Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Chief-STB
Xing Tian
Level 127
God Stats
2W - 0L
1,802 SR
Queue Stats
305W - 279L
1,513 Elo+
Party 1
Fenrir
Fenrir
W_DAWG_
Fenrir
Level 109
God Stats
20W - 15L
1,598 SR
Queue Stats
316W - 289L
1,514 Elo+
Party 1
Team Averages
Level 110
1,633 SR
1,509 Elo+

VS

Team Averages
Level 59
1,426 SR
1,359 Elo+
Bellona
Bellona
Dr_lamar
Bellona
Level 90
God Stats
1W - 3L
1,094 SR
Queue Stats
86W - 106L
1,356 Elo+
Solo
Scylla
Scylla
Napster74
Scylla
Level 18
God Stats
4W - 3L
1,684 SR
Queue Stats
17W - 29L
1,315 Elo+
Party 2
Cthulhu
Cthulhu
indomito12
Cthulhu
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 16L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
1 / 1 / 6
8,703
725
10,494
6,272
3,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Chief-STB
Xing Tian
15
2 / 0 / 4
9,196
766
8,219
11,125
11,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
W_DAWG_
Fenrir
14
4 / 2 / 3
9,675
806
7,942
13,714
12,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dr_lamar
Bellona
11
0 / 5 / 3
7,583
632
3,946
13,046
10,485
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Napster74
Scylla
14
2 / 2 / 1
8,366
697
10,755
4,571
2,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
indomito12
Cthulhu
14
1 / 0 / 2
7,985
665
7,460
13,353
13,714
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
7
Kills
3
3
Deaths
7
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
1
6
4
W
Xing Tian
Chief-STB
Xing Tian
2
0
4
4
L
Bellona
Dr_lamar
Bellona
0
5
3
0.3
L
Scylla
Napster74
Scylla
2
2
1
1.25
W
Fenrir
W_DAWG_
Fenrir
4
2
3
2.75
L
Cthulhu
indomito12
Cthulhu
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,655
Damage
22,161
31,111
Taken
30,970
28,233
Mitigated
26,623
14,429
Healing
5,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
10,494
431
3,567
3,872
6,272
3,587
180
4,097
2,084
43,735
0
W
Xing Tian
Chief-STB
Xing Tian
8,219
918
0
3,011
11,125
11,844
0
6,778
4,031
32,779
0
L
Bellona
Dr_lamar
Bellona
3,946
613
383
495
13,046
10,485
0
7,195
5,851
0
16,587
L
Scylla
Napster74
Scylla
10,755
386
0
0
4,571
2,424
0
2,591
1,980
38,250
0
W
Fenrir
W_DAWG_
Fenrir
7,942
1,717
0
3,979
13,714
12,802
0
6,698
6,740
0
22,778
L
Cthulhu
indomito12
Cthulhu
7,460
563
683
4,253
13,353
13,714
112
8,945
4,408
26,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,574
Gold Earned
23,934
149
Minions Killed
141
0
Camps Cleared
0
691,198
Distance Traveled
621,759
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,703
725
66
6
0
206,767
0
W
Xing Tian
9,196
766
58
5
0
238,146
0
L
Bellona
7,583
632
26
2
0
205,880
0
L
Scylla
8,366
697
90
8
0
203,317
3
W
Fenrir
9,675
806
25
2
0
246,285
1
L
Cthulhu
7,985
665
25
2
0
212,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role