Player Matchup

King Arthur
King Arthur
FACTSMACH1NE
King Arthur
Level 122
God Stats
0W - 2L
1,642 SR
Queue Stats
87W - 78L
1,619 Elo+
Party 2
Cerberus
Cerberus
Get_RotatedXD
Cerberus
Level 141
God Stats
7W - 9L
1,524 SR
Queue Stats
98W - 88L
1,629 Elo+
Party 2
Cernunnos
Cernunnos
PassivAggressive
Cernunnos
Level 102
God Stats
10W - 9L
1,626 SR
Queue Stats
47W - 42L
1,603 Elo+
Party 2
Scylla
Scylla
SplіtPush
Scylla
Level 153
God Stats
27W - 15L
1,652 SR
Queue Stats
53W - 36L
1,648 Elo+
Party 1
Loki
Loki
SрlitPush
Loki
Level 160
God Stats
1W - 2L
1,529 SR
Queue Stats
89W - 70L
1,633 Elo+
Party 1
Team Averages
Level 136
1,595 SR
1,626 Elo+

VS

Team Averages
Level 124
1,551 SR
1,580 Elo+
King Arthur
King Arthur
Cookedbreads
King Arthur
Level 108
God Stats
4W - 2L
1,469 SR
Queue Stats
254W - 185L
1,566 Elo+
Party 3
Ishtar
Ishtar
Kaboosky
Ishtar
Level 129
God Stats
4W - 3L
1,656 SR
Queue Stats
177W - 162L
1,546 Elo+
Solo
Atlas
Atlas
RawToasts
Atlas
Level 148
God Stats
11W - 5L
1,769 SR
Queue Stats
124W - 97L
1,584 Elo+
Party 3
Arachne
Arachne
lollipop_sucker1
Arachne
Level 105
God Stats
3W - 3L
1,246 SR
Queue Stats
104W - 96L
1,620 Elo+
Solo
Baron Samedi
Baron Samedi
luis_alberto1978
Baron Samedi
Level 132
God Stats
24W - 18L
1,613 SR
Queue Stats
205W - 212L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FACTSMACH1NE
King Arthur
16
2 / 6 / 3
9,468
676
10,572
18,790
14,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Get_RotatedXD
Cerberus
17
2 / 1 / 6
10,355
740
6,659
16,270
19,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
16
1 / 4 / 6
9,456
675
9,199
14,552
6,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
SplіtPush
Scylla
19
5 / 1 / 3
11,207
801
11,807
7,424
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
1 / 5 / 5
10,080
720
6,836
11,538
6,185
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cookedbreads
King Arthur
16
2 / 3 / 4
9,810
701
9,525
17,628
15,582
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Ishtar
Kaboosky
Ishtar
17
2 / 2 / 8
10,466
748
12,834
12,909
6,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
RawToasts
Atlas
18
6 / 2 / 6
11,387
813
9,167
15,391
16,862
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 3 / 6
10,359
740
15,236
18,078
12,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
luis_alberto1978
Baron Samedi
19
2 / 1 / 8
11,150
796
6,711
6,291
3,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
47
11
Kills
15
17
Deaths
11
23
Assists
32
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Cookedbreads
King Arthur
2
3
4
1.33
L
King Arthur
FACTSMACH1NE
King Arthur
2
6
3
0.58
L
Cerberus
Get_RotatedXD
Cerberus
2
1
6
5
W
Ishtar
Kaboosky
Ishtar
2
2
8
3
L
Cernunnos
1
4
6
1
W
Atlas
RawToasts
Atlas
6
2
6
4.5
L
Scylla
SplіtPush
Scylla
5
1
3
6.5
L
1
5
5
0.7
W
3
3
6
2
W
Baron Samedi
luis_alberto1978
Baron Samedi
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,073
Damage
53,473
68,574
Taken
70,297
50,034
Mitigated
55,730
8,391
Healing
22,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Cookedbreads
King Arthur
9,525
1,016
92
2,222
17,628
15,582
542
6,077
11,463
0
30,541
L
King Arthur
FACTSMACH1NE
King Arthur
10,572
2,660
0
1,151
18,790
14,226
15
5,602
13,188
192
24,733
L
Cerberus
Get_RotatedXD
Cerberus
6,659
497
0
3,670
16,270
19,653
0
3,088
13,182
17,549
0
W
Ishtar
Kaboosky
Ishtar
12,834
9,395
0
4,140
12,909
6,714
2,573
3,971
8,708
0
45,091
L
Cernunnos
9,199
4,230
0
3,042
14,552
6,692
456
3,276
11,276
0
36,249
W
Atlas
RawToasts
Atlas
9,167
3,280
596
5,822
15,391
16,862
55
4,243
10,940
21,302
0
L
Scylla
SplіtPush
Scylla
11,807
957
0
528
7,424
3,278
1,977
1,098
6,326
56,801
0
L
6,836
1,376
0
0
11,538
6,185
2,174
2,758
8,704
0
40,097
W
15,236
8,675
0
6,958
18,078
12,653
291
3,579
14,258
0
43,783
W
Baron Samedi
luis_alberto1978
Baron Samedi
6,711
955
1,492
960
6,291
3,919
972
788
5,383
55,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,566
Gold Earned
53,172
323
Minions Killed
297
0
Camps Cleared
0
1,363,675
Distance Traveled
1,593,130
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,810
701
45
3
0
328,880
6
L
King Arthur
9,468
676
33
2
0
269,334
0
L
Cerberus
10,355
740
32
2
0
260,374
0
W
Ishtar
10,466
748
81
6
0
291,450
1
L
Cernunnos
9,456
675
73
5
0
253,448
1
W
Atlas
11,387
813
10
1
0
319,549
2
L
Scylla
11,207
801
107
8
0
243,053
0
L
Loki
10,080
720
78
6
0
337,466
0
W
Arachne
10,359
740
64
5
0
350,340
2
W
Baron Samedi
11,150
796
97
7
0
302,911
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role