Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
BloodyRevenant
Xing Tian
Level 95
God Stats
11W - 9L
1,559 SR
Queue Stats
443W - 440L
1,561 Elo+
Solo
Anhur
Anhur
Fishinforkilz
Anhur
Level 44
God Stats
4W - 0L
1,712 SR
Queue Stats
98W - 88L
1,470 Elo+
Party 3
Janus
Janus
KennyTheTigerOG
Janus
Level 142
God Stats
10W - 7L
1,727 SR
Queue Stats
275W - 176L
1,681 Elo+
Party 2
Vulcan
Vulcan
LLanky
Vulcan
Level 144
God Stats
11W - 5L
1,528 SR
Queue Stats
197W - 143L
1,580 Elo+
Party 3
Team Averages
Level 89
1,605 SR
1,558 Elo+

VS

Team Averages
Level 44
1,546 SR
1,620 Elo+
Ne Zha
Ne Zha
CarterPC
Ne Zha
Level 127
God Stats
16W - 12L
1,629 SR
Queue Stats
173W - 140L
1,643 Elo+
Party 1
Hades
Hades
LiuZhigang
Hades
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,735 Elo+
Party 1
Achilles
Achilles
RCKRAIDER
Achilles
Level 5
God Stats
1W - 1L
1,694 SR
Queue Stats
1W - 2L
1,735 Elo+
Party 1
Charybdis
Charybdis
Smitetrollonly
Charybdis
Level 44
God Stats
0W - 3L
1,171 SR
Queue Stats
24W - 26L
1,558 Elo+
Solo
Osiris
Osiris
Thekidbelowme
Osiris
Level 38
God Stats
0W - 1L
1,737 SR
Queue Stats
13W - 17L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
1 / 3 / 3
5,342
486
4,296
10,276
4,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
BloodyRevenant
Xing Tian
12
3 / 0 / 1
7,069
643
4,722
7,194
4,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 0 / 4
5,948
541
3,089
7,258
1,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 0 / 5
6,634
603
3,524
5,687
1,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
LLanky
Vulcan
12
7 / 0 / 1
7,293
663
7,960
2,670
1,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CarterPC
Ne Zha
8
0 / 3 / 0
4,989
454
2,803
9,349
3,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
9
0 / 3 / 0
4,968
452
1,102
6,474
2,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Achilles
RCKRAIDER
Achilles
7
0 / 4 / 0
4,256
387
3,173
8,359
6,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
Smitetrollonly
Charybdis
9
0 / 2 / 2
5,490
499
6,295
7,704
1,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
3 / 2 / 0
5,408
492
7,603
9,299
6,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
14
Kills
3
3
Deaths
14
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
3
3
0.83
W
Xing Tian
BloodyRevenant
Xing Tian
3
0
1
3.5
L
Ne Zha
CarterPC
Ne Zha
0
3
0
0
W
1
0
4
3
W
2
0
5
4.5
W
Vulcan
LLanky
Vulcan
7
0
1
7.5
L
Hades
0
3
0
0
L
Achilles
RCKRAIDER
Achilles
0
4
0
0
L
Charybdis
Smitetrollonly
Charybdis
0
2
2
0.5
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,591
Damage
20,976
33,085
Taken
41,185
14,219
Mitigated
20,721
10,885
Healing
10,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,296
1,746
0
1,801
10,276
4,851
0
84
10,192
0
15,444
W
Xing Tian
BloodyRevenant
Xing Tian
4,722
712
0
1,990
7,194
4,715
0
0
6,646
43,320
0
L
Ne Zha
CarterPC
Ne Zha
2,803
292
0
861
9,349
3,510
0
3,573
5,776
0
37,383
W
3,089
1,644
0
3,441
7,258
1,788
0
82
7,176
0
35,189
W
3,524
253
0
3,153
5,687
1,826
0
460
5,227
46,563
0
W
Vulcan
LLanky
Vulcan
7,960
2,969
0
500
2,670
1,039
0
476
2,194
49,089
0
L
Hades
1,102
479
342
1,824
6,474
2,706
0
3,270
3,204
26,948
0
L
Achilles
RCKRAIDER
Achilles
3,173
1,667
0
550
8,359
6,023
0
4,932
3,089
0
11,209
L
Charybdis
Smitetrollonly
Charybdis
6,295
4,191
0
3,812
7,704
1,990
0
861
6,843
0
42,544
L
7,603
2,925
1,045
1,602
9,299
6,492
0
3,232
6,067
0
24,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,286
Gold Earned
25,111
365
Minions Killed
244
0
Camps Cleared
0
1,083,032
Distance Traveled
994,447
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,342
486
17
2
0
228,015
4
W
Xing Tian
7,069
643
95
9
0
191,290
2
L
Ne Zha
4,989
454
59
5
0
235,128
0
W
Anhur
5,948
541
69
6
0
205,262
0
W
Janus
6,634
603
88
8
0
222,507
0
W
Vulcan
7,293
663
96
9
0
235,958
0
L
Hades
4,968
452
63
6
0
186,135
0
L
Achilles
4,256
387
12
1
0
184,956
0
L
Charybdis
5,490
499
79
7
0
184,813
1
L
Osiris
5,408
492
31
3
0
203,415
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role