Player Matchup

Baron Samedi
Baron Samedi
Maruchan209
Baron Samedi
Level 46
God Stats
1W - 2L
1,442 SR
Queue Stats
99W - 153L
1,258 Elo+
Solo
Pele
Pele
abraham_c98
Pele
Level 107
God Stats
3W - 2L
1,643 SR
Queue Stats
107W - 114L
1,479 Elo+
Solo
Tyr
Tyr
mamanet000
Tyr
Level 62
God Stats
7W - 19L
1,263 SR
Queue Stats
245W - 369L
1,436 Elo+
Solo
Team Averages
Level 72
1,449 SR
1,391 Elo+

VS

Team Averages
Level 108
1,473 SR
1,371 Elo+
Sol
Sol
JimTheGoon
Sol
Level 89
God Stats
18W - 14L
1,535 SR
Queue Stats
64W - 77L
1,464 Elo+
Party 1
Bellona
Bellona
Southside037
Bellona
Level 106
God Stats
18W - 28L
1,461 SR
Queue Stats
351W - 670L
1,195 Elo+
Solo
Hercules
Hercules
TACO-chacha
Hercules
Level 129
God Stats
87W - 119L
1,423 SR
Queue Stats
180W - 222L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Maruchan209
Baron Samedi
13
0 / 12 / 10
10,030
627
8,994
19,735
18,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
7 / 6 / 7
12,777
799
22,150
23,626
13,205
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
7 / 2 / 7
12,229
764
20,565
25,503
32,501
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 6 / 10
12,810
801
21,740
19,001
9,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Southside037
Bellona
17
3 / 4 / 13
11,781
736
10,542
23,368
16,280
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hercules
TACO-chacha
Hercules
19
10 / 4 / 10
13,784
862
26,245
22,791
23,054
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
53
14
Kills
20
20
Deaths
14
24
Assists
33
Player
Kills
Deaths
Assists
KDA
W
7
6
10
2
L
Baron Samedi
Maruchan209
Baron Samedi
0
12
10
0.42
W
Bellona
Southside037
Bellona
3
4
13
2.38
W
Hercules
TACO-chacha
Hercules
10
4
10
3.75
L
7
6
7
1.75
L
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,709
Damage
58,527
68,864
Taken
65,160
64,479
Mitigated
48,864
11,864
Healing
22,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,740
8,268
0
9,872
19,001
9,530
2,388
2,704
16,297
65,661
7,956
L
Baron Samedi
Maruchan209
Baron Samedi
8,994
545
519
1,079
19,735
18,773
123
7,432
12,303
21,454
0
W
Bellona
Southside037
Bellona
10,542
4,073
0
6,689
23,368
16,280
174
3,611
19,757
0
42,752
W
Hercules
TACO-chacha
Hercules
26,245
13,560
0
6,000
22,791
23,054
910
2,965
19,826
0
61,955
L
22,150
3,592
0
4,524
23,626
13,205
1,874
6,937
16,689
35
65,363
L
20,565
2,469
0
5,742
25,503
32,501
1,008
6,273
19,230
120
48,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,036
Gold Earned
38,375
167
Minions Killed
201
0
Camps Cleared
0
847,463
Distance Traveled
837,993
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,810
801
81
5
0
249,301
0
L
Baron Samedi
10,030
627
21
1
0
219,660
0
W
Bellona
11,781
736
63
4
0
300,769
1
W
Hercules
13,784
862
57
4
0
287,923
4
L
Pele
12,777
799
99
6
0
272,290
3
L
Tyr
12,229
764
47
3
0
355,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role