Player Matchup

Ullr
Ullr
 
Ullr
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
G1DER
Agni
Level 100
God Stats
1W - 1L
1,659 SR
Queue Stats
17W - 7L
1,535 Elo+
Party 1
King Arthur
King Arthur
Mpolo846
King Arthur
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 74L
1,330 Elo+
Solo
Yemoja
Yemoja
Papidesto06
Yemoja
Level 22
God Stats
2W - 2L
1,363 SR
Queue Stats
7W - 6L
1,409 Elo+
Party 1
Tsukuyomi
Tsukuyomi
YZuzY
Tsukuyomi
Level 28
God Stats
0W - 1L
1,201 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 68
1,445 SR
1,455 Elo+

VS

Team Averages
Level 42
1,368 SR
1,353 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
LegitPopsclStik
Ra
Level 42
God Stats
3W - 6L
1,186 SR
Queue Stats
39W - 53L
1,262 Elo+
Party 2
Sun Wukong
Sun Wukong
TheMajikToucher
Sun Wukong
Level 29
God Stats
4W - 2L
1,471 SR
Queue Stats
27W - 46L
1,256 Elo+
Party 2
Maui
Maui
WisfulMemory
Maui
Level 57
God Stats
18W - 22L
1,465 SR
Queue Stats
128W - 169L
1,361 Elo+
Solo
Bakasura
Bakasura
addvict2139
Bakasura
Level 55
God Stats
1W - 0L
1,219 SR
Queue Stats
86W - 90L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
2 / 7 / 2
7,003
389
8,336
20,954
8,090
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
G1DER
Agni
13
4 / 5 / 2
8,775
488
12,261
11,617
4,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Mpolo846
King Arthur
14
6 / 4 / 2
8,928
496
13,519
17,761
13,950
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
11
0 / 2 / 4
7,526
418
4,312
16,858
14,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
YZuzY
Tsukuyomi
13
1 / 6 / 2
8,298
461
6,404
15,385
6,106
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
9 / 0 / 6
10,523
585
24,680
16,122
7,840
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 4 / 7
9,764
542
10,572
13,349
5,777
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
TheMajikToucher
Sun Wukong
14
2 / 5 / 6
8,831
491
7,401
11,373
9,089
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
1 / 1 / 15
8,910
495
10,098
15,107
17,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
addvict2139
Bakasura
14
5 / 3 / 1
9,089
505
6,741
17,810
8,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
13
Kills
23
24
Deaths
13
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
7
2
0.43
W
Danzaburou
 
Danzaburou
9
0
6
12
L
Agni
G1DER
Agni
4
5
2
1
W
6
4
7
2.38
L
King Arthur
Mpolo846
King Arthur
6
4
2
1.75
L
Yemoja
0
2
4
1
W
Sun Wukong
TheMajikToucher
Sun Wukong
2
5
6
1
W
1
1
15
8.5
L
Tsukuyomi
YZuzY
Tsukuyomi
1
6
2
0.33
W
Bakasura
addvict2139
Bakasura
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,832
Damage
59,492
82,575
Taken
73,761
46,834
Mitigated
48,932
21,144
Healing
21,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
8,336
3,680
0
2,550
20,954
8,090
0
7,107
13,673
0
38,147
W
Danzaburou
 
Danzaburou
24,680
15,410
827
10,030
16,122
7,840
2,093
2,440
13,682
0
85,446
L
Agni
G1DER
Agni
12,261
764
139
1,761
11,617
4,243
832
3,206
8,286
58,879
0
W
10,572
618
1,123
1,514
13,349
5,777
482
5,486
7,863
53,531
0
L
King Arthur
Mpolo846
King Arthur
13,519
80
0
1,316
17,761
13,950
114
3,675
14,086
0
64,983
L
Yemoja
4,312
1,776
6,461
4,946
16,858
14,445
0
3,471
13,295
18,288
0
W
Sun Wukong
TheMajikToucher
Sun Wukong
7,401
2,044
0
798
11,373
9,089
1,959
1,531
9,842
0
46,241
W
10,098
2,833
0
3,468
15,107
17,607
172
4,708
10,399
25,056
8,977
L
Tsukuyomi
YZuzY
Tsukuyomi
6,404
2,027
112
3,859
15,385
6,106
0
1,425
13,865
0
57,400
W
Bakasura
addvict2139
Bakasura
6,741
4,961
0
4,054
17,810
8,619
348
2,408
15,402
0
53,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,530
Gold Earned
47,117
356
Minions Killed
375
0
Camps Cleared
0
1,631,745
Distance Traveled
1,735,086
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,003
389
51
3
0
311,399
2
W
Danzaburou
10,523
585
96
5
0
327,143
1
L
Agni
8,775
488
95
5
0
335,298
5
W
Ra
9,764
542
65
4
0
325,188
6
L
King Arthur
8,928
496
74
4
0
307,676
1
L
Yemoja
7,526
418
28
2
0
320,096
5
W
Sun Wukong
8,831
491
62
3
0
341,772
1
W
Maui
8,910
495
46
3
0
361,553
5
L
Tsukuyomi
8,298
461
108
6
0
357,276
1
W
Bakasura
9,089
505
106
6
0
379,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role