Player Matchup

Horus
Horus
FunnySTRIKER117
Horus
Level 158
God Stats
9W - 3L
1,695 SR
Queue Stats
100W - 83L
1,629 Elo+
Party 2
Danzaburou
Danzaburou
St4y chill
Danzaburou
Level 78
God Stats
8W - 6L
1,624 SR
Queue Stats
65W - 46L
1,593 Elo+
Party 2
Scylla
Scylla
St4yDrunker
Scylla
Level 64
God Stats
2W - 1L
1,635 SR
Queue Stats
60W - 52L
1,564 Elo+
Party 2
Team Averages
Level 100
1,652 SR
1,595 Elo+

VS

Team Averages
Level 116
1,432 SR
1,437 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
StayClassy015
Gilgamesh
Level 132
God Stats
103W - 124L
1,544 SR
Queue Stats
688W - 722L
1,480 Elo+
Party 1
Kuzenbo
Kuzenbo
bigbobaguy
Kuzenbo
Level 57
God Stats
0W - 4L
1,251 SR
Queue Stats
29W - 51L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 6
7,965
724
9,460
11,180
7,876
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
St4y chill
Danzaburou
15
6 / 0 / 3
9,079
825
12,356
9,887
4,575
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
12
0 / 0 / 8
7,436
676
8,074
3,959
1,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
0 / 4 / 0
7,061
642
7,959
10,607
6,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
StayClassy015
Gilgamesh
12
0 / 3 / 0
6,871
625
6,623
12,820
10,007
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
bigbobaguy
Kuzenbo
12
0 / 2 / 0
7,003
637
4,845
11,955
13,455
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
9
Kills
0
0
Deaths
9
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
4
0
0
W
3
0
6
6
W
Danzaburou
St4y chill
Danzaburou
6
0
3
7.5
W
Scylla
0
0
8
4
L
Gilgamesh
StayClassy015
Gilgamesh
0
3
0
0
L
Kuzenbo
bigbobaguy
Kuzenbo
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,890
Damage
19,427
25,026
Taken
35,382
14,181
Mitigated
29,854
10,786
Healing
5,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,959
311
0
825
10,607
6,392
0
1,809
8,798
26,456
0
W
9,460
3,661
1,148
5,499
11,180
7,876
315
4,985
6,195
234
18,931
W
Danzaburou
St4y chill
Danzaburou
12,356
4,786
0
2,703
9,887
4,575
937
5,445
4,442
0
48,316
W
Scylla
8,074
719
0
1,436
3,959
1,730
308
2,904
1,055
24,832
0
L
Gilgamesh
StayClassy015
Gilgamesh
6,623
1,309
599
2,039
12,820
10,007
0
3,258
9,562
453
24,968
L
Kuzenbo
bigbobaguy
Kuzenbo
4,845
1,599
973
1,033
11,955
13,455
9
3,359
8,596
20,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,480
Gold Earned
20,935
138
Minions Killed
119
0
Camps Cleared
0
586,141
Distance Traveled
645,055
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,061
642
58
5
0
209,685
0
W
Horus
7,965
724
24
2
0
210,302
5
W
Danzaburou
9,079
825
79
7
0
208,685
3
W
Scylla
7,436
676
35
3
0
167,154
0
L
Gilgamesh
6,871
625
30
3
0
221,307
3
L
Kuzenbo
7,003
637
31
3
0
214,063
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role