Player Matchup

Gilgamesh
Gilgamesh
WTFJungleRotate
Gilgamesh
Level 160
God Stats
4W - 2L
1,630 SR
Queue Stats
306W - 156L
1,784 Elo+
Party 2
Guan Yu
Guan Yu
meancegoonz
Guan Yu
Level 120
God Stats
3W - 0L
1,912 SR
Queue Stats
98W - 56L
1,649 Elo+
Party 2
Ra
Ra
whitescorge
Ra
Level 155
God Stats
7W - 1L
1,744 SR
Queue Stats
458W - 239L
1,754 Elo+
Party 2
Team Averages
Level 145
1,762 SR
1,729 Elo+

VS

Team Averages
Level 41
1,471 SR
1,535 Elo+
Sylvanus
Sylvanus
HerrTokkotai
Sylvanus
Level 27
God Stats
1W - 2L
1,537 SR
Queue Stats
66W - 45L
1,623 Elo+
Party 1
Izanami
Izanami
Yamilord04
Izanami
Level 7
God Stats
1W - 1L
1,715 SR
Queue Stats
7W - 8L
1,375 Elo+
Party 1
Chaac
Chaac
dan2798
Chaac
Level 89
God Stats
0W - 1L
1,161 SR
Queue Stats
80W - 60L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
WTFJungleRotate
Gilgamesh
17
8 / 1 / 10
10,697
764
17,106
18,911
23,816
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Guan Yu
meancegoonz
Guan Yu
16
4 / 0 / 13
11,319
809
12,991
17,363
24,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
7 / 0 / 9
10,834
774
14,238
7,291
3,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HerrTokkotai
Sylvanus
14
0 / 6 / 1
8,610
615
11,016
16,938
9,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Yamilord04
Izanami
10
0 / 9 / 1
7,582
542
3,853
13,420
5,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
dan2798
Chaac
14
1 / 4 / 0
8,946
639
10,244
19,021
17,953
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
3
19
Kills
1
1
Deaths
19
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
HerrTokkotai
Sylvanus
0
6
1
0.08
W
Gilgamesh
WTFJungleRotate
Gilgamesh
8
1
10
13
L
Izanami
Yamilord04
Izanami
0
9
1
0.06
L
Chaac
dan2798
Chaac
1
4
0
0.25
W
Guan Yu
meancegoonz
Guan Yu
4
0
13
10.5
W
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,335
Damage
25,113
43,565
Taken
49,379
52,444
Mitigated
32,668
16,121
Healing
10,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
HerrTokkotai
Sylvanus
11,016
3,261
2,290
4,269
16,938
9,202
0
5,532
11,406
36,393
9,648
W
Gilgamesh
WTFJungleRotate
Gilgamesh
17,106
5,858
0
1,116
18,911
23,816
1,023
5,071
13,840
0
35,648
L
Izanami
Yamilord04
Izanami
3,853
2,107
0
211
13,420
5,513
0
3,681
9,739
0
18,725
L
Chaac
dan2798
Chaac
10,244
1,441
0
3,747
19,021
17,953
0
5,062
13,959
0
32,861
W
Guan Yu
meancegoonz
Guan Yu
12,991
1,728
2,126
5,379
17,363
24,675
196
4,032
13,331
0
35,324
W
14,238
1,785
4,676
2,824
7,291
3,953
1,996
889
6,402
61,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,850
Gold Earned
25,138
170
Minions Killed
151
0
Camps Cleared
0
858,436
Distance Traveled
655,714
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,610
615
67
5
0
218,682
3
W
Gilgamesh
10,697
764
28
2
0
272,293
5
L
Izanami
7,582
542
25
2
0
189,378
0
L
Chaac
8,946
639
59
4
0
247,654
0
W
Guan Yu
11,319
809
30
2
0
309,924
2
W
Ra
10,834
774
112
8
0
276,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role