Player Matchup

The Morrigan
The Morrigan
BrazyGD
The Morrigan
Level 126
God Stats
4W - 1L
1,704 SR
Queue Stats
53W - 26L
1,702 Elo+
Party 2
Ne Zha
Ne Zha
Jherres
Ne Zha
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 20L
1,726 Elo+
Party 2
Fafnir
Fafnir
jserraan
Fafnir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 6L
1,801 Elo+
Party 2
Team Averages
Level 79
1,568 SR
1,743 Elo+

VS

Team Averages
Level 72
1,582 SR
1,574 Elo+
Set
Set
 
Set
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
DaddyDill69
Lancelot
Level 27
God Stats
2W - 0L
1,584 SR
Queue Stats
11W - 4L
1,621 Elo+
Party 1
Cthulhu
Cthulhu
IUGGD
Cthulhu
Level 66
God Stats
3W - 0L
1,663 SR
Queue Stats
32W - 20L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BrazyGD
The Morrigan
20
10 / 6 / 7
14,505
806
25,848
17,173
9,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Jherres
Ne Zha
15
5 / 5 / 9
12,040
669
19,187
18,648
17,522
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
jserraan
Fafnir
17
3 / 2 / 12
13,827
768
9,343
17,860
31,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
19
5 / 9 / 5
15,011
834
15,350
24,786
21,053
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
DaddyDill69
Lancelot
18
3 / 6 / 8
13,049
725
11,889
20,722
14,275
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
IUGGD
Cthulhu
18
5 / 3 / 7
13,321
740
20,495
22,772
28,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
33
18
Kills
13
13
Deaths
18
28
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
5
9
5
0.83
L
The Morrigan
BrazyGD
The Morrigan
10
6
7
2.25
W
Lancelot
DaddyDill69
Lancelot
3
6
8
1.17
W
Cthulhu
IUGGD
Cthulhu
5
3
7
2.83
L
Ne Zha
Jherres
Ne Zha
5
5
9
1.9
L
Fafnir
jserraan
Fafnir
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,378
Damage
47,734
53,681
Taken
68,280
58,893
Mitigated
63,986
10,445
Healing
15,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
15,350
6,437
1,585
3,489
24,786
21,053
1,140
10,258
14,514
1,776
78,587
L
The Morrigan
BrazyGD
The Morrigan
25,848
5,931
145
1,898
17,173
9,785
2,011
6,187
10,443
84,590
5,387
W
Lancelot
DaddyDill69
Lancelot
11,889
2,171
0
3,660
20,722
14,275
800
10,205
10,503
0
46,462
W
Cthulhu
IUGGD
Cthulhu
20,495
1,523
2,141
5,027
22,772
28,658
541
11,249
11,504
56,534
0
L
Ne Zha
Jherres
Ne Zha
19,187
6,302
0
2,121
18,648
17,522
0
7,423
10,758
0
41,422
L
Fafnir
jserraan
Fafnir
9,343
4,085
1,331
4,950
17,860
31,586
588
5,968
11,255
15,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,372
Gold Earned
41,381
173
Minions Killed
212
0
Camps Cleared
0
847,093
Distance Traveled
947,593
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
15,011
834
90
5
0
284,137
2
L
The Morrigan
14,505
806
135
8
0
270,500
0
W
Lancelot
13,049
725
44
2
0
337,314
3
W
Cthulhu
13,321
740
78
4
0
326,142
1
L
Ne Zha
12,040
669
32
2
0
258,070
2
L
Fafnir
13,827
768
6
0
0
318,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role