Player Matchup

Cerberus
Cerberus
Blake212223
Cerberus
Level 69
God Stats
2W - 1L
1,548 SR
Queue Stats
25W - 39L
1,432 Elo+
Solo
Olorun
Olorun
DechlanTheArab1
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,251 Elo+
Party 2
Tyr
Tyr
JeuneLoupRx
Tyr
Level 33
God Stats
4W - 3L
1,721 SR
Queue Stats
10W - 14L
1,438 Elo+
Party 3
Ne Zha
Ne Zha
Zautrxh
Ne Zha
Level 67
God Stats
2W - 1L
1,736 SR
Queue Stats
9W - 20L
1,328 Elo+
Party 2
Cupid
Cupid
godbenji1
Cupid
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 65L
1,467 Elo+
Party 3
Team Averages
Level 44
1,601 SR
1,383 Elo+

VS

Team Averages
Level 95
1,596 SR
1,589 Elo+
Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
TESTOSTERONEduck
Cliodhna
Level 23
God Stats
2W - 0L
1,764 SR
Queue Stats
29W - 6L
1,735 Elo+
Party 1
Poseidon
Poseidon
kachibomvo
Poseidon
Level 66
God Stats
8W - 5L
1,564 SR
Queue Stats
214W - 234L
1,521 Elo+
Solo
Geb
Geb
nMANAo
Geb
Level 148
God Stats
6W - 4L
1,654 SR
Queue Stats
669W - 560L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Blake212223
Cerberus
17
0 / 8 / 4
9,970
623
6,075
29,234
38,580
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 4 / 2
9,309
582
5,355
18,522
7,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
5 / 2 / 1
10,760
673
14,233
21,270
31,656
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Zautrxh
Ne Zha
16
2 / 6 / 3
9,874
617
9,340
23,418
20,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
godbenji1
Cupid
16
1 / 6 / 3
9,589
599
9,838
22,668
9,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
5 / 1 / 15
12,476
780
31,003
16,473
9,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Skadi
 
Skadi
20
6 / 2 / 16
12,338
771
18,189
11,770
6,548
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
7 / 3 / 10
12,301
769
25,302
12,362
6,759
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poseidon
kachibomvo
Poseidon
19
2 / 3 / 9
11,708
732
9,850
13,963
5,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Geb
nMANAo
Geb
18
6 / 0 / 15
12,554
785
13,724
15,978
19,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
91
8
Kills
26
26
Deaths
9
13
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
1
15
12.5
W
Skadi
 
Skadi
6
2
16
7
L
Cerberus
Blake212223
Cerberus
0
8
4
0.25
L
0
4
2
0.25
L
5
2
1
2.75
W
7
3
10
4
L
Ne Zha
Zautrxh
Ne Zha
2
6
3
0.58
L
Cupid
godbenji1
Cupid
1
6
3
0.42
W
Poseidon
kachibomvo
Poseidon
2
3
9
2.17
W
Geb
nMANAo
Geb
6
0
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,841
Damage
98,068
115,112
Taken
70,546
107,779
Mitigated
48,409
22,238
Healing
20,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
31,003
10,654
0
6,130
16,473
9,424
3,838
2,774
13,699
0
64,610
W
Skadi
 
Skadi
18,189
7,826
0
2,323
11,770
6,548
5,007
1,149
10,621
0
55,155
L
Cerberus
Blake212223
Cerberus
6,075
234
173
3,103
29,234
38,580
915
4,626
23,881
36,416
0
L
5,355
2,732
925
4,701
18,522
7,959
0
4,564
13,745
26,940
0
L
14,233
1,510
1,035
3,927
21,270
31,656
0
4,079
16,749
0
35,159
W
25,302
1,267
0
2,032
12,362
6,759
0
2,532
9,830
0
62,579
L
Ne Zha
Zautrxh
Ne Zha
9,340
1,252
0
2,432
23,418
20,337
0
4,462
18,666
0
30,611
L
Cupid
godbenji1
Cupid
9,838
4,733
1,277
4,665
22,668
9,247
56
5,084
17,168
0
36,550
W
Poseidon
kachibomvo
Poseidon
9,850
1,278
1,280
2,048
13,963
5,778
661
2,400
11,563
65,410
0
W
Geb
nMANAo
Geb
13,724
1,130
0
6,514
15,978
19,900
559
2,575
13,403
17,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,502
Gold Earned
61,377
276
Minions Killed
322
0
Camps Cleared
0
1,487,210
Distance Traveled
1,624,876
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,476
780
89
6
0
313,297
1
W
Skadi
12,338
771
85
5
0
306,519
4
L
Cerberus
9,970
623
80
5
0
286,632
5
L
Olorun
9,309
582
46
3
0
260,518
0
L
Tyr
10,760
673
51
3
0
360,622
0
W
Cliodhna
12,301
769
55
3
0
357,767
0
L
Ne Zha
9,874
617
38
2
0
298,852
4
L
Cupid
9,589
599
61
4
0
280,586
0
W
Poseidon
11,708
732
91
6
0
304,310
4
W
Geb
12,554
785
2
0
0
342,983
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role