God Stats
31W - 34L
1,461 SR
Queue Stats
232W - 242L
1,381 Elo+
Solo
Team Averages
Level 101
1,458 SR
1,423 Elo+

VS

Team Averages
Level 91
1,542 SR
1,350 Elo+
Shiva
Shiva
DinkleBergTheGod
Shiva
Level 104
God Stats
7W - 11L
1,340 SR
Queue Stats
230W - 248L
1,365 Elo+
Solo
Neith
Neith
R0S3DR4CUL4
Neith
Level 89
God Stats
5W - 3L
1,776 SR
Queue Stats
19W - 20L
1,445 Elo+
Party 2
Pele
Pele
TL Hadess
Pele
Level 45
God Stats
3W - 2L
1,549 SR
Queue Stats
6W - 19L
1,195 Elo+
Party 1
Cerberus
Cerberus
TheRandomNightOw
Cerberus
Level 126
God Stats
8W - 4L
1,546 SR
Queue Stats
271W - 288L
1,460 Elo+
Party 2
Chang'e
Chang'e
UNIT Shaolin
Chang'e
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 112L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
1 / 1 / 1
6,273
523
4,739
3,678
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ishtar
 
Ishtar
10
1 / 3 / 1
6,186
516
7,224
8,990
3,242
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
DeathSniperMu
Achilles
10
0 / 5 / 0
5,871
489
5,414
11,583
9,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
DracoMine6
Jormungandr
9
1 / 3 / 0
5,406
451
7,422
9,028
6,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
0 / 3 / 1
5,415
451
4,149
10,055
4,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 3
7,784
649
9,140
10,865
6,512
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+75
Health

10
1 / 2 / 1
5,863
489
4,689
6,888
2,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
10
4 / 0 / 2
6,411
534
3,550
9,199
3,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
2 / 1 / 7
6,441
537
3,917
12,641
8,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chang'e
UNIT Shaolin
Chang'e
10
1 / 1 / 1
5,867
489
2,808
8,348
2,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
15
15
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
1
1
1.5
L
Ishtar
 
Ishtar
1
3
1
0.5
L
Achilles
DeathSniperMu
Achilles
0
5
0
0
W
7
0
3
8.5
L
Jormungandr
DracoMine6
Jormungandr
1
3
0
0.33
L
0
3
1
0.17
W
1
2
1
0.75
W
Pele
4
0
2
5
W
2
1
7
5.5
W
Chang'e
UNIT Shaolin
Chang'e
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,948
Damage
24,104
43,334
Taken
47,941
24,268
Mitigated
24,110
9,179
Healing
16,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,739
679
0
347
3,678
1,388
0
1,137
2,541
40,298
0
L
Ishtar
 
Ishtar
7,224
4,437
0
853
8,990
3,242
0
1,483
7,507
0
42,029
L
Achilles
DeathSniperMu
Achilles
5,414
1,262
0
2,745
11,583
9,356
0
367
11,216
0
33,864
W
9,140
2,732
0
5,245
10,865
6,512
0
1,814
8,165
0
50,322
L
Jormungandr
DracoMine6
Jormungandr
7,422
2,860
324
1,487
9,028
6,214
56
1,875
7,153
29,367
0
L
4,149
952
0
3,423
10,055
4,068
0
1,863
8,192
0
34,180
W
4,689
1,436
0
955
6,888
2,941
0
723
6,061
0
37,360
W
Pele
3,550
502
0
1,886
9,199
3,319
0
2,690
6,354
0
36,973
W
3,917
660
276
5,182
12,641
8,418
0
3,678
8,702
20,479
0
W
Chang'e
UNIT Shaolin
Chang'e
2,808
335
785
2,588
8,348
2,920
1,092
2,484
5,784
33,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,151
Gold Earned
32,366
326
Minions Killed
337
0
Camps Cleared
0
1,124,105
Distance Traveled
1,122,838
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,273
523
81
7
0
244,970
4
L
Ishtar
6,186
516
79
7
0
209,393
0
L
Achilles
5,871
489
64
5
0
211,297
0
W
Shiva
7,784
649
97
8
0
232,338
5
L
Jormungandr
5,406
451
36
3
0
202,555
3
L
Fenrir
5,415
451
66
6
0
255,890
3
W
Neith
5,863
489
63
5
0
211,779
0
W
Pele
6,411
534
67
6
0
215,193
0
W
Cerberus
6,441
537
56
5
0
244,647
1
W
Chang'e
5,867
489
54
5
0
218,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role