Player Matchup

Ao Kuang
Ao Kuang
EarlyTooth364444
Ao Kuang
Level 86
God Stats
9W - 3L
1,655 SR
Queue Stats
173W - 145L
1,520 Elo+
Party 2
Zhong Kui
Zhong Kui
EliteMadness
Zhong Kui
Level 147
God Stats
3W - 0L
1,919 SR
Queue Stats
82W - 60L
1,583 Elo+
Party 2
Hades
Hades
Kwehs
Hades
Level 158
God Stats
4W - 1L
1,552 SR
Queue Stats
239W - 194L
1,595 Elo+
Party 2
Chaac
Chaac
PercMonster
Chaac
Level 25
God Stats
9W - 8L
1,600 SR
Queue Stats
33W - 24L
1,553 Elo+
Party 2
Artemis
Artemis
gabrielesm3008
Artemis
Level 88
God Stats
82W - 83L
1,538 SR
Queue Stats
85W - 89L
1,465 Elo+
Solo
Team Averages
Level 101
1,653 SR
1,543 Elo+

VS

Team Averages
Level 73
1,420 SR
1,457 Elo+
Cerberus
Cerberus
Chad414
Cerberus
Level 23
God Stats
0W - 1L
1,332 SR
Queue Stats
0W - 3L
1,314 Elo+
Party 1
Nemesis
Nemesis
Lon3WolfPack
Nemesis
Level 14
God Stats
0W - 1L
1,332 SR
Queue Stats
2W - 4L
1,457 Elo+
Party 1
Sun Wukong
Sun Wukong
chateaujenkins
Sun Wukong
Level 68
God Stats
31W - 30L
1,515 SR
Queue Stats
224W - 233L
1,563 Elo+
Party 1
Zhong Kui
Zhong Kui
jsTutt
Zhong Kui
Level 159
God Stats
0W - 1L
1,332 SR
Queue Stats
39W - 35L
1,545 Elo+
Party 1
Izanami
Izanami
poodahead1
Izanami
Level 102
God Stats
18W - 12L
1,588 SR
Queue Stats
223W - 240L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 6 / 10
16,285
603
32,895
35,103
16,700
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zhong Kui
EliteMadness
Zhong Kui
20
11 / 3 / 17
15,932
590
30,604
22,797
17,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hades
Kwehs
Hades
20
11 / 6 / 19
15,687
581
30,347
30,536
18,310
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

19
0 / 4 / 10
12,877
477
12,839
21,673
20,409
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 5 / 5
14,249
528
20,296
23,030
11,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chad414
Cerberus
16
1 / 9 / 8
11,688
433
7,099
35,198
38,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Lon3WolfPack
Nemesis
16
0 / 10 / 6
10,575
392
8,095
31,012
14,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
chateaujenkins
Sun Wukong
20
6 / 5 / 9
13,885
514
23,080
31,825
35,374
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
jsTutt
Zhong Kui
20
11 / 8 / 5
14,876
551
33,312
33,227
27,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
poodahead1
Izanami
18
5 / 10 / 4
12,554
465
14,170
25,252
12,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
55
42
Kills
23
24
Deaths
42
61
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Chad414
Cerberus
1
9
8
0.56
W
17
6
10
3.67
W
Zhong Kui
EliteMadness
Zhong Kui
11
3
17
6.5
W
Hades
Kwehs
Hades
11
6
19
3.42
L
Nemesis
Lon3WolfPack
Nemesis
0
10
6
0.3
W
0
4
10
1.25
L
Sun Wukong
chateaujenkins
Sun Wukong
6
5
9
2.1
W
3
5
5
1.1
L
Zhong Kui
jsTutt
Zhong Kui
11
8
5
1.69
L
Izanami
poodahead1
Izanami
5
10
4
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,981
Damage
85,756
133,139
Taken
156,514
84,167
Mitigated
128,290
56,693
Healing
43,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Chad414
Cerberus
7,099
621
0
9,999
35,198
38,255
451
29,106
6,092
32,562
0
W
32,895
10,880
0
14,476
35,103
16,700
2,447
11,004
24,099
123,232
0
W
Zhong Kui
EliteMadness
Zhong Kui
30,604
7,544
815
12,113
22,797
17,579
4,999
8,709
13,831
139,643
2,069
W
Hades
Kwehs
Hades
30,347
4,585
3,342
16,069
30,536
18,310
4,325
10,613
19,923
140,887
487
L
Nemesis
Lon3WolfPack
Nemesis
8,095
3,492
0
7,276
31,012
14,590
0
12,518
18,494
596
90,084
W
12,839
1,464
0
5,304
21,673
20,409
1,956
3,530
18,143
0
76,369
L
Sun Wukong
chateaujenkins
Sun Wukong
23,080
5,375
0
9,898
31,825
35,374
2,709
16,426
15,399
0
102,996
W
20,296
12,768
0
4,574
23,030
11,169
3,051
8,966
13,389
0
134,338
L
Zhong Kui
jsTutt
Zhong Kui
33,312
3,134
0
10,105
33,227
27,984
0
18,365
14,862
114,423
0
L
Izanami
poodahead1
Izanami
14,170
7,342
161
6,045
25,252
12,087
0
17,167
8,085
0
99,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,030
Gold Earned
63,578
744
Minions Killed
627
0
Camps Cleared
0
2,278,305
Distance Traveled
2,203,983
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,688
433
43
2
0
471,460
0
W
Ao Kuang
16,285
603
114
4
0
475,889
4
W
Zhong Kui
15,932
590
162
6
0
455,454
5
W
Hades
15,687
581
179
7
0
477,202
3
L
Nemesis
10,575
392
92
3
0
450,513
3
W
Chaac
12,877
477
125
5
0
467,813
1
L
Sun Wukong
13,885
514
158
6
0
431,562
2
W
Artemis
14,249
528
164
6
0
401,947
4
L
Zhong Kui
14,876
551
183
7
0
454,851
4
L
Izanami
12,554
465
151
6
0
395,597
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role