Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Kakiony
Xing Tian
Level 159
God Stats
9W - 6L
1,646 SR
Queue Stats
451W - 469L
1,497 Elo+
Solo
Bastet
Bastet
Omega0203
Bastet
Level 125
God Stats
14W - 6L
1,525 SR
Queue Stats
244W - 245L
1,462 Elo+
Solo
Skadi
Skadi
Saphiria
Skadi
Level 96
God Stats
7W - 15L
1,364 SR
Queue Stats
126W - 102L
1,503 Elo+
Solo
Team Averages
Level 121
1,507 SR
1,493 Elo+

VS

Team Averages
Level 127
1,547 SR
1,459 Elo+
Baron Samedi
Baron Samedi
Chocomotion
Baron Samedi
Level 125
God Stats
18W - 6L
1,720 SR
Queue Stats
292W - 312L
1,461 Elo+
Solo
Arachne
Arachne
DRxFEELGOODxxx
Arachne
Level 128
God Stats
12W - 10L
1,596 SR
Queue Stats
445W - 543L
1,413 Elo+
Solo
Agni
Agni
Os3Zicas
Agni
Level 121
God Stats
11W - 12L
1,469 SR
Queue Stats
72W - 92L
1,474 Elo+
Party 1
Artemis
Artemis
Vitinho2243
Artemis
Level 121
God Stats
3W - 1L
1,487 SR
Queue Stats
74W - 72L
1,471 Elo+
Party 1
King Arthur
King Arthur
webbyparrott49
King Arthur
Level 141
God Stats
20W - 29L
1,463 SR
Queue Stats
127W - 134L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
2 / 2 / 0
8,217
514
7,043
10,570
4,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
 
Hercules
13
0 / 2 / 1
7,788
487
8,556
17,353
17,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Xing Tian
Kakiony
Xing Tian
10
0 / 4 / 4
6,825
427
3,598
16,727
14,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
Omega0203
Bastet
10
3 / 3 / 2
6,960
435
8,800
15,236
5,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
Saphiria
Skadi
13
3 / 3 / 1
7,703
481
9,393
9,568
3,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chocomotion
Baron Samedi
13
1 / 1 / 6
7,193
450
8,047
9,588
8,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 1 / 2
8,407
525
8,496
13,784
5,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
15
6 / 3 / 3
9,088
568
9,641
10,680
4,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Vitinho2243
Artemis
13
2 / 2 / 1
7,617
476
5,351
9,468
3,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
webbyparrott49
King Arthur
15
1 / 1 / 1
9,121
570
12,665
13,691
11,386
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
8
Kills
14
14
Deaths
8
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
2
0
1
L
Hercules
 
Hercules
0
2
1
0.25
W
Baron Samedi
Chocomotion
Baron Samedi
1
1
6
4
W
4
1
2
5
L
Xing Tian
Kakiony
Xing Tian
0
4
4
0.5
L
Bastet
Omega0203
Bastet
3
3
2
1.33
W
Agni
6
3
3
2.5
L
Skadi
Saphiria
Skadi
3
3
1
1.17
W
Artemis
Vitinho2243
Artemis
2
2
1
1.25
W
King Arthur
webbyparrott49
King Arthur
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,390
Damage
44,200
69,454
Taken
57,211
45,737
Mitigated
32,888
13,564
Healing
20,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
7,043
4,344
0
3,326
10,570
4,672
120
3,852
6,679
0
68,526
L
Hercules
 
Hercules
8,556
3,450
0
3,937
17,353
17,162
0
90
17,263
0
65,286
W
Baron Samedi
Chocomotion
Baron Samedi
8,047
1,235
1,422
3,652
9,588
8,233
0
855
8,733
35,153
4,502
W
8,496
6,661
0
3,204
13,784
5,210
0
174
13,610
0
71,209
L
Xing Tian
Kakiony
Xing Tian
3,598
388
171
2,299
16,727
14,900
0
5,734
10,377
21,834
0
L
Bastet
Omega0203
Bastet
8,800
2,509
0
3,331
15,236
5,444
0
1,960
13,237
0
51,944
W
Agni
9,641
207
0
1,491
10,680
4,531
0
1,664
9,016
73,808
0
L
Skadi
Saphiria
Skadi
9,393
3,864
0
500
9,568
3,559
30
4,471
4,720
0
56,295
W
Artemis
Vitinho2243
Artemis
5,351
1,285
0
4,185
9,468
3,528
940
905
8,563
0
53,421
W
King Arthur
webbyparrott49
King Arthur
12,665
2,070
0
6,181
13,691
11,386
0
0
12,639
90
80,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,493
Gold Earned
41,426
460
Minions Killed
552
0
Camps Cleared
0
1,428,433
Distance Traveled
1,525,247
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,217
514
126
8
0
274,023
3
L
Hercules
7,788
487
129
8
0
266,157
4
W
Baron Samedi
7,193
450
50
3
0
271,038
3
W
Arachne
8,407
525
117
7
0
367,606
0
L
Xing Tian
6,825
427
26
2
0
261,576
3
L
Bastet
6,960
435
78
5
0
352,543
5
W
Agni
9,088
568
134
8
0
313,957
2
L
Skadi
7,703
481
101
6
0
274,134
1
W
Artemis
7,617
476
98
6
0
285,482
4
W
King Arthur
9,121
570
153
10
0
287,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role