Player Matchup

Janus
Janus
Ang3Lo11x
Janus
Level 107
God Stats
6W - 5L
1,469 SR
Queue Stats
354W - 390L
1,509 Elo+
Solo
Thor
Thor
CUPCAKE1166
Thor
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 48L
1,494 Elo+
Party 2
Medusa
Medusa
Chubbz152
Medusa
Level 89
God Stats
7W - 6L
1,563 SR
Queue Stats
7W - 7L
1,513 Elo+
Party 2
Kuzenbo
Kuzenbo
FlyJazzy
Kuzenbo
Level 109
God Stats
39W - 52L
1,469 SR
Queue Stats
312W - 338L
1,425 Elo+
Solo
Baron Samedi
Baron Samedi
stebennnnn01
Baron Samedi
Level 64
God Stats
42W - 38L
1,533 SR
Queue Stats
299W - 349L
1,440 Elo+
Solo
Team Averages
Level 99
1,507 SR
1,476 Elo+

VS

Team Averages
Level 112
1,466 SR
1,462 Elo+
Serqet
Serqet
 
Serqet
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Beansy23
Maui
Level 119
God Stats
11W - 7L
1,565 SR
Queue Stats
274W - 275L
1,459 Elo+
Party 1
Cernunnos
Cernunnos
Jahibie36
Cernunnos
Level 116
God Stats
2W - 2L
1,202 SR
Queue Stats
300W - 321L
1,420 Elo+
Party 1
Zeus
Zeus
KimuraDura99
Zeus
Level 83
God Stats
114W - 95L
1,561 SR
Queue Stats
212W - 261L
1,404 Elo+
Party 1
Odin
Odin
zerodes2809
Odin
Level 119
God Stats
15W - 15L
1,503 SR
Queue Stats
581W - 614L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ang3Lo11x
Janus
15
1 / 3 / 4
9,878
988
16,229
11,934
4,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 3 / 4
9,304
930
10,356
14,486
13,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Medusa
Chubbz152
Medusa
15
1 / 3 / 4
9,776
978
6,428
10,983
4,386
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
FlyJazzy
Kuzenbo
15
0 / 2 / 5
9,694
969
10,863
22,126
37,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
stebennnnn01
Baron Samedi
15
2 / 4 / 3
9,564
956
8,200
13,922
8,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

221

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
3 / 1 / 3
9,980
998
6,946
9,628
5,422
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Maui
16
0 / 0 / 10
10,184
1,018
4,942
11,746
14,117
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
Jahibie36
Cernunnos
17
8 / 2 / 7
12,033
1,203
27,267
16,344
8,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 1 / 9
10,639
1,064
17,553
8,533
3,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

16
1 / 1 / 8
9,675
968
12,701
12,391
13,754
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
52
5
Kills
15
15
Deaths
5
20
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
1
3
4.5
L
Janus
Ang3Lo11x
Janus
1
3
4
1
W
Maui
0
0
10
5
L
1
3
4
1
L
Medusa
Chubbz152
Medusa
1
3
4
1
L
Kuzenbo
FlyJazzy
Kuzenbo
0
2
5
1.25
W
Cernunnos
Jahibie36
Cernunnos
8
2
7
5.75
W
3
1
9
7.5
L
Baron Samedi
stebennnnn01
Baron Samedi
2
4
3
0.88
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,076
Damage
69,409
73,451
Taken
58,642
69,768
Mitigated
45,434
7,923
Healing
8,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
6,946
932
0
23
9,628
5,422
0
5,707
3,827
77
14,452
L
Janus
Ang3Lo11x
Janus
16,229
580
0
1,378
11,934
4,732
0
3,298
8,571
45,974
0
W
Maui
4,942
732
1,071
1,308
11,746
14,117
0
6,086
5,306
16,514
0
L
10,356
1,509
0
1,681
14,486
13,827
0
2,989
11,497
0
14,544
L
Medusa
Chubbz152
Medusa
6,428
3,015
0
0
10,983
4,386
0
4,792
6,191
0
35,050
L
Kuzenbo
FlyJazzy
Kuzenbo
10,863
3,245
248
1,390
22,126
37,959
0
7,697
14,211
17,251
0
W
Cernunnos
Jahibie36
Cernunnos
27,267
16,282
0
5,194
16,344
8,264
0
9,591
6,490
0
57,561
W
17,553
2,008
0
717
8,533
3,877
0
6,668
1,865
36,401
0
L
Baron Samedi
stebennnnn01
Baron Samedi
8,200
286
2,238
988
13,922
8,864
0
3,796
10,126
14,871
0
W
12,701
1,609
0
373
12,391
13,754
0
7,240
4,895
0
22,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,216
Gold Earned
52,511
169
Minions Killed
189
5
Camps Cleared
6
941,922
Distance Traveled
1,024,518
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,980
998
14
1
2
225,480
0
L
Janus
9,878
988
73
7
2
188,365
2
W
Maui
10,184
1,018
26
3
1
206,888
2
L
Thor
9,304
930
10
1
1
181,930
0
L
Medusa
9,776
978
57
6
1
171,250
0
L
Kuzenbo
9,694
969
9
1
1
217,957
0
W
Cernunnos
12,033
1,203
91
9
2
179,679
0
W
Zeus
10,639
1,064
39
4
0
193,887
0
L
Baron Samedi
9,564
956
20
2
0
182,420
0
W
Odin
9,675
968
19
2
1
218,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role