Player Matchup

Chaac
Chaac
Platinum I
 
Chaac
Platinum I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold III
Lofty-Watermelon
Discordia
Gold III
Level 61
God Stats
8W - 9L
1,553 SR
Queue Stats
30W - 59L
1,712 MMR
Solo
Hercules
Hercules
Gold III
MutantMonkey163
Hercules
Gold III
Level 89
God Stats
15W - 14L
1,488 SR
Queue Stats
26W - 28L
1,766 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 93
1,514 SR
1,660 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 125
1,611 SR
1,654 MMR
Guan Yu
Guan Yu
Platinum V
B2B A king
Guan Yu
Platinum V
Level 107
God Stats
24W - 20L
1,561 SR
Queue Stats
490W - 411L
1,518 MMR
Party 1
Fenrir
Fenrir
Platinum II
Watertakeallair
Fenrir
Platinum II
Level 160
God Stats
191W - 163L
1,639 SR
Queue Stats
519W - 500L
1,955 MMR
Party 1
Baba Yaga
Baba Yaga
Platinum IV
t bugie
Baba Yaga
Platinum IV
Level 109
God Stats
98W - 59L
1,634 SR
Queue Stats
669W - 562L
1,488 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
5 / 2 / 4
15,533
740
30,589
31,628
27,208
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
20
3 / 8 / 5
14,268
679
17,764
19,496
8,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
20
3 / 3 / 5
14,889
709
24,104
36,468
30,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
HorusAh Muzen CabNe ZhaAtlasShiva

VS

Bans
AchillesGebThothXbalanqueHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
B2B A king
Guan Yu
18
1 / 4 / 6
12,772
608
18,629
31,422
37,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 2 / 6
15,277
727
17,592
29,500
41,316
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baba Yaga
t bugie
Baba Yaga
20
5 / 5 / 4
14,808
705
26,106
24,651
14,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
28
11
Kills
12
13
Deaths
11
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
2
4
3.5
L
Guan Yu
B2B A king
Guan Yu
1
4
6
1
W
Discordia
3
8
5
0.69
W
Hercules
3
3
5
1.83
L
6
2
6
4.5
L
Baba Yaga
t bugie
Baba Yaga
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,457
Damage
62,327
87,592
Taken
85,573
66,230
Mitigated
93,469
26,617
Healing
33,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
30,589
5,687
208
11,947
31,628
27,208
1,520
10,940
19,864
0
102,892
L
Guan Yu
B2B A king
Guan Yu
18,629
2,917
6,698
13,571
31,422
37,832
441
5,569
25,350
0
45,932
W
Discordia
17,764
920
217
2,213
19,496
8,619
792
5,844
13,312
64,746
0
W
Hercules
24,104
9,402
0
12,032
36,468
30,403
442
9,485
26,146
0
57,777
L
17,592
4,911
0
8,593
29,500
41,316
479
6,819
22,081
0
63,981
L
Baba Yaga
t bugie
Baba Yaga
26,106
1,739
0
4,850
24,651
14,321
841
4,131
20,144
101,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,690
Gold Earned
42,857
268
Minions Killed
246
0
Camps Cleared
0
1,151,852
Distance Traveled
1,158,058
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,533
740
114
5
0
410,891
1
L
Guan Yu
12,772
608
52
2
0
414,668
0
W
Discordia
14,268
679
102
5
0
325,722
4
W
Hercules
14,889
709
52
2
0
415,239
5
L
Fenrir
15,277
727
77
4
0
410,705
3
L
Baba Yaga
14,808
705
117
6
0
332,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role