Player Matchup

Izanami
Izanami
 
Izanami
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
 
Xing Tian
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cliodhna
Cliodhna
 
Cliodhna
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nu Wa
Nu Wa
 
Nu Wa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sylvanus
Sylvanus
BreadedRope501
Sylvanus
Level 143
God Stats
5W - 3L
1,581 SR
Queue Stats
159W - 130L
1,571 Elo+
Party 3
Team Averages
Level 127
1,516 SR
1,514 Elo+

VS

Team Averages
Level 120
1,577 SR
1,495 Elo+
Janus
Janus
DanFromHЯ
Janus
Level 158
God Stats
2W - 13L
1,232 SR
Queue Stats
298W - 358L
1,502 Elo+
Party 1
Bellona
Bellona
HohaHolaaaa
Bellona
Level 63
God Stats
12W - 12L
1,606 SR
Queue Stats
32W - 33L
1,477 Elo+
Party 2
Nike
Nike
KindaBigVito
Nike
Level 157
God Stats
3W - 1L
1,822 SR
Queue Stats
247W - 287L
1,496 Elo+
Party 1
Sol
Sol
Sle3pZ
Sol
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 13L
1,486 Elo+
Party 2
Cthulhu
Cthulhu
pollosucio
Cthulhu
Level 125
God Stats
1W - 1L
1,724 SR
Queue Stats
35W - 40L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
2 / 0 / 3
5,965
597
5,281
3,812
1,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xing Tian
 
Xing Tian
10
3 / 2 / 2
5,782
578
4,271
6,760
3,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
 
Cliodhna
10
3 / 0 / 2
5,674
567
3,754
6,457
2,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nu Wa
 
Nu Wa
9
0 / 1 / 3
5,429
543
4,768
5,535
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
9
3 / 0 / 1
6,085
609
4,259
7,935
5,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
9
2 / 1 / 0
5,656
566
2,851
4,292
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
HohaHolaaaa
Bellona
7
0 / 2 / 0
4,251
425
1,937
8,697
5,032
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 3 / 2
5,083
508
2,963
8,858
3,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sol
Sle3pZ
Sol
8
0 / 3 / 0
4,501
450
5,419
5,650
1,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
pollosucio
Cthulhu
9
1 / 2 / 0
5,239
524
4,652
6,831
4,277
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
11
Kills
3
3
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
3
3.5
W
Xing Tian
 
Xing Tian
3
2
2
2
W
Cliodhna
 
Cliodhna
3
0
2
4
W
Nu Wa
 
Nu Wa
0
1
3
1.5
W
Sylvanus
3
0
1
3.5
L
Janus
2
1
0
2
L
Bellona
HohaHolaaaa
Bellona
0
2
0
0
L
0
3
2
0.33
L
Sol
Sle3pZ
Sol
0
3
0
0
L
Cthulhu
pollosucio
Cthulhu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,333
Damage
17,822
30,499
Taken
34,328
15,191
Mitigated
15,704
10,259
Healing
10,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,281
3,764
0
1,572
3,812
1,551
970
2,217
1,595
0
44,053
W
Xing Tian
 
Xing Tian
4,271
375
0
1,024
6,760
3,356
0
4,178
2,582
25,860
0
W
Cliodhna
 
Cliodhna
3,754
311
0
2,764
6,457
2,362
0
1,498
4,959
0
31,193
W
Nu Wa
 
Nu Wa
4,768
822
0
860
5,535
1,966
0
2,195
3,340
32,512
0
W
Sylvanus
4,259
1,166
520
3,519
7,935
5,956
464
2,834
5,101
16,372
6,398
L
Janus
2,851
37
0
375
4,292
1,605
0
2,215
2,057
33,437
0
L
Bellona
HohaHolaaaa
Bellona
1,937
574
54
1,477
8,697
5,032
0
2,664
6,033
0
13,223
L
2,963
507
0
3,262
8,858
3,423
0
2,233
6,453
0
28,370
L
Sol
Sle3pZ
Sol
5,419
3,936
0
1,936
5,650
1,367
0
1,504
4,146
33,501
0
L
Cthulhu
pollosucio
Cthulhu
4,652
1,130
0
3,153
6,831
4,277
0
3,484
3,017
30,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,935
Gold Earned
24,730
296
Minions Killed
263
0
Camps Cleared
0
973,603
Distance Traveled
958,420
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,965
597
83
8
0
177,177
4
W
Xing Tian
5,782
578
57
6
0
210,239
2
W
Cliodhna
5,674
567
64
6
0
220,972
4
W
Nu Wa
5,429
543
56
6
0
190,312
0
W
Sylvanus
6,085
609
36
4
0
174,903
2
L
Janus
5,656
566
71
7
0
201,070
4
L
Bellona
4,251
425
20
2
0
182,164
2
L
Nike
5,083
508
63
6
0
197,350
0
L
Sol
4,501
450
59
6
0
185,952
3
L
Cthulhu
5,239
524
50
5
0
191,884
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role