Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Manypeople11
Baba Yaga
Level 40
God Stats
9W - 6L
1,507 SR
Queue Stats
80W - 106L
1,236 Elo+
Solo
Team Averages
Level 120
1,502 SR
1,412 Elo+

VS

Team Averages
Level 53
1,368 SR
1,327 Elo+
The Morrigan
The Morrigan
Golden_Hallway67
The Morrigan
Level 73
God Stats
38W - 85L
1,285 SR
Queue Stats
418W - 685L
1,284 Elo+
Solo
Neith
Neith
Napster74
Neith
Level 18
God Stats
1W - 4L
1,486 SR
Queue Stats
17W - 29L
1,307 Elo+
Party 2
Cthulhu
Cthulhu
indomito12
Cthulhu
Level 68
God Stats
1W - 3L
1,332 SR
Queue Stats
13W - 16L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 2 / 4
8,011
728
4,753
9,440
7,888
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
 
Chaac
14
0 / 0 / 5
7,888
717
6,035
9,590
6,030
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baba Yaga
Manypeople11
Baba Yaga
15
4 / 0 / 2
8,820
802
13,750
7,057
3,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Golden_Hallway67
The Morrigan
11
0 / 3 / 1
6,672
607
2,465
6,906
2,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Napster74
Neith
12
0 / 3 / 2
7,092
645
5,178
9,289
4,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
indomito12
Cthulhu
13
1 / 0 / 1
7,241
658
6,225
12,010
13,023
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
6
Kills
1
2
Deaths
6
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
2
4
2
W
Chaac
 
Chaac
0
0
5
2.5
L
The Morrigan
Golden_Hallway67
The Morrigan
0
3
1
0.17
W
Baba Yaga
Manypeople11
Baba Yaga
4
0
2
5
L
Neith
Napster74
Neith
0
3
2
0.33
L
Cthulhu
indomito12
Cthulhu
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,538
Damage
13,868
26,087
Taken
28,205
17,442
Mitigated
20,585
7,071
Healing
5,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,753
1,319
684
1,255
9,440
7,888
200
3,296
6,144
0
29,381
W
Chaac
 
Chaac
6,035
395
493
3,056
9,590
6,030
159
1,976
7,614
0
30,592
L
The Morrigan
Golden_Hallway67
The Morrigan
2,465
507
0
1,546
6,906
2,957
41
3,160
3,563
9,349
291
W
Baba Yaga
Manypeople11
Baba Yaga
13,750
670
222
1,361
7,057
3,524
738
3,267
3,790
40,413
0
L
Neith
Napster74
Neith
5,178
982
0
1,546
9,289
4,605
304
5,448
3,509
0
22,822
L
Cthulhu
indomito12
Cthulhu
6,225
991
441
1,511
12,010
13,023
159
4,281
7,375
23,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,719
Gold Earned
21,005
152
Minions Killed
105
0
Camps Cleared
0
624,439
Distance Traveled
594,774
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,011
728
40
4
0
203,702
1
W
Chaac
7,888
717
47
4
0
229,833
1
L
The Morrigan
6,672
607
12
1
0
199,038
0
W
Baba Yaga
8,820
802
65
6
0
190,904
0
L
Neith
7,092
645
60
5
0
195,474
2
L
Cthulhu
7,241
658
33
3
0
200,262
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role