Player Matchup

Pele
Pele
AL1CE_R4BB1T
Pele
Level 64
God Stats
4W - 5L
1,592 SR
Queue Stats
127W - 134L
1,529 Elo+
Solo
Neith
Neith
Cowv1n
Neith
Level 62
God Stats
7W - 12L
1,381 SR
Queue Stats
76W - 89L
1,470 Elo+
Party 2
Baron Samedi
Baron Samedi
Greedy Packs
Baron Samedi
Level 68
God Stats
8W - 11L
1,376 SR
Queue Stats
53W - 63L
1,409 Elo+
Party 2
Vamana
Vamana
Lundoom
Vamana
Level 147
God Stats
4W - 1L
1,793 SR
Queue Stats
121W - 86L
1,549 Elo+
Party 1
Sylvanus
Sylvanus
captain gatsu
Sylvanus
Level 148
God Stats
3W - 1L
1,566 SR
Queue Stats
18W - 24L
1,406 Elo+
Party 1
Team Averages
Level 98
1,541 SR
1,472 Elo+

VS

Team Averages
Level 108
1,636 SR
1,510 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Bigg_Oggy
Jing Wei
Level 119
God Stats
0W - 1L
1,711 SR
Queue Stats
388W - 388L
1,532 Elo+
Solo
King Arthur
King Arthur
HangryPug
King Arthur
Level 100
God Stats
2W - 3L
1,790 SR
Queue Stats
95W - 91L
1,539 Elo+
Solo
Nox
Nox
SheWantsTheDelta
Nox
Level 107
God Stats
145W - 132L
1,549 SR
Queue Stats
146W - 132L
1,537 Elo+
Solo
Bastet
Bastet
Tsavo27
Bastet
Level 85
God Stats
6W - 4L
1,629 SR
Queue Stats
142W - 176L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 0 / 7
12,885
1,171
21,533
12,738
7,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
Cowv1n
Neith
17
4 / 1 / 14
11,468
1,043
18,469
8,692
6,229
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Greedy Packs
Baron Samedi
17
2 / 2 / 15
10,860
987
16,610
14,086
11,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
Lundoom
Vamana
18
4 / 0 / 16
11,259
1,024
14,646
10,517
13,483
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
captain gatsu
Sylvanus
17
1 / 0 / 16
11,960
1,087
10,391
15,532
24,403
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

262

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
0 / 3 / 2
9,987
908
9,890
14,334
8,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Bigg_Oggy
Jing Wei
16
0 / 6 / 3
9,942
904
14,634
18,821
7,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
HangryPug
King Arthur
15
0 / 5 / 3
9,519
865
9,897
23,408
18,843
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 5 / 1
10,274
934
10,812
15,265
14,220
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
Tsavo27
Bastet
15
1 / 4 / 2
10,172
925
11,493
15,711
6,191
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
14
23
Kills
3
3
Deaths
23
68
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
3
2
0.33
W
12
0
7
15.5
L
Jing Wei
Bigg_Oggy
Jing Wei
0
6
3
0.25
W
Neith
Cowv1n
Neith
4
1
14
11
W
Baron Samedi
Greedy Packs
Baron Samedi
2
2
15
4.75
L
King Arthur
HangryPug
King Arthur
0
5
3
0.3
W
Vamana
Lundoom
Vamana
4
0
16
12
L
2
5
1
0.5
L
Bastet
Tsavo27
Bastet
1
4
2
0.5
W
Sylvanus
captain gatsu
Sylvanus
1
0
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,649
Damage
56,726
61,565
Taken
87,539
62,826
Mitigated
54,401
33,049
Healing
11,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
9,890
371
3,837
3,823
14,334
8,030
0
3,903
10,431
43,503
0
W
21,533
4,587
0
4,811
12,738
7,701
0
4,270
8,468
0
42,055
L
Jing Wei
Bigg_Oggy
Jing Wei
14,634
9,065
0
1,863
18,821
7,117
0
4,352
14,469
0
36,668
W
Neith
Cowv1n
Neith
18,469
10,332
0
1,824
8,692
6,229
0
3,659
5,033
0
36,405
W
Baron Samedi
Greedy Packs
Baron Samedi
16,610
1,053
3,804
4,622
14,086
11,010
0
5,160
8,926
43,149
0
L
King Arthur
HangryPug
King Arthur
9,897
1,506
0
0
23,408
18,843
0
9,837
13,571
0
21,880
W
Vamana
Lundoom
Vamana
14,646
5,436
0
2,417
10,517
13,483
0
2,378
8,139
0
30,332
L
10,812
827
74
827
15,265
14,220
0
5,154
10,111
24,623
0
L
Bastet
Tsavo27
Bastet
11,493
1,673
0
1,355
15,711
6,191
0
3,755
11,956
0
28,650
W
Sylvanus
captain gatsu
Sylvanus
10,391
2,067
8,829
6,742
15,532
24,403
0
5,235
10,297
18,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,432
Gold Earned
49,894
226
Minions Killed
219
7
Camps Cleared
9
1,014,615
Distance Traveled
957,313
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,987
908
81
7
0
188,064
0
W
Pele
12,885
1,171
42
4
4
216,425
2
L
Jing Wei
9,942
904
49
4
2
174,406
0
W
Neith
11,468
1,043
58
5
2
184,934
1
W
Baron Samedi
10,860
987
69
6
1
189,197
0
L
King Arthur
9,519
865
22
2
2
195,633
3
W
Vamana
11,259
1,024
38
3
0
227,961
0
L
Nox
10,274
934
35
3
1
172,736
1
L
Bastet
10,172
925
32
3
4
226,474
1
W
Sylvanus
11,960
1,087
19
2
0
196,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role