Player Matchup

Hou Yi
Hou Yi
BBOYS BoOCha
Hou Yi
Level 56
God Stats
0W - 2L
1,163 SR
Queue Stats
97W - 120L
1,460 Elo+
Solo
Nox
Nox
Benchol
Nox
Level 119
God Stats
1W - 2L
1,483 SR
Queue Stats
182W - 180L
1,440 Elo+
Solo
Maui
Maui
Overwrecker
Maui
Level 107
God Stats
0W - 1L
1,210 SR
Queue Stats
4W - 2L
1,682 Elo+
Solo
Mercury
Mercury
SuprSpun
Mercury
Level 61
God Stats
0W - 2L
1,140 SR
Queue Stats
147W - 152L
1,466 Elo+
Solo
Cu Chulainn
Cu Chulainn
birdmaniii_93
Cu Chulainn
Level 159
God Stats
14W - 20L
1,516 SR
Queue Stats
382W - 389L
1,417 Elo+
Solo
Team Averages
Level 100
1,302 SR
1,493 Elo+

VS

Team Averages
Level 134
1,570 SR
1,434 Elo+
Yu Huang
Yu Huang
ApoloCreed15618
Yu Huang
Level 107
God Stats
8W - 3L
1,656 SR
Queue Stats
301W - 286L
1,496 Elo+
Solo
Cthulhu
Cthulhu
Cha0tic n0va
Cthulhu
Level 129
God Stats
16W - 13L
1,557 SR
Queue Stats
314W - 301L
1,420 Elo+
Party 1
Kali
Kali
MIGHTBECLUTCH
Kali
Level 132
God Stats
55W - 28L
1,623 SR
Queue Stats
628W - 605L
1,443 Elo+
Party 1
Hou Yi
Hou Yi
TwistedTengu
Hou Yi
Level 144
God Stats
2W - 1L
1,486 SR
Queue Stats
216W - 241L
1,352 Elo+
Solo
Ra
Ra
xThexSinx357x
Ra
Level 158
God Stats
58W - 56L
1,529 SR
Queue Stats
992W - 1,008L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
1 / 3 / 0
6,884
430
5,202
9,686
3,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nox
8
0 / 3 / 1
6,162
385
1,560
4,318
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 1
7,156
447
3,689
11,315
10,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
SuprSpun
Mercury
13
1 / 7 / 4
7,886
493
5,799
13,701
5,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
birdmaniii_93
Cu Chulainn
14
6 / 2 / 0
9,052
566
12,662
13,440
9,604
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
16
4 / 1 / 3
9,646
603
7,018
7,257
3,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Cha0tic n0va
Cthulhu
14
4 / 1 / 4
9,121
570
8,577
14,109
13,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
6 / 3 / 1
8,811
551
6,753
15,614
6,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
13
3 / 1 / 2
7,559
472
5,632
6,378
2,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 3 / 4
8,215
513
6,208
10,663
6,297
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
9
Kills
17
17
Deaths
9
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
4
1
3
5.5
L
Hou Yi
1
3
0
0.33
L
Nox
0
3
1
0.17
W
Cthulhu
Cha0tic n0va
Cthulhu
4
1
4
6
W
6
3
1
2.17
L
1
2
1
0.75
L
Mercury
SuprSpun
Mercury
1
7
4
0.43
W
Hou Yi
3
1
2
4
L
Cu Chulainn
birdmaniii_93
Cu Chulainn
6
2
0
3
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,912
Damage
34,188
52,460
Taken
54,021
30,404
Mitigated
32,661
7,930
Healing
15,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
7,018
590
0
930
7,257
3,685
1,045
1,242
6,015
84,239
0
L
Hou Yi
5,202
3,455
89
3,312
9,686
3,401
114
2,531
7,155
0
47,889
L
Nox
1,560
354
0
250
4,318
1,797
0
1,354
2,964
29,873
0
W
Cthulhu
Cha0tic n0va
Cthulhu
8,577
1,160
271
4,525
14,109
13,003
81
2,149
11,960
37,691
7,777
W
6,753
4,245
0
3,472
15,614
6,929
603
1,006
14,608
0
59,203
L
3,689
986
0
1,693
11,315
10,206
0
4,727
6,588
25,045
0
L
Mercury
SuprSpun
Mercury
5,799
3,515
0
568
13,701
5,396
734
5,248
8,453
0
55,054
W
Hou Yi
5,632
2,170
0
303
6,378
2,747
0
852
5,526
0
54,101
L
Cu Chulainn
birdmaniii_93
Cu Chulainn
12,662
2,790
0
2,018
13,440
9,604
260
6,275
7,165
0
60,028
W
6,208
505
1,344
4,254
10,663
6,297
0
0
10,663
60,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,140
Gold Earned
43,352
370
Minions Killed
537
0
Camps Cleared
0
1,333,959
Distance Traveled
1,503,986
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,646
603
157
10
0
316,845
3
L
Hou Yi
6,884
430
70
4
0
262,628
2
L
Nox
6,162
385
56
4
0
131,173
2
W
Cthulhu
9,121
570
66
4
0
313,483
0
W
Kali
8,811
551
98
6
0
356,465
2
L
Maui
7,156
447
40
3
0
293,125
1
L
Mercury
7,886
493
94
6
0
344,569
2
W
Hou Yi
7,559
472
104
7
0
264,781
2
L
Cu Chulainn
9,052
566
110
7
0
302,464
6
W
Ra
8,215
513
112
7
0
252,412
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role