Player Matchup

Medusa
Medusa
Chugadelik
Medusa
Level 133
God Stats
13W - 3L
1,709 SR
Queue Stats
462W - 301L
1,543 Elo+
Party 1
Thanatos
Thanatos
CoCoAX3Snow
Thanatos
Level 159
God Stats
8W - 7L
1,589 SR
Queue Stats
510W - 482L
1,548 Elo+
Party 1
Xbalanque
Xbalanque
Jwhite14157
Xbalanque
Level 137
God Stats
16W - 6L
1,662 SR
Queue Stats
1,146W - 750L
1,616 Elo+
Party 1
Ao Kuang
Ao Kuang
Lartize
Ao Kuang
Level 160
God Stats
1W - 2L
1,181 SR
Queue Stats
1,968W - 1,314L
1,564 Elo+
Party 1
Scylla
Scylla
Smiteistrash384
Scylla
Level 133
God Stats
13W - 5L
1,630 SR
Queue Stats
710W - 416L
1,651 Elo+
Party 1
Team Averages
Level 144
1,554 SR
1,584 Elo+

VS

Team Averages
Level 156
1,493 SR
1,524 Elo+
Odin
Odin
 
Odin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
ArchieBad214
Achilles
Level 152
God Stats
1W - 2L
1,796 SR
Queue Stats
242W - 235L
1,536 Elo+
Party 2
Medusa
Medusa
CoolDad1
Medusa
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 52L
1,553 Elo+
Party 2
He Bo
He Bo
Toilet2222222
He Bo
Level 153
God Stats
0W - 5L
1,090 SR
Queue Stats
129W - 114L
1,504 Elo+
Party 3
Hades
Hades
YaggleHorn
Hades
Level 157
God Stats
2W - 1L
1,580 SR
Queue Stats
142W - 135L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Chugadelik
Medusa
17
2 / 6 / 10
11,074
615
15,641
17,730
9,730
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
CoCoAX3Snow
Thanatos
18
4 / 7 / 9
11,897
661
9,770
19,172
18,664
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
Jwhite14157
Xbalanque
19
2 / 4 / 19
12,259
681
37,021
16,967
9,127
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
Lartize
Ao Kuang
20
5 / 4 / 15
13,052
725
12,391
40,123
49,696
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
10 / 2 / 9
14,350
797
36,929
11,261
6,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
19
3 / 3 / 9
12,373
687
10,500
24,035
30,360
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Achilles
ArchieBad214
Achilles
20
5 / 5 / 11
11,693
650
18,677
28,996
37,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
CoolDad1
Medusa
20
7 / 5 / 6
11,982
666
26,303
24,155
12,448
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 4 / 10
11,901
661
17,715
18,146
8,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
18
3 / 6 / 12
11,254
625
11,769
25,769
17,025
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
71
23
Kills
23
23
Deaths
23
62
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
3
3
9
2.5
L
Achilles
ArchieBad214
Achilles
5
5
11
2.1
W
Medusa
Chugadelik
Medusa
2
6
10
1.17
W
Thanatos
CoCoAX3Snow
Thanatos
4
7
9
1.21
L
Medusa
CoolDad1
Medusa
7
5
6
2
W
Xbalanque
Jwhite14157
Xbalanque
2
4
19
2.88
W
Ao Kuang
Lartize
Ao Kuang
5
4
15
3.13
W
10
2
9
7.25
L
5
4
10
2.5
L
Hades
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,752
Damage
84,964
105,253
Taken
121,101
93,351
Mitigated
105,720
48,801
Healing
50,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
10,500
839
3,144
4,125
24,035
30,360
24
10,255
13,780
0
17,465
L
Achilles
ArchieBad214
Achilles
18,677
3,007
2,707
8,788
28,996
37,813
176
10,571
18,425
0
30,878
W
Medusa
Chugadelik
Medusa
15,641
6,355
0
2,967
17,730
9,730
1,791
6,554
11,028
0
37,238
W
Thanatos
CoCoAX3Snow
Thanatos
9,770
557
0
5,485
19,172
18,664
0
4,601
14,300
0
17,362
L
Medusa
CoolDad1
Medusa
26,303
11,899
3,338
7,964
24,155
12,448
1,072
9,658
14,497
0
53,572
W
Xbalanque
Jwhite14157
Xbalanque
37,021
7,907
1,751
5,311
16,967
9,127
4,275
3,664
12,966
0
59,859
W
Ao Kuang
Lartize
Ao Kuang
12,391
3,244
1,551
23,922
40,123
49,696
1,154
11,979
27,334
28,006
0
W
36,929
3,304
3,836
3,978
11,261
6,134
2,399
2,686
8,441
70,905
0
L
17,715
684
4,475
3,610
18,146
8,074
33
7,985
10,161
36,057
0
L
Hades
11,769
1,516
3,270
8,630
25,769
17,025
256
10,851
14,918
28,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,632
Gold Earned
59,203
205
Minions Killed
176
0
Camps Cleared
0
1,653,829
Distance Traveled
1,601,089
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
12,373
687
26
1
0
321,587
1
L
Achilles
11,693
650
21
1
0
331,515
0
W
Medusa
11,074
615
31
2
0
305,021
0
W
Thanatos
11,897
661
16
1
0
298,315
2
L
Medusa
11,982
666
56
3
0
321,192
2
W
Xbalanque
12,259
681
42
2
0
353,072
4
W
Ao Kuang
13,052
725
29
2
0
346,959
0
W
Scylla
14,350
797
87
5
0
350,462
2
L
He Bo
11,901
661
44
2
0
328,014
1
L
Hades
11,254
625
29
2
0
298,781
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role