Player Matchup

Bellona
Bellona
Longroad2go
Bellona
Level 44
God Stats
3W - 3L
879 SR
Queue Stats
36W - 58L
1,176 Elo+
Solo
Sol
Sol
YouSoooNice
Sol
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 115L
1,285 Elo+
Party 1
Bastet
Bastet
rdragonsbane
Bastet
Level 147
God Stats
1W - 3L
1,145 SR
Queue Stats
39W - 71L
1,308 Elo+
Party 1
Team Averages
Level 102
1,175 SR
1,256 Elo+

VS

Team Averages
Level 65
1,517 SR
1,298 Elo+
Shiva
Shiva
RedEyeWolfman
Shiva
Level 156
God Stats
6W - 8L
1,552 SR
Queue Stats
156W - 216L
1,304 Elo+
Solo
Baron Samedi
Baron Samedi
TSlickOG23
Baron Samedi
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 26L
1,089 Elo+
Party 2
Agni
Agni
Warhzone
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Longroad2go
Bellona
15
2 / 3 / 8
9,429
725
6,602
13,748
11,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
7 / 1 / 7
10,548
811
13,396
10,429
5,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bastet
15
10 / 5 / 8
10,886
837
16,658
13,637
6,009
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 0
10,151
781
11,212
20,344
17,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
TSlickOG23
Baron Samedi
14
3 / 6 / 2
8,979
691
7,057
11,249
6,214
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Agni
12
0 / 8 / 4
7,686
591
2,324
9,533
3,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
19
Kills
8
9
Deaths
19
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
Longroad2go
Bellona
2
3
8
2
L
5
5
0
1
L
Baron Samedi
TSlickOG23
Baron Samedi
3
6
2
0.67
L
Agni
0
8
4
0.25
W
7
1
7
10.5
W
Bastet
10
5
8
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,656
Damage
20,593
37,814
Taken
41,126
23,049
Mitigated
27,136
10,072
Healing
6,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Longroad2go
Bellona
6,602
2,084
0
1,335
13,748
11,890
474
4,258
9,490
0
32,732
L
11,212
2,513
316
3,502
20,344
17,493
0
5,495
14,414
0
26,358
L
Baron Samedi
TSlickOG23
Baron Samedi
7,057
927
895
1,256
11,249
6,214
0
3,586
7,335
31,598
0
L
Agni
2,324
1,116
0
250
9,533
3,429
0
3,678
5,811
6,591
0
W
13,396
3,597
655
4,087
10,429
5,150
1,356
2,390
8,039
37,200
3,185
W
Bastet
16,658
4,070
305
3,690
13,637
6,009
20
2,806
10,831
0
35,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,863
Gold Earned
26,816
140
Minions Killed
100
0
Camps Cleared
0
706,076
Distance Traveled
585,596
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,429
725
44
3
0
224,713
2
L
Shiva
10,151
781
39
3
0
223,179
0
L
Baron Samedi
8,979
691
53
4
0
191,200
0
L
Agni
7,686
591
8
1
0
171,217
3
W
Sol
10,548
811
69
5
0
226,825
2
W
Bastet
10,886
837
27
2
0
254,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role