Player Matchup

Geb
Geb
 
Geb
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
TayRay0110
Medusa
Level 105
God Stats
71W - 68L
1,551 SR
Queue Stats
415W - 379L
1,480 Elo+
Party 1
Persephone
Persephone
Thundrpantz
Persephone
Level 128
God Stats
16W - 10L
1,658 SR
Queue Stats
460W - 432L
1,488 Elo+
Party 1
Fenrir
Fenrir
ZGZ_Gabii
Fenrir
Level 75
God Stats
6W - 11L
1,275 SR
Queue Stats
379W - 419L
1,485 Elo+
Solo
Jormungandr
Jormungandr
a-mayes-ing27
Jormungandr
Level 105
God Stats
122W - 72L
1,659 SR
Queue Stats
381W - 362L
1,515 Elo+
Party 1
Team Averages
Level 100
1,528 SR
1,494 Elo+

VS

Team Averages
Level 109
1,539 SR
1,456 Elo+
Persephone
Persephone
Luferks
Persephone
Level 135
God Stats
8W - 2L
1,584 SR
Queue Stats
127W - 129L
1,432 Elo+
Solo
Heimdallr
Heimdallr
Yolito46
Heimdallr
Level 68
God Stats
7W - 5L
1,553 SR
Queue Stats
153W - 160L
1,425 Elo+
Solo
Chaac
Chaac
datpurplypurp
Chaac
Level 62
God Stats
82W - 84L
1,549 SR
Queue Stats
165W - 191L
1,506 Elo+
Solo
Medusa
Medusa
vampireizzy00
Medusa
Level 143
God Stats
138W - 132L
1,510 SR
Queue Stats
374W - 406L
1,441 Elo+
Solo
Loki
Loki
xTITT3S-N-B33Rx
Loki
Level 138
God Stats
3W - 1L
1,500 SR
Queue Stats
132W - 119L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
0 / 3 / 11
8,270
459
4,898
16,406
14,206
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
TayRay0110
Medusa
17
6 / 0 / 2
10,045
558
12,695
9,585
3,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
Thundrpantz
Persephone
15
3 / 3 / 2
9,549
531
8,779
10,563
4,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
ZGZ_Gabii
Fenrir
17
2 / 0 / 3
9,745
541
4,133
11,748
6,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
a-mayes-ing27
Jormungandr
15
4 / 2 / 6
9,649
536
14,008
12,241
11,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Luferks
Persephone
14
1 / 2 / 1
9,171
510
6,564
8,978
3,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Yolito46
Heimdallr
14
2 / 4 / 2
8,528
474
8,516
16,362
7,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
3 / 3 / 1
8,124
451
7,366
21,834
15,445
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 3 / 1
6,735
374
3,764
7,491
3,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

15
2 / 3 / 3
8,691
483
4,264
12,586
5,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
15
Kills
8
8
Deaths
15
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
3
11
1.83
L
Persephone
Luferks
Persephone
1
2
1
0.75
W
Medusa
TayRay0110
Medusa
6
0
2
7
W
Persephone
Thundrpantz
Persephone
3
3
2
1.33
L
Heimdallr
Yolito46
Heimdallr
2
4
2
0.75
W
Fenrir
ZGZ_Gabii
Fenrir
2
0
3
3.5
W
Jormungandr
a-mayes-ing27
Jormungandr
4
2
6
3.5
L
3
3
1
1.17
L
0
3
1
0.17
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,513
Damage
30,474
60,543
Taken
67,251
39,427
Mitigated
34,821
11,145
Healing
22,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,898
932
0
3,383
16,406
14,206
126
1,156
15,250
21,928
0
L
Persephone
Luferks
Persephone
6,564
631
0
1,761
8,978
3,734
26
5,266
3,710
60,749
0
W
Medusa
TayRay0110
Medusa
12,695
3,727
0
676
9,585
3,367
3,717
107
9,478
0
80,098
W
Persephone
Thundrpantz
Persephone
8,779
1,928
0
2,029
10,563
4,390
0
3,784
6,776
66,637
0
L
Heimdallr
Yolito46
Heimdallr
8,516
4,160
0
5,760
16,362
7,245
62
3,597
12,758
0
68,148
W
Fenrir
ZGZ_Gabii
Fenrir
4,133
951
0
2,794
11,748
6,153
0
888
10,860
0
89,943
W
Jormungandr
a-mayes-ing27
Jormungandr
14,008
5,852
0
2,263
12,241
11,311
1,047
628
11,613
70,750
0
L
7,366
1,550
58
10,492
21,834
15,445
74
12,744
9,090
0
47,730
L
3,764
1,048
305
1,001
7,491
3,288
539
1,647
5,844
0
36,765
L
4,264
505
0
3,595
12,586
5,109
220
4,423
8,163
0
65,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,258
Gold Earned
41,249
498
Minions Killed
477
0
Camps Cleared
0
1,907,825
Distance Traveled
1,564,369
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,270
459
13
1
0
413,134
1
L
Persephone
9,171
510
126
7
0
339,963
6
W
Medusa
10,045
558
140
8
0
388,413
4
W
Persephone
9,549
531
100
6
0
344,713
3
L
Heimdallr
8,528
474
117
7
0
289,264
0
W
Fenrir
9,745
541
133
7
0
424,707
2
W
Jormungandr
9,649
536
112
6
0
336,858
0
L
Chaac
8,124
451
77
4
0
313,230
4
L
Medusa
6,735
374
50
3
0
237,609
1
L
Loki
8,691
483
107
6
0
384,303
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role