Player Matchup

Chaac
Chaac
 
Chaac
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
MsDoubleY
Artio
Level 103
God Stats
10W - 7L
1,602 SR
Queue Stats
122W - 152L
1,344 Elo+
Party 2
Hun Batz
Hun Batz
Oganes
Hun Batz
Level 107
God Stats
9W - 16L
1,348 SR
Queue Stats
300W - 333L
1,429 Elo+
Party 2
Poseidon
Poseidon
Pablogaju
Poseidon
Level 57
God Stats
18W - 27L
1,400 SR
Queue Stats
21W - 37L
1,330 Elo+
Solo
Neith
Neith
Zaresss
Neith
Level 47
God Stats
23W - 27L
1,468 SR
Queue Stats
89W - 105L
1,354 Elo+
Solo
Team Averages
Level 87
1,464 SR
1,391 Elo+

VS

Team Averages
Level 46
1,391 SR
1,294 Elo+
Fenrir
Fenrir
Bladecutter44
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,221 Elo+
Party 1
Izanami
Izanami
Cantu2002
Izanami
Level 84
God Stats
16W - 16L
1,468 SR
Queue Stats
115W - 114L
1,376 Elo+
Solo
Cabrakan
Cabrakan
Huntertt101
Cabrakan
Level 34
God Stats
2W - 8L
1,294 SR
Queue Stats
22W - 38L
1,500 Elo+
Party 1
Pele
Pele
Miffedelm7417
Pele
Level 51
God Stats
2W - 7L
1,191 SR
Queue Stats
35W - 57L
1,186 Elo+
Party 1
Erlang Shen
Erlang Shen
tre3220
Erlang Shen
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 36L
1,186 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
4 / 1 / 6
10,483
582
8,235
14,120
10,315
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
MsDoubleY
Artio
13
0 / 1 / 5
8,327
463
3,147
16,844
16,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
Oganes
Hun Batz
16
5 / 2 / 4
9,913
551
11,391
14,336
5,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Pablogaju
Poseidon
17
4 / 2 / 3
10,605
589
9,649
6,813
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Zaresss
Neith
15
6 / 1 / 2
10,096
561
19,331
11,227
5,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
8,221
457
6,233
16,150
7,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Cantu2002
Izanami
14
1 / 2 / 0
8,471
471
4,065
14,419
5,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
Huntertt101
Cabrakan
11
2 / 6 / 1
7,397
411
6,982
14,160
8,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
2 / 3 / 2
8,938
497
6,685
15,005
7,040
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
tre3220
Erlang Shen
13
0 / 4 / 2
7,808
434
5,928
15,428
9,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
19
Kills
7
7
Deaths
19
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
1
6
7
L
2
4
2
0.75
L
Izanami
Cantu2002
Izanami
1
2
0
0.5
L
Cabrakan
Huntertt101
Cabrakan
2
6
1
0.42
L
2
3
2
1
W
Artio
MsDoubleY
Artio
0
1
5
2.5
W
Hun Batz
Oganes
Hun Batz
5
2
4
3.5
W
Poseidon
Pablogaju
Poseidon
4
2
3
2.75
W
Neith
Zaresss
Neith
6
1
2
7
L
Erlang Shen
tre3220
Erlang Shen
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,753
Damage
29,893
63,340
Taken
75,162
40,494
Mitigated
37,626
24,850
Healing
17,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,235
911
177
6,694
14,120
10,315
558
390
13,688
0
71,964
L
6,233
1,955
0
1,352
16,150
7,314
0
2,915
13,235
0
47,791
L
Izanami
Cantu2002
Izanami
4,065
2,415
0
6,609
14,419
5,150
985
421
13,998
0
78,401
L
Cabrakan
Huntertt101
Cabrakan
6,982
1,455
0
0
14,160
8,989
41
1,635
12,525
19,045
0
L
6,685
714
0
4,137
15,005
7,040
1,344
5,554
9,451
0
64,157
W
Artio
MsDoubleY
Artio
3,147
724
965
4,155
16,844
16,587
44
857
15,845
23,461
3,364
W
Hun Batz
Oganes
Hun Batz
11,391
3,511
0
6,217
14,336
5,879
0
1,130
13,118
37
77,823
W
Poseidon
Pablogaju
Poseidon
9,649
1,449
0
2,119
6,813
2,562
1,213
1,008
5,711
106,729
0
W
Neith
Zaresss
Neith
19,331
8,193
0
4,523
11,227
5,151
3,504
2,897
7,996
0
85,263
L
Erlang Shen
tre3220
Erlang Shen
5,928
3,193
0
5,442
15,428
9,133
2,530
2,094
13,334
0
41,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,424
Gold Earned
40,835
571
Minions Killed
392
0
Camps Cleared
0
1,803,065
Distance Traveled
1,682,776
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,483
582
133
7
0
335,096
0
L
Fenrir
8,221
457
75
4
0
343,856
0
L
Izanami
8,471
471
120
7
0
338,051
5
L
Cabrakan
7,397
411
30
2
0
333,548
3
L
Pele
8,938
497
101
6
0
327,353
0
W
Artio
8,327
463
40
2
0
349,438
6
W
Hun Batz
9,913
551
110
6
0
397,452
5
W
Poseidon
10,605
589
181
10
0
370,475
7
W
Neith
10,096
561
107
6
0
350,604
0
L
Erlang Shen
7,808
434
66
4
0
339,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role