Player Matchup

Tiamat
Tiamat
ItsTragicGuy
Tiamat
Level 160
God Stats
2W - 6L
1,341 SR
Queue Stats
198W - 202L
1,523 Elo+
Solo
Mercury
Mercury
OPNimrod
Mercury
Level 56
God Stats
0W - 1L
1,293 SR
Queue Stats
116W - 99L
1,590 Elo+
Solo
Maui
Maui
oCrissCross
Maui
Level 160
God Stats
0W - 3L
1,351 SR
Queue Stats
579W - 570L
1,529 Elo+
Solo
Cabrakan
Cabrakan
o_0--CALCIFER--
Cabrakan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,299 Elo+
Solo
Khepri
Khepri
wickedlactard
Khepri
Level 127
God Stats
12W - 10L
1,581 SR
Queue Stats
825W - 828L
1,547 Elo+
Solo
Team Averages
Level 104
1,413 SR
1,498 Elo+

VS

Team Averages
Level 78
1,454 SR
1,581 Elo+
Cerberus
Cerberus
 
Cerberus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
KappaPeaches
Chronos
Level 95
God Stats
1W - 0L
1,734 SR
Queue Stats
32W - 32L
1,463 Elo+
Solo
Bakasura
Bakasura
Laggysama
Bakasura
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 79L
1,713 Elo+
Party 1
Hercules
Hercules
Mymomisman
Hercules
Level 28
God Stats
1W - 2L
1,239 SR
Queue Stats
75W - 30L
1,714 Elo+
Party 1
Izanami
Izanami
oaksquare
Izanami
Level 83
God Stats
2W - 2L
1,296 SR
Queue Stats
321W - 312L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
2 / 4 / 1
9,238
660
16,866
10,709
9,998
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
OPNimrod
Mercury
14
1 / 7 / 2
8,537
610
8,576
14,124
8,206
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 3 / 3
8,367
598
10,715
21,674
16,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
13
0 / 8 / 1
7,656
547
6,704
21,467
23,227
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

17
0 / 4 / 3
9,505
679
7,965
18,116
21,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
2 / 2 / 20
10,605
758
11,626
21,942
24,834
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
KappaPeaches
Chronos
19
7 / 1 / 15
11,309
808
24,687
12,986
7,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Laggysama
Bakasura
18
5 / 0 / 21
10,976
784
13,480
12,439
14,442
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hercules
Mymomisman
Hercules
18
5 / 1 / 19
10,716
765
14,034
18,352
18,495
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
oaksquare
Izanami
17
7 / 1 / 14
10,671
762
16,839
8,559
5,144
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
115
4
Kills
26
26
Deaths
5
10
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
2
20
6
L
Tiamat
2
4
1
0.63
W
Chronos
KappaPeaches
Chronos
7
1
15
14.5
W
Bakasura
Laggysama
Bakasura
5
0
21
15.5
W
Hercules
Mymomisman
Hercules
5
1
19
14.5
L
Mercury
OPNimrod
Mercury
1
7
2
0.29
L
1
3
3
0.83
L
Cabrakan
0
8
1
0.06
W
Izanami
oaksquare
Izanami
7
1
14
14
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,826
Damage
80,666
86,090
Taken
74,278
79,176
Mitigated
70,635
19,577
Healing
35,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
11,626
924
5,300
8,321
21,942
24,834
585
9,905
11,551
25,502
0
L
Tiamat
16,866
1,434
250
1,392
10,709
9,998
0
4,229
5,635
33,727
0
W
Chronos
KappaPeaches
Chronos
24,687
8,470
3,165
2,129
12,986
7,720
3,307
7,264
5,424
48,447
0
W
Bakasura
Laggysama
Bakasura
13,480
6,779
585
3,370
12,439
14,442
818
5,800
6,305
0
11,260
W
Hercules
Mymomisman
Hercules
14,034
4,573
660
6,249
18,352
18,495
724
11,616
6,372
0
20,343
L
Mercury
OPNimrod
Mercury
8,576
1,626
61
1,890
14,124
8,206
0
4,827
8,194
0
18,813
L
10,715
789
910
7,167
21,674
16,033
0
9,085
10,541
15,648
0
L
Cabrakan
6,704
639
1,087
1,655
21,467
23,227
0
10,047
9,208
16,684
0
W
Izanami
oaksquare
Izanami
16,839
6,157
4,148
1,403
8,559
5,144
2,390
5,975
2,376
0
50,222
L
7,965
123
1,763
3,402
18,116
21,712
0
8,125
8,499
22,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,303
Gold Earned
54,277
133
Minions Killed
200
0
Camps Cleared
0
1,222,514
Distance Traveled
1,403,376
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,605
758
30
2
0
298,217
2
L
Tiamat
9,238
660
58
4
0
218,620
3
W
Chronos
11,309
808
54
4
0
287,779
1
W
Bakasura
10,976
784
23
2
0
257,849
0
W
Hercules
10,716
765
22
2
0
289,758
0
L
Mercury
8,537
610
18
1
0
269,820
0
L
Maui
8,367
598
16
1
0
235,124
1
L
Cabrakan
7,656
547
12
1
0
230,822
0
W
Izanami
10,671
762
71
5
0
269,773
4
L
Khepri
9,505
679
29
2
0
268,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role