Player Matchup

Pele
Pele
ChaseNimmo
Pele
Level 68
God Stats
0W - 4L
1,194 SR
Queue Stats
233W - 321L
1,389 Elo+
Party 1
Chang'e
Chang'e
Harmonyx31
Chang'e
Level 49
God Stats
3W - 1L
1,838 SR
Queue Stats
59W - 83L
1,409 Elo+
Solo
Bacchus
Bacchus
xPuPoLiGuAtD
Bacchus
Level 23
God Stats
7W - 9L
1,443 SR
Queue Stats
41W - 69L
1,318 Elo+
Party 1
Team Averages
Level 47
1,492 SR
1,372 Elo+

VS

Team Averages
Level 81
1,478 SR
1,557 Elo+
Anhur
Anhur
CARNAGE BEAST 6
Anhur
Level 133
God Stats
4W - 1L
1,271 SR
Queue Stats
102W - 87L
1,592 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Shirohima
Morgan Le Fay
Level 104
God Stats
1W - 0L
1,664 SR
Queue Stats
21W - 17L
1,580 Elo+
Party 2
Sun Wukong
Sun Wukong
bakugan21
Sun Wukong
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 2
10,571
661
13,719
16,044
6,216
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Chang'e
Harmonyx31
Chang'e
17
2 / 4 / 4
10,647
665
10,794
16,942
7,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
xPuPoLiGuAtD
Bacchus
16
1 / 3 / 6
11,387
712
7,711
17,918
28,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 5
10,271
642
8,590
13,368
5,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Shirohima
Morgan Le Fay
18
4 / 3 / 6
11,768
736
17,599
11,892
5,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
bakugan21
Sun Wukong
19
6 / 2 / 4
12,917
807
13,697
16,694
13,580
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
8
Kills
10
10
Deaths
8
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
3
5
0.83
L
5
3
2
2
L
Chang'e
Harmonyx31
Chang'e
2
4
4
1
W
Morgan Le Fay
Shirohima
Morgan Le Fay
4
3
6
2.33
W
Sun Wukong
bakugan21
Sun Wukong
6
2
4
4
L
Bacchus
xPuPoLiGuAtD
Bacchus
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,224
Damage
39,886
50,904
Taken
41,954
41,539
Mitigated
24,334
14,755
Healing
9,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,590
3,946
0
874
13,368
5,387
1,049
6,595
6,773
0
46,510
L
13,719
917
0
2,418
16,044
6,216
0
6,248
9,796
0
32,346
L
Chang'e
Harmonyx31
Chang'e
10,794
313
3,438
7,155
16,942
7,013
417
5,281
11,661
58,487
0
W
Morgan Le Fay
Shirohima
Morgan Le Fay
17,599
1,723
0
1,844
11,892
5,367
1,019
6,258
5,634
54,729
0
W
Sun Wukong
bakugan21
Sun Wukong
13,697
3,543
0
6,919
16,694
13,580
971
5,773
10,921
0
60,157
L
Bacchus
xPuPoLiGuAtD
Bacchus
7,711
530
0
1,744
17,918
28,310
413
6,169
11,749
25,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,605
Gold Earned
34,956
139
Minions Killed
197
0
Camps Cleared
0
948,004
Distance Traveled
877,387
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,271
642
62
4
0
285,327
0
L
Pele
10,571
661
39
2
0
333,455
0
L
Chang'e
10,647
665
69
4
0
270,509
4
W
Morgan Le Fay
11,768
736
54
3
0
289,676
3
W
Sun Wukong
12,917
807
81
5
0
302,384
1
L
Bacchus
11,387
712
31
2
0
344,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role