Player Matchup

Hercules
Hercules
DRACUL8265
Hercules
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 105L
1,479 Elo+
Solo
Janus
Janus
Fishsticks7403
Janus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Discordia
Discordia
alleffa
Discordia
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,337 Elo+
Solo
Anhur
Anhur
eastoakland600
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Thoth
Thoth
jojjjooose1
Thoth
Level 15
God Stats
1W - 1L
1,691 SR
Queue Stats
5W - 11L
1,417 Elo+
Solo
Team Averages
Level 22
1,538 SR
1,447 Elo+

VS

Team Averages
Level 102
1,582 SR
1,695 Elo+
Ares
Ares
BigBalledBilly
Ares
Level 155
God Stats
6W - 2L
1,775 SR
Queue Stats
284W - 231L
1,679 Elo+
Party 1
Sun Wukong
Sun Wukong
Fοxy
Sun Wukong
Level 149
God Stats
5W - 2L
1,567 SR
Queue Stats
151W - 72L
1,721 Elo+
Party 1
Sobek
Sobek
Maharaj
Sobek
Level 156
God Stats
7W - 1L
1,569 SR
Queue Stats
244W - 142L
1,679 Elo+
Party 1
Chernobog
Chernobog
ShizaStuffer
Chernobog
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 2L
2,085 Elo+
Party 1
Odin
Odin
drippy_spider
Odin
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
62W - 86L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DRACUL8265
Hercules
6
0 / 1 / 0
4,402
880
1,137
2,226
2,039
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 6 / 0
4,522
904
5,063
6,358
2,407
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
alleffa
Discordia
9
0 / 3 / 0
4,538
908
2,046
3,684
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 2 / 1
4,931
986
888
3,135
2,619
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 4 / 1
4,827
965
4,951
4,637
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 10
6,405
1,281
3,831
5,132
4,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
Fοxy
Sun Wukong
12
7 / 0 / 3
6,593
1,319
4,143
4,612
4,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
Maharaj
Sobek
10
1 / 1 / 11
6,132
1,226
1,727
7,357
6,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
ShizaStuffer
Chernobog
11
4 / 1 / 10
6,563
1,313
7,297
4,076
1,889
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
1 / 0 / 14
6,103
1,221
1,236
5,235
3,794
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
64
1
Kills
16
16
Deaths
3
2
Assists
48
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
L
Hercules
DRACUL8265
Hercules
0
1
0
0
L
0
6
0
0
W
Sun Wukong
Fοxy
Sun Wukong
7
0
3
8.5
W
Sobek
Maharaj
Sobek
1
1
11
6.5
W
Chernobog
ShizaStuffer
Chernobog
4
1
10
9
L
Discordia
alleffa
Discordia
0
3
0
0
W
1
0
14
8
L
1
2
1
0.75
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,085
Damage
18,234
20,040
Taken
26,412
10,388
Mitigated
20,860
773
Healing
9,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,831
191
306
1,264
5,132
4,634
317
2,139
2,993
5,306
0
L
Hercules
DRACUL8265
Hercules
1,137
270
70
437
2,226
2,039
0
432
1,753
0
1,515
L
5,063
746
0
0
6,358
2,407
0
1,663
4,529
9,854
0
W
Sun Wukong
Fοxy
Sun Wukong
4,143
240
1,002
1,519
4,612
4,503
306
1,794
2,818
0
7,571
W
Sobek
Maharaj
Sobek
1,727
34
1,183
1,941
7,357
6,040
308
3,496
3,861
5,339
0
W
Chernobog
ShizaStuffer
Chernobog
7,297
3,206
0
726
4,076
1,889
1,087
1,407
2,669
0
19,670
L
Discordia
alleffa
Discordia
2,046
127
0
230
3,684
1,538
0
1,152
2,400
7,851
0
W
1,236
520
1,234
695
5,235
3,794
491
3,224
2,011
0
4,054
L
888
162
0
0
3,135
2,619
0
1,065
1,981
0
1,191
L
4,951
501
0
36
4,637
1,785
0
1,246
3,359
6,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,220
Gold Earned
31,796
23
Minions Killed
58
0
Camps Cleared
0
364,437
Distance Traveled
525,025
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,405
1,281
4
1
0
100,840
3
L
Hercules
4,402
880
3
1
0
24,991
1
L
Janus
4,522
904
10
2
0
88,893
0
W
Sun Wukong
6,593
1,319
10
2
0
88,356
2
W
Sobek
6,132
1,226
8
2
0
113,516
0
W
Chernobog
6,563
1,313
27
5
0
96,867
0
L
Discordia
4,538
908
2
0
0
78,438
0
W
Odin
6,103
1,221
9
2
0
125,446
1
L
Anhur
4,931
986
0
0
0
72,669
1
L
Thoth
4,827
965
8
2
0
99,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role