Player Matchup

Ymir
Ymir
 
Ymir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
N4t5uF0rC3
Skadi
Level 160
God Stats
4W - 1L
1,953 SR
Queue Stats
198W - 45L
1,810 Elo+
Party 1
Baron Samedi
Baron Samedi
Th3Cr0wLy
Baron Samedi
Level 157
God Stats
1W - 0L
1,811 SR
Queue Stats
8W - 0L
2,002 Elo+
Party 1
Team Averages
Level 159
1,755 SR
1,771 Elo+

VS

Team Averages
Level 99
1,355 SR
1,404 Elo+
Charybdis
Charybdis
 
Charybdis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
AgusTiiNnXxMc
Agni
Level 46
God Stats
0W - 5L
1,260 SR
Queue Stats
44W - 89L
1,340 Elo+
Solo
Odin
Odin
BruceJLC
Odin
Level 142
God Stats
0W - 2L
1,305 SR
Queue Stats
7W - 16L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 0 / 8
7,798
866
4,164
8,136
8,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
13
6 / 0 / 3
8,217
913
12,607
6,528
2,639
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Baron Samedi
Th3Cr0wLy
Baron Samedi
13
3 / 0 / 5
7,265
807
5,426
7,093
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
0 / 2 / 0
6,190
688
3,112
9,418
3,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 5 / 0
5,640
627
3,008
6,199
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odin
9
0 / 3 / 0
5,605
623
1,455
9,546
7,383
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
10
Kills
0
0
Deaths
10
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
8
5
L
Charybdis
 
Charybdis
0
2
0
0
L
0
5
0
0
L
Odin
0
3
0
0
W
Skadi
6
0
3
7.5
W
Baron Samedi
Th3Cr0wLy
Baron Samedi
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,197
Damage
7,575
21,757
Taken
25,163
14,616
Mitigated
14,076
9,213
Healing
2,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,164
658
1,858
2,217
8,136
8,580
88
1,523
6,613
20,331
0
L
Charybdis
 
Charybdis
3,112
1,376
0
2,130
9,418
3,920
0
4,103
5,315
0
21,754
L
3,008
189
0
300
6,199
2,773
0
2,352
3,847
14,363
0
L
Odin
1,455
444
0
250
9,546
7,383
0
3,135
6,411
0
11,265
W
Skadi
12,607
6,436
0
1,843
6,528
2,639
1,395
204
6,324
0
43,778
W
Baron Samedi
Th3Cr0wLy
Baron Samedi
5,426
920
907
2,388
7,093
3,397
586
1,345
5,748
26,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,280
Gold Earned
17,435
141
Minions Killed
93
0
Camps Cleared
0
506,947
Distance Traveled
478,108
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,798
866
26
3
0
178,429
1
L
Charybdis
6,190
688
39
4
0
165,652
1
L
Agni
5,640
627
27
3
0
141,003
2
L
Odin
5,605
623
27
3
0
171,453
2
W
Skadi
8,217
913
63
7
0
163,099
2
W
Baron Samedi
7,265
807
52
6
0
165,419
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role