Player Matchup

Yemoja
Yemoja
A409Battle_mage
Yemoja
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 42L
1,427 Elo+
Solo
Achilles
Achilles
Grim_ReaperTale1
Achilles
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,504 Elo+
Solo
Cthulhu
Cthulhu
Loki Fried
Cthulhu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 15L
1,457 Elo+
Solo
Anubis
Anubis
Zmantwister
Anubis
Level 85
God Stats
2W - 5L
1,352 SR
Queue Stats
296W - 274L
1,440 Elo+
Solo
Discordia
Discordia
drippy_spider
Discordia
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 86L
1,324 Elo+
Solo
Team Averages
Level 33
1,470 SR
1,430 Elo+

VS

Team Averages
Level 75
1,454 SR
1,559 Elo+
Apollo
Apollo
BooneShadow
Apollo
Level 123
God Stats
1W - 2L
1,245 SR
Queue Stats
142W - 110L
1,632 Elo+
Party 1
Tyr
Tyr
CiscohokieXbox
Tyr
Level 149
God Stats
6W - 6L
1,486 SR
Queue Stats
104W - 76L
1,646 Elo+
Party 1
Artio
Artio
GreenStryker15
Artio
Level 21
God Stats
2W - 0L
1,723 SR
Queue Stats
36W - 18L
1,658 Elo+
Party 1
Aphrodite
Aphrodite
Starexus
Aphrodite
Level 36
God Stats
3W - 2L
1,317 SR
Queue Stats
115W - 111L
1,452 Elo+
Party 1
Cerberus
Cerberus
allBrans
Cerberus
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 130L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 5 / 13
10,688
668
6,287
20,731
23,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 9 / 6
10,251
641
23,445
25,812
25,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Loki Fried
Cthulhu
18
3 / 8 / 9
10,170
636
24,964
23,897
33,382
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
17
7 / 6 / 4
10,852
678
19,889
15,626
9,407
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
drippy_spider
Discordia
17
2 / 6 / 10
10,026
627
16,159
15,498
6,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
8 / 2 / 19
12,224
764
32,200
16,651
9,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
13 / 3 / 12
12,951
809
17,443
20,477
21,108
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
3 / 3 / 23
12,036
752
8,161
25,339
35,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
Starexus
Aphrodite
20
7 / 2 / 18
12,388
774
16,916
19,076
14,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
allBrans
Cerberus
17
3 / 6 / 22
11,794
737
12,223
32,889
44,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
128
16
Kills
34
34
Deaths
16
42
Assists
94
Player
Kills
Deaths
Assists
KDA
L
0
5
13
1.3
W
Apollo
8
2
19
8.75
W
13
3
12
6.33
W
3
3
23
4.83
L
4
9
6
0.78
L
Cthulhu
Loki Fried
Cthulhu
3
8
9
0.94
W
Aphrodite
Starexus
Aphrodite
7
2
18
8
L
Anubis
7
6
4
1.5
W
Cerberus
allBrans
Cerberus
3
6
22
2.33
L
Discordia
drippy_spider
Discordia
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,744
Damage
86,943
101,564
Taken
114,432
98,263
Mitigated
125,590
29,228
Healing
65,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,287
2,894
8,077
4,492
20,731
23,238
307
8,981
11,750
12,635
0
W
Apollo
32,200
13,674
4,111
6,332
16,651
9,716
3,944
13,517
2,900
0
63,217
W
17,443
4,128
919
5,404
20,477
21,108
613
10,350
9,402
0
31,094
W
8,161
1,687
5,414
6,131
25,339
35,487
559
14,011
10,051
15,734
0
L
23,445
8,653
0
4,429
25,812
25,289
212
11,153
14,659
0
26,950
L
Cthulhu
Loki Fried
Cthulhu
24,964
724
2,499
3,040
23,897
33,382
0
6,254
17,643
40,577
0
W
Aphrodite
Starexus
Aphrodite
16,916
3,538
13,205
12,350
19,076
14,361
1,576
12,670
5,943
37,886
0
L
Anubis
19,889
3,687
0
3,555
15,626
9,407
338
5,755
9,871
30,651
0
W
Cerberus
allBrans
Cerberus
12,223
1,387
2,505
8,739
32,889
44,918
481
14,859
16,954
23,276
0
L
Discordia
drippy_spider
Discordia
16,159
1,629
997
2,139
15,498
6,947
539
5,157
10,341
42,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,987
Gold Earned
61,393
147
Minions Killed
172
0
Camps Cleared
0
1,220,267
Distance Traveled
1,540,276
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,688
668
15
1
0
214,802
0
W
Apollo
12,224
764
68
4
0
279,777
1
W
Tyr
12,951
809
9
1
0
315,890
1
W
Artio
12,036
752
14
1
0
332,314
1
L
Achilles
10,251
641
15
1
0
266,583
0
L
Cthulhu
10,170
636
36
2
0
274,056
1
W
Aphrodite
12,388
774
51
3
0
315,447
0
L
Anubis
10,852
678
27
2
0
200,802
0
W
Cerberus
11,794
737
30
2
0
296,848
1
L
Discordia
10,026
627
54
3
0
264,024
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role