Player Matchup

Susano
Susano
 
Susano
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
DontHitAutos
Bellona
Level 49
God Stats
13W - 2L
1,895 SR
Queue Stats
249W - 41L
1,897 Elo+
Party 1
Maui
Maui
RaginDiabetic
Maui
Level 123
God Stats
9W - 3L
1,500 SR
Queue Stats
442W - 190L
1,756 Elo+
Party 1
Anubis
Anubis
StretchedLuffy
Anubis
Level 109
God Stats
3W - 0L
1,708 SR
Queue Stats
184W - 130L
1,637 Elo+
Party 1
Team Averages
Level 91
1,620 SR
1,658 Elo+

VS

Team Averages
Level 70
1,641 SR
1,663 Elo+
Hachiman
Hachiman
ErectoBonds
Hachiman
Level 28
God Stats
5W - 3L
1,692 SR
Queue Stats
92W - 11L
1,845 Elo+
Party 2
Artemis
Artemis
Fckboyardee
Artemis
Level 127
God Stats
17W - 8L
1,701 SR
Queue Stats
206W - 158L
1,591 Elo+
Party 2
Medusa
Medusa
MorkeNotaLok
Medusa
Level 89
God Stats
27W - 21L
1,525 SR
Queue Stats
136W - 162L
1,367 Elo+
Solo
Zeus
Zeus
PoorPatroclus
Zeus
Level 28
God Stats
3W - 1L
1,572 SR
Queue Stats
160W - 43L
1,755 Elo+
Party 2
Maui
Maui
YoungTickleBilly
Maui
Level 80
God Stats
3W - 2L
1,716 SR
Queue Stats
116W - 35L
1,757 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
9 / 1 / 1
9,348
623
10,907
13,448
6,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
 
Neith
14
5 / 1 / 2
9,203
614
7,817
7,925
4,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
DontHitAutos
Bellona
15
3 / 0 / 8
9,112
607
13,132
16,939
18,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 0 / 13
8,553
570
5,643
12,369
12,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
4 / 1 / 7
8,551
570
9,204
8,248
4,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ErectoBonds
Hachiman
11
0 / 5 / 1
6,798
453
6,786
15,754
5,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
Fckboyardee
Artemis
11
0 / 5 / 0
6,422
428
4,151
14,666
8,308
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
12
1 / 5 / 0
7,082
472
3,507
9,622
3,040
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
1 / 5 / 1
7,565
504
8,389
10,793
3,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 1
6,066
404
2,982
13,314
9,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
22
Kills
2
3
Deaths
22
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
9
1
1
9.5
W
Neith
 
Neith
5
1
2
6
W
Bellona
DontHitAutos
Bellona
3
0
8
7
L
Hachiman
ErectoBonds
Hachiman
0
5
1
0.1
L
Artemis
Fckboyardee
Artemis
0
5
0
0
L
Medusa
1
5
0
0.2
L
1
5
1
0.3
W
1
0
13
7.5
W
4
1
7
7.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,703
Damage
25,815
58,929
Taken
64,149
45,905
Mitigated
29,957
30,971
Healing
9,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
10,907
4,184
0
8,547
13,448
6,162
0
2,802
10,646
0
77,238
W
Neith
 
Neith
7,817
3,961
0
3,728
7,925
4,160
396
3,506
4,419
0
81,590
W
Bellona
DontHitAutos
Bellona
13,132
4,120
0
8,470
16,939
18,351
20
1,485
15,454
0
66,709
L
Hachiman
ErectoBonds
Hachiman
6,786
4,330
0
3,288
15,754
5,492
0
1,352
14,402
0
54,016
L
Artemis
Fckboyardee
Artemis
4,151
2,009
0
1,815
14,666
8,308
185
1,141
13,525
0
38,076
L
Medusa
3,507
1,996
178
1,305
9,622
3,040
0
3,587
6,035
0
41,066
L
8,389
785
0
1,441
10,793
3,374
0
4,235
6,558
64,372
0
W
5,643
2,266
0
4,412
12,369
12,351
0
4,255
8,114
22,225
4,773
W
9,204
559
0
5,814
8,248
4,881
450
2,237
6,011
73,750
0
L
2,982
689
0
1,314
13,314
9,743
0
3,953
9,361
14,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,767
Gold Earned
33,933
498
Minions Killed
346
0
Camps Cleared
0
1,555,084
Distance Traveled
1,343,315
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,348
623
117
8
0
373,585
0
W
Neith
9,203
614
125
8
0
253,966
1
W
Bellona
9,112
607
103
7
0
330,448
2
L
Hachiman
6,798
453
86
6
0
280,934
3
L
Artemis
6,422
428
57
4
0
254,210
3
L
Medusa
7,082
472
70
5
0
246,893
5
L
Zeus
7,565
504
112
7
0
269,749
3
W
Maui
8,553
570
38
3
0
309,460
3
W
Anubis
8,551
570
115
8
0
287,625
7
L
Maui
6,066
404
21
1
0
291,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role