Player Matchup

Hun Batz
Hun Batz
TeddyBear10105
Hun Batz
Level 80
God Stats
15W - 10L
1,770 SR
Queue Stats
315W - 235L
1,510 Elo+
Party 1
Bellona
Bellona
TrainSt4tion616
Bellona
Level 69
God Stats
1W - 5L
1,213 SR
Queue Stats
363W - 250L
1,488 Elo+
Party 1
Nox
Nox
missing_pickle07
Nox
Level 14
God Stats
3W - 0L
1,735 SR
Queue Stats
237W - 145L
1,605 Elo+
Party 1
Team Averages
Level 54
1,573 SR
1,535 Elo+

VS

Team Averages
Level 73
1,338 SR
1,336 Elo+
Ymir
Ymir
Katuno087692
Ymir
Level 44
God Stats
0W - 1L
1,779 SR
Queue Stats
7W - 7L
1,321 Elo+
Solo
Xbalanque
Xbalanque
sn00py365
Xbalanque
Level 117
God Stats
0W - 3L
948 SR
Queue Stats
18W - 18L
1,371 Elo+
Solo
Kukulkan
Kukulkan
vault_ID-1292
Kukulkan
Level 59
God Stats
1W - 4L
1,288 SR
Queue Stats
20W - 21L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
13
7 / 0 / 5
8,917
892
7,564
5,730
2,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
7 / 0 / 8
9,120
912
9,930
11,803
11,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 1 / 14
8,035
804
11,734
6,613
3,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
6,633
663
3,765
15,866
13,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
sn00py365
Xbalanque
10
0 / 4 / 0
6,036
604
3,057
9,918
3,976
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
vault_ID-1292
Kukulkan
9
0 / 4 / 1
5,989
599
2,721
6,571
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
15
Kills
0
1
Deaths
15
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Hun Batz
7
0
5
9.5
W
7
0
8
11
W
1
1
14
8
L
Xbalanque
sn00py365
Xbalanque
0
4
0
0
L
Kukulkan
vault_ID-1292
Kukulkan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,228
Damage
9,543
24,146
Taken
32,355
16,792
Mitigated
20,545
5,482
Healing
1,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,765
1,065
0
657
15,866
13,993
0
4,424
11,442
13,778
0
W
Hun Batz
7,564
2,750
0
328
5,730
2,019
1,133
1,505
3,289
0
46,731
W
9,930
2,334
1,797
2,370
11,803
11,608
350
3,131
8,672
0
22,703
W
11,734
964
0
987
6,613
3,165
539
1,920
4,693
38,414
0
L
Xbalanque
sn00py365
Xbalanque
3,057
1,799
0
469
9,918
3,976
0
4,938
4,980
0
13,577
L
Kukulkan
vault_ID-1292
Kukulkan
2,721
481
0
0
6,571
2,576
0
2,395
4,176
12,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,072
Gold Earned
18,658
142
Minions Killed
75
0
Camps Cleared
0
612,976
Distance Traveled
394,048
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,633
663
18
2
0
134,317
1
W
Hun Batz
8,917
892
64
6
0
204,322
0
W
Bellona
9,120
912
17
2
0
212,529
1
W
Nox
8,035
804
61
6
0
196,125
1
L
Xbalanque
6,036
604
26
3
0
143,963
0
L
Kukulkan
5,989
599
31
3
0
115,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role