Player Matchup

Merlin
Merlin
Boyhole69
Merlin
Level 58
God Stats
0W - 6L
1,170 SR
Queue Stats
77W - 193L
1,191 Elo+
Party 1
Lancelot
Lancelot
DEC94
Lancelot
Level 65
God Stats
0W - 6L
1,162 SR
Queue Stats
237W - 441L
1,317 Elo+
Solo
Kuzenbo
Kuzenbo
TonyLetEmLoose
Kuzenbo
Level 96
God Stats
18W - 59L
1,211 SR
Queue Stats
174W - 323L
1,180 Elo+
Party 1
Team Averages
Level 73
1,181 SR
1,229 Elo+

VS

Team Averages
Level 110
1,564 SR
1,712 Elo+
Cupid
Cupid
Jazonk
Cupid
Level 143
God Stats
3W - 1L
1,694 SR
Queue Stats
61W - 26L
1,704 Elo+
Party 2
Pele
Pele
thebfd
Pele
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,736 Elo+
Party 2
Ra
Ra
Λnkh
Ra
Level 159
God Stats
2W - 3L
1,499 SR
Queue Stats
63W - 43L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Boyhole69
Merlin
9
0 / 7 / 0
5,618
624
3,701
8,740
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
DEC94
Lancelot
10
1 / 0 / 0
5,754
639
3,044
6,745
2,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 4 / 1
5,846
650
2,820
12,647
10,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Jazonk
Cupid
13
6 / 0 / 3
7,952
884
7,461
4,344
1,795
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
thebfd
Pele
12
2 / 1 / 7
6,951
772
7,514
7,415
3,077
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
13
3 / 0 / 6
7,348
816
6,778
4,908
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
11
11
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
Boyhole69
Merlin
0
7
0
0
L
Lancelot
DEC94
Lancelot
1
0
0
1
W
Cupid
Jazonk
Cupid
6
0
3
7.5
L
0
4
1
0.13
W
Pele
thebfd
Pele
2
1
7
5.5
W
Ra
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,565
Damage
21,753
28,132
Taken
16,667
16,223
Mitigated
6,855
3,075
Healing
8,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Boyhole69
Merlin
3,701
323
0
310
8,740
2,902
0
1,483
7,257
16,266
0
L
Lancelot
DEC94
Lancelot
3,044
353
0
695
6,745
2,863
0
2,643
4,102
0
12,394
W
Cupid
Jazonk
Cupid
7,461
4,939
386
2,317
4,344
1,795
1,451
1,581
2,763
0
35,727
L
2,820
645
0
2,070
12,647
10,458
0
2,666
9,981
10,970
0
W
Pele
thebfd
Pele
7,514
1,140
0
1,548
7,415
3,077
815
2,831
4,584
0
25,935
W
Ra
6,778
983
1,750
2,565
4,908
1,983
531
2,200
2,708
30,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,218
Gold Earned
22,251
56
Minions Killed
144
0
Camps Cleared
0
418,955
Distance Traveled
557,853
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,618
624
26
3
0
127,405
1
L
Lancelot
5,754
639
22
2
0
156,791
0
W
Cupid
7,952
884
55
6
0
171,422
4
L
Kuzenbo
5,846
650
8
1
0
134,759
0
W
Pele
6,951
772
26
3
0
186,895
4
W
Ra
7,348
816
63
7
0
199,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role